Thoughts Main Argument Plot Rising Action Conflict Characters Effect on Others Setting Resolution Looks Thoughts Exposition Actions Direct Character- ization Citing Evidence Climax Theme Supporting Arguments Climax Falling Action Setting Characters Looks Tone Mood Falling Action Mood Rising Action Theme Effect on Others Conflict Tone Speech Indirect Character- ization Thoughts Main Argument Plot Rising Action Conflict Characters Effect on Others Setting Resolution Looks Thoughts Exposition Actions Direct Character- ization Citing Evidence Climax Theme Supporting Arguments Climax Falling Action Setting Characters Looks Tone Mood Falling Action Mood Rising Action Theme Effect on Others Conflict Tone Speech Indirect Character- ization
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Thoughts
I-Main Argument
B-Plot
O-Rising Action
O-Conflict
G-Characters
N-Effect on Others
I-Setting
B-Resolution
I-Looks
O-Thoughts
B-Exposition
G-Actions
O-Direct Character-ization
B-Citing Evidence
O-Climax
N-Theme
N-Supporting Arguments
N-Climax
N-Falling Action
G-Setting
B-Characters
G-Looks
G-Tone
N-Mood
G-Falling Action
O-Mood
I-Rising Action
O-Theme
I-Effect on Others
I-Conflict
I-Tone
B-Speech
G-Indirect Character-ization