3 jumpseries in arow (160)5secondHSPerfectLeapPassStandingBack tuckoff panelFronttuck(STUCK)ROBHSBTFloorSequencewith Music160Leap5BWO/BHSIn a rowFloorJumps(160)Chunk 1of floorroutinewith musicBHS BHSWHIP BHSFLIP ontumble trak5 secondHSDismount3 Fullturns In arow(beam)FHSSOFHSBHSon lowbeamFullbeamroutineSkillroutineon beamPerfectBeamDancethroughFullbeamroutinePerfectBeamDancethroughPerfectFullturnChunk 2of floorroutinewith music3 Straightarm BackExtension3 jumpseries in arow (160)5secondHSPerfectLeapPassStandingBack tuckoff panelFronttuck(STUCK)ROBHSBTFloorSequencewith Music160Leap5BWO/BHSIn a rowFloorJumps(160)Chunk 1of floorroutinewith musicBHS BHSWHIP BHSFLIP ontumble trak5 secondHSDismount3 Fullturns In arow(beam)FHSSOFHSBHSon lowbeamFullbeamroutineSkillroutineon beamPerfectBeamDancethroughFullbeamroutinePerfectBeamDancethroughPerfectFullturnChunk 2of floorroutinewith music3 Straightarm BackExtension

LEVEL 5 SPOOKY TIME - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3 jump series in a row (160)
  2. 5 second HS
  3. Perfect Leap Pass
  4. Standing Back tuck off panel
  5. Front tuck (STUCK)
  6. RO BHS BT
  7. Floor Sequence with Music
  8. 160 Leap
  9. 5 BWO/BHS In a row
  10. Floor Jumps (160)
  11. Chunk 1 of floor routine with music
  12. BHS BHS WHIP BHS FLIP on tumble trak
  13. 5 second HS Dismount
  14. 3 Full turns In a row (beam)
  15. FHSSO FHS
  16. BHS on low beam
  17. Full beam routine
  18. Skill routine on beam
  19. Perfect Beam Dance through
  20. Full beam routine
  21. Perfect Beam Dance through
  22. Perfect Full turn
  23. Chunk 2 of floor routine with music
  24. 3 Straight arm Back Extension