Plot Climax Indirect Character- ization Exposition Elements of Plot Internal Conflict Theme Looks Theme Actions Elements of a Story External Conflict Falling Action Citing Evidence Characters Effect on others Main Argument Setting Citing Evidence Mood Rising Action Indirect Character- ization Speech Characters Plot Direct Character- ization SupportingArgument Tone Exposition Tone Mood Climax Resolution External Conflict Plot Climax Indirect Character- ization Exposition Elements of Plot Internal Conflict Theme Looks Theme Actions Elements of a Story External Conflict Falling Action Citing Evidence Characters Effect on others Main Argument Setting Citing Evidence Mood Rising Action Indirect Character- ization Speech Characters Plot Direct Character- ization SupportingArgument Tone Exposition Tone Mood Climax Resolution External Conflict
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Plot
N-Climax
G-Indirect Character-ization
N-Exposition
I-Elements of Plot
G-Internal Conflict
G-Theme
B-Looks
B-Theme
O-Actions
B-Elements of a Story
I-External Conflict
O-Falling Action
O-Citing Evidence
G-Characters
G-Effect on others
B-Main Argument
N-Setting
I-Citing Evidence
B-Mood
I-Rising Action
N-Indirect Character-ization
I-Speech
B-Characters
O-Plot
O-Direct Character-ization
N-SupportingArgument
I-Tone
O-Exposition
N-Tone
G-Mood
G-Climax
B-Resolution
O-External Conflict