DogbarkingSounds ofStrangulationCharacterization:Evil Force(slow pace, lowpitch, gravellysoundGasp ofsurpriseGallopinghorseYawnCharacterization:Confident Soldier(Medium slowpace, deep pitch,sharp consonants)MusicUnderscoringdialogueCrowdminglingsoundsSomeonefallingfrom ahorseCharacterization:Vapid, youngwoman(Fast pace, highpitch)owlhootingSound ofstrainingagainstbindingropesEpicMusicThunderStormRumblingsounds ofcastledestructionand chaosAnxietyconveyed byvocal choices:high pitch,cracking voiceClankingofsilverwareon a glassSwordsClankingSettingtransition usingonly sound fx &music (provideexample)CricketsDoorcreakingFootstepsCharacterization:Older, maleservant(Slow pace, lowpitch)VoicegrowingfurtherawayWhispersDogbarkingSounds ofStrangulationCharacterization:Evil Force(slow pace, lowpitch, gravellysoundGasp ofsurpriseGallopinghorseYawnCharacterization:Confident Soldier(Medium slowpace, deep pitch,sharp consonants)MusicUnderscoringdialogueCrowdminglingsoundsSomeonefallingfrom ahorseCharacterization:Vapid, youngwoman(Fast pace, highpitch)owlhootingSound ofstrainingagainstbindingropesEpicMusicThunderStormRumblingsounds ofcastledestructionand chaosAnxietyconveyed byvocal choices:high pitch,cracking voiceClankingofsilverwareon a glassSwordsClankingSettingtransition usingonly sound fx &music (provideexample)CricketsDoorcreakingFootstepsCharacterization:Older, maleservant(Slow pace, lowpitch)VoicegrowingfurtherawayWhispers

The Two Princes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dog barking
  2. Sounds of Strangulation
  3. Characterization: Evil Force (slow pace, low pitch, gravelly sound
  4. Gasp of surprise
  5. Galloping horse
  6. Yawn
  7. Characterization: Confident Soldier (Medium slow pace, deep pitch, sharp consonants)
  8. Music Underscoring dialogue
  9. Crowd mingling sounds
  10. Someone falling from a horse
  11. Characterization: Vapid, young woman (Fast pace, high pitch)
  12. owl hooting
  13. Sound of straining against binding ropes
  14. Epic Music
  15. Thunder Storm
  16. Rumbling sounds of castle destruction and chaos
  17. Anxiety conveyed by vocal choices: high pitch, cracking voice
  18. Clanking of silverware on a glass
  19. Swords Clanking
  20. Setting transition using only sound fx & music (provide example)
  21. Crickets
  22. Door creaking
  23. Footsteps
  24. Characterization: Older, male servant (Slow pace, low pitch)
  25. Voice growing further away
  26. Whispers