274570125.6If anglenot 70,notacute32.2362084ObtuseIf angleacute,then 70.10811.79.812.5171609CorrespondingAnglesReflection200314-2274570125.6If anglenot 70,notacute32.2362084ObtuseIf angleacute,then 70.10811.79.812.5171609CorrespondingAnglesReflection200314-2

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 27
  2. 45
  3. 70
  4. 125.6
  5. If angle not 70,not acute
  6. 32.2
  7. 36
  8. 20
  9. 8
  10. 4
  11. Obtuse
  12. If angle acute, then 70.
  13. 108
  14. 11.7
  15. 9.8
  16. 12.5
  17. 17
  18. 160
  19. 9
  20. Corresponding Angles
  21. Reflection
  22. 200
  23. 314
  24. -2