BHSon lowbeam5secondHSFullbeamroutinePerfectBeamDancethroughBHS BHSWHIP BHSFLIP ontumble trak3 Straightarm BackExtensionROBHSBTPerfectLeapPassFHSSOFHSFullbeamroutine5BWO/BHSIn a rowFronttuck(STUCK)3 jumpseries in arow (160)StandingBack tuckoff panel3 Fullturns In arow(beam)Chunk 1of floorroutinewith music5 secondHSDismount160LeapPerfectBeamDancethroughFloorSequencewith MusicPerfectFullturnSkillroutineon beamFloorJumps(160)Chunk 2of floorroutinewith musicBHSon lowbeam5secondHSFullbeamroutinePerfectBeamDancethroughBHS BHSWHIP BHSFLIP ontumble trak3 Straightarm BackExtensionROBHSBTPerfectLeapPassFHSSOFHSFullbeamroutine5BWO/BHSIn a rowFronttuck(STUCK)3 jumpseries in arow (160)StandingBack tuckoff panel3 Fullturns In arow(beam)Chunk 1of floorroutinewith music5 secondHSDismount160LeapPerfectBeamDancethroughFloorSequencewith MusicPerfectFullturnSkillroutineon beamFloorJumps(160)Chunk 2of floorroutinewith music

LEVEL 5 SPOOKY TIME - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. BHS on low beam
  2. 5 second HS
  3. Full beam routine
  4. Perfect Beam Dance through
  5. BHS BHS WHIP BHS FLIP on tumble trak
  6. 3 Straight arm Back Extension
  7. RO BHS BT
  8. Perfect Leap Pass
  9. FHSSO FHS
  10. Full beam routine
  11. 5 BWO/BHS In a row
  12. Front tuck (STUCK)
  13. 3 jump series in a row (160)
  14. Standing Back tuck off panel
  15. 3 Full turns In a row (beam)
  16. Chunk 1 of floor routine with music
  17. 5 second HS Dismount
  18. 160 Leap
  19. Perfect Beam Dance through
  20. Floor Sequence with Music
  21. Perfect Full turn
  22. Skill routine on beam
  23. Floor Jumps (160)
  24. Chunk 2 of floor routine with music