DoorcreakingWhispersEpicMusicowlhootingYawnCricketsCharacterization:Vapid, youngwoman(Fast pace, highpitch)Characterization:Confident Soldier(Medium slowpace, deep pitch,sharp consonants)Gasp ofsurpriseMusicUnderscoringdialogueFootstepsSounds ofStrangulationDogbarkingSettingtransition usingonly sound fx &music (provideexample)CrowdminglingsoundsClankingofsilverwareon a glassSwordsClankingSound ofstrainingagainstbindingropesRumblingsounds ofcastledestructionand chaosAnxietyconveyed byvocal choices:high pitch,cracking voiceCharacterization:Older, maleservant(Slow pace, lowpitch)Characterization:Evil Force(slow pace, lowpitch, gravellysoundSomeonefallingfrom ahorseVoicegrowingfurtherawayThunderStormGallopinghorseDoorcreakingWhispersEpicMusicowlhootingYawnCricketsCharacterization:Vapid, youngwoman(Fast pace, highpitch)Characterization:Confident Soldier(Medium slowpace, deep pitch,sharp consonants)Gasp ofsurpriseMusicUnderscoringdialogueFootstepsSounds ofStrangulationDogbarkingSettingtransition usingonly sound fx &music (provideexample)CrowdminglingsoundsClankingofsilverwareon a glassSwordsClankingSound ofstrainingagainstbindingropesRumblingsounds ofcastledestructionand chaosAnxietyconveyed byvocal choices:high pitch,cracking voiceCharacterization:Older, maleservant(Slow pace, lowpitch)Characterization:Evil Force(slow pace, lowpitch, gravellysoundSomeonefallingfrom ahorseVoicegrowingfurtherawayThunderStormGallopinghorse

The Two Princes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Door creaking
  2. Whispers
  3. Epic Music
  4. owl hooting
  5. Yawn
  6. Crickets
  7. Characterization: Vapid, young woman (Fast pace, high pitch)
  8. Characterization: Confident Soldier (Medium slow pace, deep pitch, sharp consonants)
  9. Gasp of surprise
  10. Music Underscoring dialogue
  11. Footsteps
  12. Sounds of Strangulation
  13. Dog barking
  14. Setting transition using only sound fx & music (provide example)
  15. Crowd mingling sounds
  16. Clanking of silverware on a glass
  17. Swords Clanking
  18. Sound of straining against binding ropes
  19. Rumbling sounds of castle destruction and chaos
  20. Anxiety conveyed by vocal choices: high pitch, cracking voice
  21. Characterization: Older, male servant (Slow pace, low pitch)
  22. Characterization: Evil Force (slow pace, low pitch, gravelly sound
  23. Someone falling from a horse
  24. Voice growing further away
  25. Thunder Storm
  26. Galloping horse