MotifClimaxToneAntagonistNarrator/SpeakerCentralideaPlotTragedyTragicflawThemeConflictLiteraryElementProtagonistAllegoryCharacterizationStructureFirstpersonpoint-of-viewMoodThirdpersonpoint-of-viewPoint-of-ViewSettingTragichero/tragicfigureSecondpersonpoint-ofviewContextMotifClimaxToneAntagonistNarrator/SpeakerCentralideaPlotTragedyTragicflawThemeConflictLiteraryElementProtagonistAllegoryCharacterizationStructureFirstpersonpoint-of-viewMoodThirdpersonpoint-of-viewPoint-of-ViewSettingTragichero/tragicfigureSecondpersonpoint-ofviewContext

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Motif
  2. Climax
  3. Tone
  4. Antagonist
  5. Narrator/ Speaker
  6. Central idea
  7. Plot
  8. Tragedy
  9. Tragic flaw
  10. Theme
  11. Conflict
  12. Literary Element
  13. Protagonist
  14. Allegory
  15. Characterization
  16. Structure
  17. First person point-of-view
  18. Mood
  19. Third person point-of-view
  20. Point-of-View
  21. Setting
  22. Tragic hero/tragic figure
  23. Second person point-of view
  24. Context