ThemeLooksClimaxActionsSpeechToneEffectonOthersThoughtsConflictThemeDirectCharacter-izationToneConflictLooksResolutionCharactersRisingActionIndirectCharacter-izationMainArgumentThoughtsCharactersSettingFallingActionSupportingArgumentsExpositionPlotFallingActionSettingClimaxEffectonOthersCitingEvidenceRisingActionMoodMoodThemeLooksClimaxActionsSpeechToneEffectonOthersThoughtsConflictThemeDirectCharacter-izationToneConflictLooksResolutionCharactersRisingActionIndirectCharacter-izationMainArgumentThoughtsCharactersSettingFallingActionSupportingArgumentsExpositionPlotFallingActionSettingClimaxEffectonOthersCitingEvidenceRisingActionMoodMood

CDA #1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
G
3
O
4
G
5
B
6
G
7
I
8
B
9
O
10
O
11
O
12
I
13
I
14
I
15
B
16
B
17
I
18
G
19
I
20
O
21
G
22
I
23
N
24
N
25
B
26
B
27
G
28
G
29
N
30
N
31
B
32
O
33
N
34
O
  1. N-Theme
  2. G-Looks
  3. O-Climax
  4. G-Actions
  5. B-Speech
  6. G-Tone
  7. I-Effect on Others
  8. B-Thoughts
  9. O-Conflict
  10. O-Theme
  11. O-Direct Character-ization
  12. I-Tone
  13. I-Conflict
  14. I-Looks
  15. B-Resolution
  16. B-Characters
  17. I-Rising Action
  18. G-Indirect Character-ization
  19. I-Main Argument
  20. O-Thoughts
  21. G-Characters
  22. I-Setting
  23. N-Falling Action
  24. N-Supporting Arguments
  25. B-Exposition
  26. B-Plot
  27. G-Falling Action
  28. G-Setting
  29. N-Climax
  30. N-Effect on Others
  31. B-Citing Evidence
  32. O-Rising Action
  33. N-Mood
  34. O-Mood