27-270Obtuse9.8314CorrespondingAngles45125.6410836920If angleacute,then 70.160820011.7Reflection32.212.5If anglenot 70,notacute1727-270Obtuse9.8314CorrespondingAngles45125.6410836920If angleacute,then 70.160820011.7Reflection32.212.5If anglenot 70,notacute17

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 27
  2. -2
  3. 70
  4. Obtuse
  5. 9.8
  6. 314
  7. Corresponding Angles
  8. 45
  9. 125.6
  10. 4
  11. 108
  12. 36
  13. 9
  14. 20
  15. If angle acute, then 70.
  16. 160
  17. 8
  18. 200
  19. 11.7
  20. Reflection
  21. 32.2
  22. 12.5
  23. If angle not 70,not acute
  24. 17