(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Music Underscoring dialogue
Footsteps
Someone falling from a horse
Rumbling sounds of castle destruction and chaos
Galloping horse
Crowd mingling sounds
Characterization: Evil Force
(slow pace, low pitch, gravelly sound
Characterization: Vapid, young
woman
(Fast pace, high pitch)
Characterization: Confident Soldier
(Medium slow pace, deep pitch, sharp consonants)
Gasp of surprise
Door creaking
Yawn
Epic Music
Crickets
Setting transition using only sound fx & music (provide example)
Characterization: Older, male servant
(Slow pace, low pitch)
Thunder Storm
Dog barking
owl hooting
Anxiety conveyed by vocal choices: high pitch, cracking voice