YIncidentRayConvexMirrorRealImageConcaveMirrorDiffuseReflection68degreesTraceback7 cmXReflectedRayCenter ofCurvature25degreesVirtualImage11cmRayDiagram75cmLaw ofReflectionFocalPoint2.4mPlaneMirrorSpecularReflectionZP-RayYIncidentRayConvexMirrorRealImageConcaveMirrorDiffuseReflection68degreesTraceback7 cmXReflectedRayCenter ofCurvature25degreesVirtualImage11cmRayDiagram75cmLaw ofReflectionFocalPoint2.4mPlaneMirrorSpecularReflectionZP-Ray

Chapter 17 Mirrors - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Y
  2. Incident Ray
  3. Convex Mirror
  4. Real Image
  5. Concave Mirror
  6. Diffuse Reflection
  7. 68 degrees
  8. Traceback
  9. 7 cm
  10. X
  11. Reflected Ray
  12. Center of Curvature
  13. 25 degrees
  14. Virtual Image
  15. 11 cm
  16. Ray Diagram
  17. 75 cm
  18. Law of Reflection
  19. Focal Point
  20. 2.4 m
  21. Plane Mirror
  22. Specular Reflection
  23. Z
  24. P-Ray