3 jumpseries in arow (160)5BWO/BHSIn a rowChunk 2of floorroutinewith music5secondHSChunk 1of floorroutinewith music3 Straightarm BackExtensionPerfectBeamDancethroughFloorJumps(160)ROBHSBTPerfectLeapPass160LeapBHS BHSWHIP BHSFLIP ontumble trakPerfectFullturnFronttuck(STUCK)Fullbeamroutine5 secondHSDismountBHSon lowbeamFloorSequencewith MusicStandingBack tuckoff panelFullbeamroutineFHSSOFHS3 Fullturns In arow(beam)PerfectBeamDancethroughSkillroutineon beam3 jumpseries in arow (160)5BWO/BHSIn a rowChunk 2of floorroutinewith music5secondHSChunk 1of floorroutinewith music3 Straightarm BackExtensionPerfectBeamDancethroughFloorJumps(160)ROBHSBTPerfectLeapPass160LeapBHS BHSWHIP BHSFLIP ontumble trakPerfectFullturnFronttuck(STUCK)Fullbeamroutine5 secondHSDismountBHSon lowbeamFloorSequencewith MusicStandingBack tuckoff panelFullbeamroutineFHSSOFHS3 Fullturns In arow(beam)PerfectBeamDancethroughSkillroutineon beam

LEVEL 5 SPOOKY TIME - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3 jump series in a row (160)
  2. 5 BWO/BHS In a row
  3. Chunk 2 of floor routine with music
  4. 5 second HS
  5. Chunk 1 of floor routine with music
  6. 3 Straight arm Back Extension
  7. Perfect Beam Dance through
  8. Floor Jumps (160)
  9. RO BHS BT
  10. Perfect Leap Pass
  11. 160 Leap
  12. BHS BHS WHIP BHS FLIP on tumble trak
  13. Perfect Full turn
  14. Front tuck (STUCK)
  15. Full beam routine
  16. 5 second HS Dismount
  17. BHS on low beam
  18. Floor Sequence with Music
  19. Standing Back tuck off panel
  20. Full beam routine
  21. FHSSO FHS
  22. 3 Full turns In a row (beam)
  23. Perfect Beam Dance through
  24. Skill routine on beam