45420108Obtuse9Reflection1720012.53627-2If angleacute,then 70.11.73149.88160CorrespondingAngles125.670If anglenot 70,notacute32.245420108Obtuse9Reflection1720012.53627-2If angleacute,then 70.11.73149.88160CorrespondingAngles125.670If anglenot 70,notacute32.2

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 45
  2. 4
  3. 20
  4. 108
  5. Obtuse
  6. 9
  7. Reflection
  8. 17
  9. 200
  10. 12.5
  11. 36
  12. 27
  13. -2
  14. If angle acute, then 70.
  15. 11.7
  16. 314
  17. 9.8
  18. 8
  19. 160
  20. Corresponding Angles
  21. 125.6
  22. 70
  23. If angle not 70,not acute
  24. 32.2