mass divided by volume matter 0.6 g/cm3 the amount of space an object is taking up length x width x height graduated cylinder 2 g/cm3 triple beam balance 0.2 g/cm3 the amount of matter in an object sinks mass 0.5 g/cm3 triple beam balance mass increases density displacement method 5 g/cm3 cubic centimeters gram 1.5 g/cm3 1 g/cm3 volume increases floats 4 g/cm3 3 g/cm3 volume metric ruler milliliters (mL) mass divided by volume matter 0.6 g/cm3 the amount of space an object is taking up length x width x height graduated cylinder 2 g/cm3 triple beam balance 0.2 g/cm3 the amount of matter in an object sinks mass 0.5 g/cm3 triple beam balance mass increases density displacement method 5 g/cm3 cubic centimeters gram 1.5 g/cm3 1 g/cm3 volume increases floats 4 g/cm3 3 g/cm3 volume metric ruler milliliters (mL)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
mass divided by volume
matter
0.6 g/cm3
the amount of space an object is taking up
length x width x height
graduated cylinder
2 g/cm3
triple beam balance
0.2 g/cm3
the amount of matter in an object
sinks
mass
0.5 g/cm3
triple beam balance
mass increases
density
displacement method
5 g/cm3
cubic centimeters
gram
1.5 g/cm3
1 g/cm3
volume increases
floats
4 g/cm3
3 g/cm3
volume
metric ruler
milliliters (mL)