Sound ofstrainingagainstbindingropesWhispersSwordsClankingGasp ofsurpriseCharacterization:Confident Soldier(Medium slowpace, deep pitch,sharp consonants)CrowdminglingsoundsFootstepsAnxietyconveyed byvocal choices:high pitch,cracking voiceDoorcreakingEpicMusicYawnMusicUnderscoringdialogueRumblingsounds ofcastledestructionand chaosThunderStormSomeonefallingfrom ahorseSettingtransition usingonly sound fx &music (provideexample)CricketsCharacterization:Vapid, youngwoman(Fast pace, highpitch)Clankingofsilverwareon a glassDogbarkingCharacterization:Evil Force(slow pace, lowpitch, gravellysoundGallopinghorseSounds ofStrangulationowlhootingVoicegrowingfurtherawayCharacterization:Older, maleservant(Slow pace, lowpitch)Sound ofstrainingagainstbindingropesWhispersSwordsClankingGasp ofsurpriseCharacterization:Confident Soldier(Medium slowpace, deep pitch,sharp consonants)CrowdminglingsoundsFootstepsAnxietyconveyed byvocal choices:high pitch,cracking voiceDoorcreakingEpicMusicYawnMusicUnderscoringdialogueRumblingsounds ofcastledestructionand chaosThunderStormSomeonefallingfrom ahorseSettingtransition usingonly sound fx &music (provideexample)CricketsCharacterization:Vapid, youngwoman(Fast pace, highpitch)Clankingofsilverwareon a glassDogbarkingCharacterization:Evil Force(slow pace, lowpitch, gravellysoundGallopinghorseSounds ofStrangulationowlhootingVoicegrowingfurtherawayCharacterization:Older, maleservant(Slow pace, lowpitch)

The Two Princes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sound of straining against binding ropes
  2. Whispers
  3. Swords Clanking
  4. Gasp of surprise
  5. Characterization: Confident Soldier (Medium slow pace, deep pitch, sharp consonants)
  6. Crowd mingling sounds
  7. Footsteps
  8. Anxiety conveyed by vocal choices: high pitch, cracking voice
  9. Door creaking
  10. Epic Music
  11. Yawn
  12. Music Underscoring dialogue
  13. Rumbling sounds of castle destruction and chaos
  14. Thunder Storm
  15. Someone falling from a horse
  16. Setting transition using only sound fx & music (provide example)
  17. Crickets
  18. Characterization: Vapid, young woman (Fast pace, high pitch)
  19. Clanking of silverware on a glass
  20. Dog barking
  21. Characterization: Evil Force (slow pace, low pitch, gravelly sound
  22. Galloping horse
  23. Sounds of Strangulation
  24. owl hooting
  25. Voice growing further away
  26. Characterization: Older, male servant (Slow pace, low pitch)