Obtuse36432.2-212.570CorrespondingAngles10820045ReflectionIf angleacute,then 70.9.81603141792711.7208125.6If anglenot 70,notacuteObtuse36432.2-212.570CorrespondingAngles10820045ReflectionIf angleacute,then 70.9.81603141792711.7208125.6If anglenot 70,notacute

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Obtuse
  2. 36
  3. 4
  4. 32.2
  5. -2
  6. 12.5
  7. 70
  8. Corresponding Angles
  9. 108
  10. 200
  11. 45
  12. Reflection
  13. If angle acute, then 70.
  14. 9.8
  15. 160
  16. 314
  17. 17
  18. 9
  19. 27
  20. 11.7
  21. 20
  22. 8
  23. 125.6
  24. If angle not 70,not acute