ResolutionEffectonOthersConflictSpeechThoughtsMainArgumentRisingActionClimaxDirectCharacter-izationPlotSupportingArgumentsToneFallingActionSettingCharactersConflictIndirectCharacter-izationEffectonOthersActionsMoodThemeFallingActionMoodRisingActionExpositionCharactersThoughtsLooksCitingEvidenceThemeLooksToneSettingClimaxResolutionEffectonOthersConflictSpeechThoughtsMainArgumentRisingActionClimaxDirectCharacter-izationPlotSupportingArgumentsToneFallingActionSettingCharactersConflictIndirectCharacter-izationEffectonOthersActionsMoodThemeFallingActionMoodRisingActionExpositionCharactersThoughtsLooksCitingEvidenceThemeLooksToneSettingClimax

CDA #1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
N
3
I
4
B
5
O
6
I
7
O
8
O
9
O
10
B
11
N
12
I
13
N
14
G
15
B
16
O
17
G
18
I
19
G
20
N
21
O
22
G
23
O
24
I
25
B
26
G
27
B
28
G
29
B
30
N
31
I
32
G
33
I
34
N
  1. B-Resolution
  2. N-Effect on Others
  3. I-Conflict
  4. B-Speech
  5. O-Thoughts
  6. I-Main Argument
  7. O-Rising Action
  8. O-Climax
  9. O-Direct Character-ization
  10. B-Plot
  11. N-Supporting Arguments
  12. I-Tone
  13. N-Falling Action
  14. G-Setting
  15. B-Characters
  16. O-Conflict
  17. G-Indirect Character-ization
  18. I-Effect on Others
  19. G-Actions
  20. N-Mood
  21. O-Theme
  22. G-Falling Action
  23. O-Mood
  24. I-Rising Action
  25. B-Exposition
  26. G-Characters
  27. B-Thoughts
  28. G-Looks
  29. B-Citing Evidence
  30. N-Theme
  31. I-Looks
  32. G-Tone
  33. I-Setting
  34. N-Climax