9.8108-232.2If anglenot 70,notacute274125.611.7160458200CorrespondingAnglesObtuse363147012.520Reflection917If angleacute,then 70.9.8108-232.2If anglenot 70,notacute274125.611.7160458200CorrespondingAnglesObtuse363147012.520Reflection917If angleacute,then 70.

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 9.8
  2. 108
  3. -2
  4. 32.2
  5. If angle not 70,not acute
  6. 27
  7. 4
  8. 125.6
  9. 11.7
  10. 160
  11. 45
  12. 8
  13. 200
  14. Corresponding Angles
  15. Obtuse
  16. 36
  17. 314
  18. 70
  19. 12.5
  20. 20
  21. Reflection
  22. 9
  23. 17
  24. If angle acute, then 70.