171089125.670If anglenot 70,notacuteIf angleacute,then 70.32.2Reflection27160Obtuse3689.820-220012.54511.74314CorrespondingAngles171089125.670If anglenot 70,notacuteIf angleacute,then 70.32.2Reflection27160Obtuse3689.820-220012.54511.74314CorrespondingAngles

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 17
  2. 108
  3. 9
  4. 125.6
  5. 70
  6. If angle not 70,not acute
  7. If angle acute, then 70.
  8. 32.2
  9. Reflection
  10. 27
  11. 160
  12. Obtuse
  13. 36
  14. 8
  15. 9.8
  16. 20
  17. -2
  18. 200
  19. 12.5
  20. 45
  21. 11.7
  22. 4
  23. 314
  24. Corresponding Angles