Subjective Goal interactive instructions Instruction and learning Long term goal Comprehensive Instructional objective Summative Checklist Lecturing Remember Assessment Webb’s Depth of Knowledge Understand Formative Direct Learning DOK Level 1 DOK 1- Recall After every assessment Rubric State Depart. of Education Guided practice Ongoing Lesson plans Theoretical Final exam Sequence Learning Experiential learning Independent practice Subjective Goal interactive instructions Instruction and learning Long term goal Comprehensive Instructional objective Summative Checklist Lecturing Remember Assessment Webb’s Depth of Knowledge Understand Formative Direct Learning DOK Level 1 DOK 1- Recall After every assessment Rubric State Depart. of Education Guided practice Ongoing Lesson plans Theoretical Final exam Sequence Learning Experiential learning Independent practice
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Subjective Goal
interactive instructions
Instruction and learning
Long term goal
Comprehensive
Instructional objective
Summative
Checklist
Lecturing
Remember
Assessment
Webb’s Depth of Knowledge
Understand
Formative
Direct Learning
DOK Level 1
DOK 1-Recall
After every assessment
Rubric
State Depart. of Education
Guided practice
Ongoing
Lesson plans
Theoretical
Final exam
Sequence
Learning
Experiential learning
Independent practice