MusicUnderscoringdialogueFootstepsSomeonefallingfrom ahorseRumblingsounds ofcastledestructionand chaosGallopinghorseCrowdminglingsoundsCharacterization:Evil Force(slow pace, lowpitch, gravellysoundCharacterization:Vapid, youngwoman(Fast pace, highpitch)Characterization:Confident Soldier(Medium slowpace, deep pitch,sharp consonants)Gasp ofsurpriseDoorcreakingYawnEpicMusicCricketsSettingtransition usingonly sound fx &music (provideexample)Characterization:Older, maleservant(Slow pace, lowpitch)ThunderStormDogbarkingowlhootingAnxietyconveyed byvocal choices:high pitch,cracking voiceWhispersClankingofsilverwareon a glassSounds ofStrangulationVoicegrowingfurtherawaySwordsClankingSound ofstrainingagainstbindingropesMusicUnderscoringdialogueFootstepsSomeonefallingfrom ahorseRumblingsounds ofcastledestructionand chaosGallopinghorseCrowdminglingsoundsCharacterization:Evil Force(slow pace, lowpitch, gravellysoundCharacterization:Vapid, youngwoman(Fast pace, highpitch)Characterization:Confident Soldier(Medium slowpace, deep pitch,sharp consonants)Gasp ofsurpriseDoorcreakingYawnEpicMusicCricketsSettingtransition usingonly sound fx &music (provideexample)Characterization:Older, maleservant(Slow pace, lowpitch)ThunderStormDogbarkingowlhootingAnxietyconveyed byvocal choices:high pitch,cracking voiceWhispersClankingofsilverwareon a glassSounds ofStrangulationVoicegrowingfurtherawaySwordsClankingSound ofstrainingagainstbindingropes

The Two Princes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Music Underscoring dialogue
  2. Footsteps
  3. Someone falling from a horse
  4. Rumbling sounds of castle destruction and chaos
  5. Galloping horse
  6. Crowd mingling sounds
  7. Characterization: Evil Force (slow pace, low pitch, gravelly sound
  8. Characterization: Vapid, young woman (Fast pace, high pitch)
  9. Characterization: Confident Soldier (Medium slow pace, deep pitch, sharp consonants)
  10. Gasp of surprise
  11. Door creaking
  12. Yawn
  13. Epic Music
  14. Crickets
  15. Setting transition using only sound fx & music (provide example)
  16. Characterization: Older, male servant (Slow pace, low pitch)
  17. Thunder Storm
  18. Dog barking
  19. owl hooting
  20. Anxiety conveyed by vocal choices: high pitch, cracking voice
  21. Whispers
  22. Clanking of silverware on a glass
  23. Sounds of Strangulation
  24. Voice growing further away
  25. Swords Clanking
  26. Sound of straining against binding ropes