160LeapChunk 2of floorroutinewith musicFullbeamroutine5secondHSFHSSOFHSFronttuck(STUCK)PerfectBeamDancethrough5 secondHSDismountStandingBack tuckoff panel3 jumpseries in arow (160)3 Straightarm BackExtensionPerfectBeamDancethrough3 Fullturns In arow(beam)PerfectLeapPass5BWO/BHSIn a rowBHS BHSWHIP BHSFLIP ontumble trakFloorSequencewith MusicFullbeamroutineFloorJumps(160)Chunk 1of floorroutinewith musicROBHSBTBHSon lowbeamSkillroutineon beamPerfectFullturn160LeapChunk 2of floorroutinewith musicFullbeamroutine5secondHSFHSSOFHSFronttuck(STUCK)PerfectBeamDancethrough5 secondHSDismountStandingBack tuckoff panel3 jumpseries in arow (160)3 Straightarm BackExtensionPerfectBeamDancethrough3 Fullturns In arow(beam)PerfectLeapPass5BWO/BHSIn a rowBHS BHSWHIP BHSFLIP ontumble trakFloorSequencewith MusicFullbeamroutineFloorJumps(160)Chunk 1of floorroutinewith musicROBHSBTBHSon lowbeamSkillroutineon beamPerfectFullturn

LEVEL 5 SPOOKY TIME - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 160 Leap
  2. Chunk 2 of floor routine with music
  3. Full beam routine
  4. 5 second HS
  5. FHSSO FHS
  6. Front tuck (STUCK)
  7. Perfect Beam Dance through
  8. 5 second HS Dismount
  9. Standing Back tuck off panel
  10. 3 jump series in a row (160)
  11. 3 Straight arm Back Extension
  12. Perfect Beam Dance through
  13. 3 Full turns In a row (beam)
  14. Perfect Leap Pass
  15. 5 BWO/BHS In a row
  16. BHS BHS WHIP BHS FLIP on tumble trak
  17. Floor Sequence with Music
  18. Full beam routine
  19. Floor Jumps (160)
  20. Chunk 1 of floor routine with music
  21. RO BHS BT
  22. BHS on low beam
  23. Skill routine on beam
  24. Perfect Full turn