1710811.7201609.845412.5CorrespondingAngles314Obtuse2009Reflection125.68-236If anglenot 70,notacute32.2If angleacute,then 70.70271710811.7201609.845412.5CorrespondingAngles314Obtuse2009Reflection125.68-236If anglenot 70,notacute32.2If angleacute,then 70.7027

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 17
  2. 108
  3. 11.7
  4. 20
  5. 160
  6. 9.8
  7. 45
  8. 4
  9. 12.5
  10. Corresponding Angles
  11. 314
  12. Obtuse
  13. 200
  14. 9
  15. Reflection
  16. 125.6
  17. 8
  18. -2
  19. 36
  20. If angle not 70,not acute
  21. 32.2
  22. If angle acute, then 70.
  23. 70
  24. 27