36125.62009108If angleacute,then 70.27704511.7If anglenot 70,notacute-29.8CorrespondingAnglesReflection8201716012.5Obtuse31432.2436125.62009108If angleacute,then 70.27704511.7If anglenot 70,notacute-29.8CorrespondingAnglesReflection8201716012.5Obtuse31432.24

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 36
  2. 125.6
  3. 200
  4. 9
  5. 108
  6. If angle acute, then 70.
  7. 27
  8. 70
  9. 45
  10. 11.7
  11. If angle not 70,not acute
  12. -2
  13. 9.8
  14. Corresponding Angles
  15. Reflection
  16. 8
  17. 20
  18. 17
  19. 160
  20. 12.5
  21. Obtuse
  22. 314
  23. 32.2
  24. 4