ClimaxElementsof aStoryMoodLooksExternalConflictPlotElementsof PlotResolutionIndirectCharacter-izationThemeMainArgumentExternalConflictClimaxSpeechCharactersInternalConflictRisingActionFallingActionIndirectCharacter-izationSupportingArgumentExpositionToneCitingEvidenceThemePlotExpositionToneDirectCharacter-izationMoodSettingActionsCitingEvidenceCharactersEffectonothersClimaxElementsof aStoryMoodLooksExternalConflictPlotElementsof PlotResolutionIndirectCharacter-izationThemeMainArgumentExternalConflictClimaxSpeechCharactersInternalConflictRisingActionFallingActionIndirectCharacter-izationSupportingArgumentExpositionToneCitingEvidenceThemePlotExpositionToneDirectCharacter-izationMoodSettingActionsCitingEvidenceCharactersEffectonothers

CDA #1 Review Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
B
3
G
4
B
5
I
6
O
7
I
8
B
9
G
10
G
11
B
12
O
13
N
14
I
15
B
16
G
17
I
18
O
19
N
20
N
21
O
22
I
23
I
24
B
25
I
26
N
27
N
28
O
29
B
30
N
31
O
32
O
33
G
34
G
  1. G-Climax
  2. B-Elements of a Story
  3. G-Mood
  4. B-Looks
  5. I-External Conflict
  6. O-Plot
  7. I-Elements of Plot
  8. B-Resolution
  9. G-Indirect Character-ization
  10. G-Theme
  11. B-Main Argument
  12. O-External Conflict
  13. N-Climax
  14. I-Speech
  15. B-Characters
  16. G-Internal Conflict
  17. I-Rising Action
  18. O-Falling Action
  19. N-Indirect Character-ization
  20. N-SupportingArgument
  21. O-Exposition
  22. I-Tone
  23. I-Citing Evidence
  24. B-Theme
  25. I-Plot
  26. N-Exposition
  27. N-Tone
  28. O-Direct Character-ization
  29. B-Mood
  30. N-Setting
  31. O-Actions
  32. O-Citing Evidence
  33. G-Characters
  34. G-Effect on others