Second Person Dialogue Genre Fiction Hyperbole Flashback Static Character Man Vs. Man Foreshadowing Dynamic Character Protagonist Third Person Limited Falling Action Climax Round Character Foil Metaphor Irony Third Person Omniscient Theme Simile Nonfiction External Conflict Idiom Point of View Personification Setting Onomatopoeia Plot Rising Action Metaphor Internal Conflict Antagonist First Person Alliteration Exposition Oxymoron Flat character Resolution Second Person Dialogue Genre Fiction Hyperbole Flashback Static Character Man Vs. Man Foreshadowing Dynamic Character Protagonist Third Person Limited Falling Action Climax Round Character Foil Metaphor Irony Third Person Omniscient Theme Simile Nonfiction External Conflict Idiom Point of View Personification Setting Onomatopoeia Plot Rising Action Metaphor Internal Conflict Antagonist First Person Alliteration Exposition Oxymoron Flat character Resolution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Second Person
Dialogue
Genre
Fiction
Hyperbole
Flashback
Static Character
Man Vs. Man
Foreshadowing
Dynamic Character
Protagonist
Third Person Limited
Falling Action
Climax
Round Character
Foil
Metaphor
Irony
Third Person Omniscient
Theme
Simile
Nonfiction
External Conflict
Idiom
Point of View
Personification
Setting
Onomatopoeia
Plot
Rising Action
Metaphor
Internal Conflict
Antagonist
First Person
Alliteration
Exposition
Oxymoron
Flat character
Resolution