SpeechActionsToneEffectonOthersEffectonOthersSettingMoodLooksThemeConflictIndirectCharacter-izationCharactersThemeMoodPlotThoughtsRisingActionCharactersFallingActionClimaxExpositionLooksResolutionSupportingArgumentsThoughtsCitingEvidenceDirectCharacter-izationConflictMainArgumentSettingToneRisingActionClimaxFallingActionSpeechActionsToneEffectonOthersEffectonOthersSettingMoodLooksThemeConflictIndirectCharacter-izationCharactersThemeMoodPlotThoughtsRisingActionCharactersFallingActionClimaxExpositionLooksResolutionSupportingArgumentsThoughtsCitingEvidenceDirectCharacter-izationConflictMainArgumentSettingToneRisingActionClimaxFallingAction

CDA #1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G
3
I
4
N
5
I
6
G
7
O
8
I
9
N
10
O
11
G
12
B
13
O
14
N
15
B
16
O
17
I
18
G
19
G
20
N
21
B
22
G
23
B
24
N
25
B
26
B
27
O
28
I
29
I
30
I
31
G
32
O
33
O
34
N
  1. B-Speech
  2. G-Actions
  3. I-Tone
  4. N-Effect on Others
  5. I-Effect on Others
  6. G-Setting
  7. O-Mood
  8. I-Looks
  9. N-Theme
  10. O-Conflict
  11. G-Indirect Character-ization
  12. B-Characters
  13. O-Theme
  14. N-Mood
  15. B-Plot
  16. O-Thoughts
  17. I-Rising Action
  18. G-Characters
  19. G-Falling Action
  20. N-Climax
  21. B-Exposition
  22. G-Looks
  23. B-Resolution
  24. N-Supporting Arguments
  25. B-Thoughts
  26. B-Citing Evidence
  27. O-Direct Character-ization
  28. I-Conflict
  29. I-Main Argument
  30. I-Setting
  31. G-Tone
  32. O-Rising Action
  33. O-Climax
  34. N-Falling Action