Plot Rising Action Setting Theme Effect on Others Looks Falling Action Thoughts Tone Climax Effect on Others Speech Conflict Theme Main Argument Mood Climax Supporting Arguments Citing Evidence Characters Rising Action Direct Character- ization Exposition Tone Setting Resolution Falling Action Actions Characters Looks Thoughts Indirect Character- ization Mood Conflict Plot Rising Action Setting Theme Effect on Others Looks Falling Action Thoughts Tone Climax Effect on Others Speech Conflict Theme Main Argument Mood Climax Supporting Arguments Citing Evidence Characters Rising Action Direct Character- ization Exposition Tone Setting Resolution Falling Action Actions Characters Looks Thoughts Indirect Character- ization Mood Conflict
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Plot
O-Rising Action
I-Setting
O-Theme
I-Effect on Others
I-Looks
G-Falling Action
B-Thoughts
I-Tone
O-Climax
N-Effect on Others
B-Speech
I-Conflict
N-Theme
I-Main Argument
N-Mood
N-Climax
N-Supporting Arguments
B-Citing Evidence
G-Characters
I-Rising Action
O-Direct Character-ization
B-Exposition
G-Tone
G-Setting
B-Resolution
N-Falling Action
G-Actions
B-Characters
G-Looks
O-Thoughts
G-Indirect Character-ization
O-Mood
O-Conflict