Chunk 1of floorroutinewith music160Leap5 secondHSDismount3 Fullturns In arow(beam)StandingBack tuckoff panelPerfectBeamDancethrough5BWO/BHSIn a rowFullbeamroutineChunk 2of floorroutinewith music3 Straightarm BackExtensionBHSon lowbeam3 jumpseries in arow (160)FHSSOFHSPerfectFullturn5secondHSBHS BHSWHIP BHSFLIP ontumble trakFloorJumps(160)Skillroutineon beamPerfectLeapPassFullbeamroutinePerfectBeamDancethroughFronttuck(STUCK)FloorSequencewith MusicROBHSBTChunk 1of floorroutinewith music160Leap5 secondHSDismount3 Fullturns In arow(beam)StandingBack tuckoff panelPerfectBeamDancethrough5BWO/BHSIn a rowFullbeamroutineChunk 2of floorroutinewith music3 Straightarm BackExtensionBHSon lowbeam3 jumpseries in arow (160)FHSSOFHSPerfectFullturn5secondHSBHS BHSWHIP BHSFLIP ontumble trakFloorJumps(160)Skillroutineon beamPerfectLeapPassFullbeamroutinePerfectBeamDancethroughFronttuck(STUCK)FloorSequencewith MusicROBHSBT

LEVEL 5 SPOOKY TIME - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Chunk 1 of floor routine with music
  2. 160 Leap
  3. 5 second HS Dismount
  4. 3 Full turns In a row (beam)
  5. Standing Back tuck off panel
  6. Perfect Beam Dance through
  7. 5 BWO/BHS In a row
  8. Full beam routine
  9. Chunk 2 of floor routine with music
  10. 3 Straight arm Back Extension
  11. BHS on low beam
  12. 3 jump series in a row (160)
  13. FHSSO FHS
  14. Perfect Full turn
  15. 5 second HS
  16. BHS BHS WHIP BHS FLIP on tumble trak
  17. Floor Jumps (160)
  18. Skill routine on beam
  19. Perfect Leap Pass
  20. Full beam routine
  21. Perfect Beam Dance through
  22. Front tuck (STUCK)
  23. Floor Sequence with Music
  24. RO BHS BT