Exposition Conflict Plot Thoughts Supporting Arguments Looks Characters Direct Character- ization Falling Action Speech Tone Effect on Others Thoughts Theme Actions Falling Action Conflict Climax Theme Tone Resolution Mood Looks Characters Main Argument Mood Indirect Character- ization Setting Rising Action Setting Climax Effect on Others Rising Action Citing Evidence Exposition Conflict Plot Thoughts Supporting Arguments Looks Characters Direct Character- ization Falling Action Speech Tone Effect on Others Thoughts Theme Actions Falling Action Conflict Climax Theme Tone Resolution Mood Looks Characters Main Argument Mood Indirect Character- ization Setting Rising Action Setting Climax Effect on Others Rising Action Citing Evidence
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Exposition
O-Conflict
B-Plot
O-Thoughts
N-Supporting Arguments
G-Looks
G-Characters
O-Direct Character-ization
N-Falling Action
B-Speech
I-Tone
N-Effect on Others
B-Thoughts
N-Theme
G-Actions
G-Falling Action
I-Conflict
N-Climax
O-Theme
G-Tone
B-Resolution
O-Mood
I-Looks
B-Characters
I-Main Argument
N-Mood
G-Indirect Character-ization
G-Setting
O-Rising Action
I-Setting
O-Climax
I-Effect on Others
I-Rising Action
B-Citing Evidence