1710811.7200If anglenot 70,notacute27369CorrespondingAngles-212.520125.64Obtuse9.8314Reflection1607032.2845If angleacute,then 70.1710811.7200If anglenot 70,notacute27369CorrespondingAngles-212.520125.64Obtuse9.8314Reflection1607032.2845If angleacute,then 70.

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 17
  2. 108
  3. 11.7
  4. 200
  5. If angle not 70,not acute
  6. 27
  7. 36
  8. 9
  9. Corresponding Angles
  10. -2
  11. 12.5
  12. 20
  13. 125.6
  14. 4
  15. Obtuse
  16. 9.8
  17. 314
  18. Reflection
  19. 160
  20. 70
  21. 32.2
  22. 8
  23. 45
  24. If angle acute, then 70.