Kill 5people ina singleroundEscape thefacility whilethe nuke isarmedGet theMicroHUDKill 3 peoplein a singleround (as anon-SCProle)Escapefacility asa ScientistEvadeanSCPEnableone of079'sgeneratorsPersuadeself out ofdeadlysituationKill or be killedbyenvironmentaldamageEscapefrom 106'sPocketDimensionGet a killwith agrenadeArmthenukeGet stucksomehowKill a Class-D/Scientistin LightContainmentKill anSCPBreakfemurMemeon theintercomGet anSCProleUse theintercom asa Class-D/ScientistEscape LightContainmentwithout acardEscapefacility asa Class-DEscapewithoutencounteringan SCPDisarmthenukeDie fora goodcauseEscape thefacility inless than10 minutesKill 5people ina singleroundEscape thefacility whilethe nuke isarmedGet theMicroHUDKill 3 peoplein a singleround (as anon-SCProle)Escapefacility asa ScientistEvadeanSCPEnableone of079'sgeneratorsPersuadeself out ofdeadlysituationKill or be killedbyenvironmentaldamageEscapefrom 106'sPocketDimensionGet a killwith agrenadeArmthenukeGet stucksomehowKill a Class-D/Scientistin LightContainmentKill anSCPBreakfemurMemeon theintercomGet anSCProleUse theintercom asa Class-D/ScientistEscape LightContainmentwithout acardEscapefacility asa Class-DEscapewithoutencounteringan SCPDisarmthenukeDie fora goodcauseEscape thefacility inless than10 minutes

SCP: Secret Lab Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Kill 5 people in a single round
  2. Escape the facility while the nuke is armed
  3. Get the MicroHUD
  4. Kill 3 people in a single round (as a non-SCP role)
  5. Escape facility as a Scientist
  6. Evade an SCP
  7. Enable one of 079's generators
  8. Persuade self out of deadly situation
  9. Kill or be killed by environmental damage
  10. Escape from 106's Pocket Dimension
  11. Get a kill with a grenade
  12. Arm the nuke
  13. Get stuck somehow
  14. Kill a Class-D/Scientist in Light Containment
  15. Kill an SCP
  16. Break femur
  17. Meme on the intercom
  18. Get an SCP role
  19. Use the intercom as a Class-D/Scientist
  20. Escape Light Containment without a card
  21. Escape facility as a Class-D
  22. Escape without encountering an SCP
  23. Disarm the nuke
  24. Die for a good cause
  25. Escape the facility in less than 10 minutes