272032.2-2160Reflection911.73612.59.8If anglenot 70,notacuteCorrespondingAngles31417Obtuse4If angleacute,then 70.125.681082007045272032.2-2160Reflection911.73612.59.8If anglenot 70,notacuteCorrespondingAngles31417Obtuse4If angleacute,then 70.125.681082007045

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 27
  2. 20
  3. 32.2
  4. -2
  5. 160
  6. Reflection
  7. 9
  8. 11.7
  9. 36
  10. 12.5
  11. 9.8
  12. If angle not 70,not acute
  13. Corresponding Angles
  14. 314
  15. 17
  16. Obtuse
  17. 4
  18. If angle acute, then 70.
  19. 125.6
  20. 8
  21. 108
  22. 200
  23. 70
  24. 45