FullbeamroutineFloorSequencewith Music3 Fullturns In arow(beam)PerfectBeamDancethroughFullbeamroutineFHSSOFHSBHSon lowbeamPerfectFullturnStandingBack tuckoff panel5secondHSPerfectLeapPassChunk 2of floorroutinewith musicFronttuck(STUCK)5BWO/BHSIn a row160Leap5 secondHSDismountSkillroutineon beamBHS BHSWHIP BHSFLIP ontumble trak3 jumpseries in arow (160)3 Straightarm BackExtensionChunk 1of floorroutinewith musicPerfectBeamDancethroughFloorJumps(160)ROBHSBTFullbeamroutineFloorSequencewith Music3 Fullturns In arow(beam)PerfectBeamDancethroughFullbeamroutineFHSSOFHSBHSon lowbeamPerfectFullturnStandingBack tuckoff panel5secondHSPerfectLeapPassChunk 2of floorroutinewith musicFronttuck(STUCK)5BWO/BHSIn a row160Leap5 secondHSDismountSkillroutineon beamBHS BHSWHIP BHSFLIP ontumble trak3 jumpseries in arow (160)3 Straightarm BackExtensionChunk 1of floorroutinewith musicPerfectBeamDancethroughFloorJumps(160)ROBHSBT

LEVEL 5 SPOOKY TIME - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Full beam routine
  2. Floor Sequence with Music
  3. 3 Full turns In a row (beam)
  4. Perfect Beam Dance through
  5. Full beam routine
  6. FHSSO FHS
  7. BHS on low beam
  8. Perfect Full turn
  9. Standing Back tuck off panel
  10. 5 second HS
  11. Perfect Leap Pass
  12. Chunk 2 of floor routine with music
  13. Front tuck (STUCK)
  14. 5 BWO/BHS In a row
  15. 160 Leap
  16. 5 second HS Dismount
  17. Skill routine on beam
  18. BHS BHS WHIP BHS FLIP on tumble trak
  19. 3 jump series in a row (160)
  20. 3 Straight arm Back Extension
  21. Chunk 1 of floor routine with music
  22. Perfect Beam Dance through
  23. Floor Jumps (160)
  24. RO BHS BT