Someonefallingfrom ahorseThunderStormAnxietyconveyed byvocal choices:high pitch,cracking voiceSettingtransition usingonly sound fx &music (provideexample)DogbarkingFootstepsCricketsWhispersCharacterization:Confident Soldier(Medium slowpace, deep pitch,sharp consonants)Characterization:Evil Force(slow pace, lowpitch, gravellysoundMusicUnderscoringdialogueSwordsClankingClankingofsilverwareon a glassDoorcreakingYawnGallopinghorseCharacterization:Older, maleservant(Slow pace, lowpitch)Sounds ofStrangulationGasp ofsurpriseRumblingsounds ofcastledestructionand chaosEpicMusicSound ofstrainingagainstbindingropesVoicegrowingfurtherawayCharacterization:Vapid, youngwoman(Fast pace, highpitch)owlhootingCrowdminglingsoundsSomeonefallingfrom ahorseThunderStormAnxietyconveyed byvocal choices:high pitch,cracking voiceSettingtransition usingonly sound fx &music (provideexample)DogbarkingFootstepsCricketsWhispersCharacterization:Confident Soldier(Medium slowpace, deep pitch,sharp consonants)Characterization:Evil Force(slow pace, lowpitch, gravellysoundMusicUnderscoringdialogueSwordsClankingClankingofsilverwareon a glassDoorcreakingYawnGallopinghorseCharacterization:Older, maleservant(Slow pace, lowpitch)Sounds ofStrangulationGasp ofsurpriseRumblingsounds ofcastledestructionand chaosEpicMusicSound ofstrainingagainstbindingropesVoicegrowingfurtherawayCharacterization:Vapid, youngwoman(Fast pace, highpitch)owlhootingCrowdminglingsounds

The Two Princes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone falling from a horse
  2. Thunder Storm
  3. Anxiety conveyed by vocal choices: high pitch, cracking voice
  4. Setting transition using only sound fx & music (provide example)
  5. Dog barking
  6. Footsteps
  7. Crickets
  8. Whispers
  9. Characterization: Confident Soldier (Medium slow pace, deep pitch, sharp consonants)
  10. Characterization: Evil Force (slow pace, low pitch, gravelly sound
  11. Music Underscoring dialogue
  12. Swords Clanking
  13. Clanking of silverware on a glass
  14. Door creaking
  15. Yawn
  16. Galloping horse
  17. Characterization: Older, male servant (Slow pace, low pitch)
  18. Sounds of Strangulation
  19. Gasp of surprise
  20. Rumbling sounds of castle destruction and chaos
  21. Epic Music
  22. Sound of straining against binding ropes
  23. Voice growing further away
  24. Characterization: Vapid, young woman (Fast pace, high pitch)
  25. owl hooting
  26. Crowd mingling sounds