CorrespondingAngles-28ObtuseReflection16020017209.8125.64597010827314If anglenot 70,notacuteIf angleacute,then 70.12.511.743632.2CorrespondingAngles-28ObtuseReflection16020017209.8125.64597010827314If anglenot 70,notacuteIf angleacute,then 70.12.511.743632.2

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Corresponding Angles
  2. -2
  3. 8
  4. Obtuse
  5. Reflection
  6. 160
  7. 200
  8. 17
  9. 20
  10. 9.8
  11. 125.6
  12. 45
  13. 9
  14. 70
  15. 108
  16. 27
  17. 314
  18. If angle not 70,not acute
  19. If angle acute, then 70.
  20. 12.5
  21. 11.7
  22. 4
  23. 36
  24. 32.2