Climax Elements of a Story Mood Looks External Conflict Plot Elements of Plot Resolution Indirect Character- ization Theme Main Argument External Conflict Climax Speech Characters Internal Conflict Rising Action Falling Action Indirect Character- ization SupportingArgument Exposition Tone Citing Evidence Theme Plot Exposition Tone Direct Character- ization Mood Setting Actions Citing Evidence Characters Effect on others Climax Elements of a Story Mood Looks External Conflict Plot Elements of Plot Resolution Indirect Character- ization Theme Main Argument External Conflict Climax Speech Characters Internal Conflict Rising Action Falling Action Indirect Character- ization SupportingArgument Exposition Tone Citing Evidence Theme Plot Exposition Tone Direct Character- ization Mood Setting Actions Citing Evidence Characters Effect on others
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Climax
B-Elements of a Story
G-Mood
B-Looks
I-External Conflict
O-Plot
I-Elements of Plot
B-Resolution
G-Indirect Character-ization
G-Theme
B-Main Argument
O-External Conflict
N-Climax
I-Speech
B-Characters
G-Internal Conflict
I-Rising Action
O-Falling Action
N-Indirect Character-ization
N-SupportingArgument
O-Exposition
I-Tone
I-Citing Evidence
B-Theme
I-Plot
N-Exposition
N-Tone
O-Direct Character-ization
B-Mood
N-Setting
O-Actions
O-Citing Evidence
G-Characters
G-Effect on others