200-2451742032.2If anglenot 70,notacute11.7125.6160CorrespondingAngles108709If angleacute,then 70.9.812.527Reflection314368Obtuse200-2451742032.2If anglenot 70,notacute11.7125.6160CorrespondingAngles108709If angleacute,then 70.9.812.527Reflection314368Obtuse

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 200
  2. -2
  3. 45
  4. 17
  5. 4
  6. 20
  7. 32.2
  8. If angle not 70,not acute
  9. 11.7
  10. 125.6
  11. 160
  12. Corresponding Angles
  13. 108
  14. 70
  15. 9
  16. If angle acute, then 70.
  17. 9.8
  18. 12.5
  19. 27
  20. Reflection
  21. 314
  22. 36
  23. 8
  24. Obtuse