20179.831497045108If angleacute,then 70.CorrespondingAngles32.211.73612.5-2If anglenot 70,notacute8125.6Reflection27Obtuse420016020179.831497045108If angleacute,then 70.CorrespondingAngles32.211.73612.5-2If anglenot 70,notacute8125.6Reflection27Obtuse4200160

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 20
  2. 17
  3. 9.8
  4. 314
  5. 9
  6. 70
  7. 45
  8. 108
  9. If angle acute, then 70.
  10. Corresponding Angles
  11. 32.2
  12. 11.7
  13. 36
  14. 12.5
  15. -2
  16. If angle not 70,not acute
  17. 8
  18. 125.6
  19. Reflection
  20. 27
  21. Obtuse
  22. 4
  23. 200
  24. 160