ExpositionConflictPlotThoughtsSupportingArgumentsLooksCharactersDirectCharacter-izationFallingActionSpeechToneEffectonOthersThoughtsThemeActionsFallingActionConflictClimaxThemeToneResolutionMoodLooksCharactersMainArgumentMoodIndirectCharacter-izationSettingRisingActionSettingClimaxEffectonOthersRisingActionCitingEvidenceExpositionConflictPlotThoughtsSupportingArgumentsLooksCharactersDirectCharacter-izationFallingActionSpeechToneEffectonOthersThoughtsThemeActionsFallingActionConflictClimaxThemeToneResolutionMoodLooksCharactersMainArgumentMoodIndirectCharacter-izationSettingRisingActionSettingClimaxEffectonOthersRisingActionCitingEvidence

CDA #1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
B
4
O
5
N
6
G
7
G
8
O
9
N
10
B
11
I
12
N
13
B
14
N
15
G
16
G
17
I
18
N
19
O
20
G
21
B
22
O
23
I
24
B
25
I
26
N
27
G
28
G
29
O
30
I
31
O
32
I
33
I
34
B
  1. B-Exposition
  2. O-Conflict
  3. B-Plot
  4. O-Thoughts
  5. N-Supporting Arguments
  6. G-Looks
  7. G-Characters
  8. O-Direct Character-ization
  9. N-Falling Action
  10. B-Speech
  11. I-Tone
  12. N-Effect on Others
  13. B-Thoughts
  14. N-Theme
  15. G-Actions
  16. G-Falling Action
  17. I-Conflict
  18. N-Climax
  19. O-Theme
  20. G-Tone
  21. B-Resolution
  22. O-Mood
  23. I-Looks
  24. B-Characters
  25. I-Main Argument
  26. N-Mood
  27. G-Indirect Character-ization
  28. G-Setting
  29. O-Rising Action
  30. I-Setting
  31. O-Climax
  32. I-Effect on Others
  33. I-Rising Action
  34. B-Citing Evidence