44512.5If anglenot 70,notacute-28172770314Reflection11.720108932.2125.6CorrespondingAngles9.816036200If angleacute,then 70.Obtuse44512.5If anglenot 70,notacute-28172770314Reflection11.720108932.2125.6CorrespondingAngles9.816036200If angleacute,then 70.Obtuse

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 4
  2. 45
  3. 12.5
  4. If angle not 70,not acute
  5. -2
  6. 8
  7. 17
  8. 27
  9. 70
  10. 314
  11. Reflection
  12. 11.7
  13. 20
  14. 108
  15. 9
  16. 32.2
  17. 125.6
  18. Corresponding Angles
  19. 9.8
  20. 160
  21. 36
  22. 200
  23. If angle acute, then 70.
  24. Obtuse