ThunderStormGallopinghorseRumblingsounds ofcastledestructionand chaosVoicegrowingfurtherawayCharacterization:Older, maleservant(Slow pace, lowpitch)Clankingofsilverwareon a glassDogbarkingSomeonefallingfrom ahorseFootstepsEpicMusicGasp ofsurpriseSwordsClankingCharacterization:Vapid, youngwoman(Fast pace, highpitch)Settingtransition usingonly sound fx &music (provideexample)CrowdminglingsoundsCricketsAnxietyconveyed byvocal choices:high pitch,cracking voiceDoorcreakingWhispersCharacterization:Evil Force(slow pace, lowpitch, gravellysoundSound ofstrainingagainstbindingropesYawnSounds ofStrangulationCharacterization:Confident Soldier(Medium slowpace, deep pitch,sharp consonants)owlhootingMusicUnderscoringdialogueThunderStormGallopinghorseRumblingsounds ofcastledestructionand chaosVoicegrowingfurtherawayCharacterization:Older, maleservant(Slow pace, lowpitch)Clankingofsilverwareon a glassDogbarkingSomeonefallingfrom ahorseFootstepsEpicMusicGasp ofsurpriseSwordsClankingCharacterization:Vapid, youngwoman(Fast pace, highpitch)Settingtransition usingonly sound fx &music (provideexample)CrowdminglingsoundsCricketsAnxietyconveyed byvocal choices:high pitch,cracking voiceDoorcreakingWhispersCharacterization:Evil Force(slow pace, lowpitch, gravellysoundSound ofstrainingagainstbindingropesYawnSounds ofStrangulationCharacterization:Confident Soldier(Medium slowpace, deep pitch,sharp consonants)owlhootingMusicUnderscoringdialogue

The Two Princes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Thunder Storm
  2. Galloping horse
  3. Rumbling sounds of castle destruction and chaos
  4. Voice growing further away
  5. Characterization: Older, male servant (Slow pace, low pitch)
  6. Clanking of silverware on a glass
  7. Dog barking
  8. Someone falling from a horse
  9. Footsteps
  10. Epic Music
  11. Gasp of surprise
  12. Swords Clanking
  13. Characterization: Vapid, young woman (Fast pace, high pitch)
  14. Setting transition using only sound fx & music (provide example)
  15. Crowd mingling sounds
  16. Crickets
  17. Anxiety conveyed by vocal choices: high pitch, cracking voice
  18. Door creaking
  19. Whispers
  20. Characterization: Evil Force (slow pace, low pitch, gravelly sound
  21. Sound of straining against binding ropes
  22. Yawn
  23. Sounds of Strangulation
  24. Characterization: Confident Soldier (Medium slow pace, deep pitch, sharp consonants)
  25. owl hooting
  26. Music Underscoring dialogue