9.81083627-2452004314If anglenot 70,notacute12.5160Reflection1732.211.7970If angleacute,then 70.208Obtuse125.6CorrespondingAngles9.81083627-2452004314If anglenot 70,notacute12.5160Reflection1732.211.7970If angleacute,then 70.208Obtuse125.6CorrespondingAngles

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 9.8
  2. 108
  3. 36
  4. 27
  5. -2
  6. 45
  7. 200
  8. 4
  9. 314
  10. If angle not 70,not acute
  11. 12.5
  12. 160
  13. Reflection
  14. 17
  15. 32.2
  16. 11.7
  17. 9
  18. 70
  19. If angle acute, then 70.
  20. 20
  21. 8
  22. Obtuse
  23. 125.6
  24. Corresponding Angles