Obtuse3142711.7-2704108209.89If anglenot 70,notacute1716032.2125.612.536200CorrespondingAnglesIf angleacute,then 70.Reflection845Obtuse3142711.7-2704108209.89If anglenot 70,notacute1716032.2125.612.536200CorrespondingAnglesIf angleacute,then 70.Reflection845

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Obtuse
  2. 314
  3. 27
  4. 11.7
  5. -2
  6. 70
  7. 4
  8. 108
  9. 20
  10. 9.8
  11. 9
  12. If angle not 70,not acute
  13. 17
  14. 160
  15. 32.2
  16. 125.6
  17. 12.5
  18. 36
  19. 200
  20. Corresponding Angles
  21. If angle acute, then 70.
  22. Reflection
  23. 8
  24. 45