FHSSOFHSFloorSequencewith MusicROBHSBT5BWO/BHSIn a row160Leap3 jumpseries in arow (160)3 Fullturns In arow(beam)PerfectLeapPassPerfectBeamDancethroughStandingBack tuckoff panelFloorJumps(160)Fullbeamroutine5secondHSChunk 1of floorroutinewith musicBHS BHSWHIP BHSFLIP ontumble trakFullbeamroutinePerfectBeamDancethroughChunk 2of floorroutinewith music3 Straightarm BackExtensionSkillroutineon beamBHSon lowbeam5 secondHSDismountFronttuck(STUCK)PerfectFullturnFHSSOFHSFloorSequencewith MusicROBHSBT5BWO/BHSIn a row160Leap3 jumpseries in arow (160)3 Fullturns In arow(beam)PerfectLeapPassPerfectBeamDancethroughStandingBack tuckoff panelFloorJumps(160)Fullbeamroutine5secondHSChunk 1of floorroutinewith musicBHS BHSWHIP BHSFLIP ontumble trakFullbeamroutinePerfectBeamDancethroughChunk 2of floorroutinewith music3 Straightarm BackExtensionSkillroutineon beamBHSon lowbeam5 secondHSDismountFronttuck(STUCK)PerfectFullturn

LEVEL 5 SPOOKY TIME - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. FHSSO FHS
  2. Floor Sequence with Music
  3. RO BHS BT
  4. 5 BWO/BHS In a row
  5. 160 Leap
  6. 3 jump series in a row (160)
  7. 3 Full turns In a row (beam)
  8. Perfect Leap Pass
  9. Perfect Beam Dance through
  10. Standing Back tuck off panel
  11. Floor Jumps (160)
  12. Full beam routine
  13. 5 second HS
  14. Chunk 1 of floor routine with music
  15. BHS BHS WHIP BHS FLIP on tumble trak
  16. Full beam routine
  17. Perfect Beam Dance through
  18. Chunk 2 of floor routine with music
  19. 3 Straight arm Back Extension
  20. Skill routine on beam
  21. BHS on low beam
  22. 5 second HS Dismount
  23. Front tuck (STUCK)
  24. Perfect Full turn