11.736412.510898CorrespondingAngles200-2179.832.227ObtuseIf angleacute,then 70.If anglenot 70,notacute160125.620Reflection704531411.736412.510898CorrespondingAngles200-2179.832.227ObtuseIf angleacute,then 70.If anglenot 70,notacute160125.620Reflection7045314

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 11.7
  2. 36
  3. 4
  4. 12.5
  5. 108
  6. 9
  7. 8
  8. Corresponding Angles
  9. 200
  10. -2
  11. 17
  12. 9.8
  13. 32.2
  14. 27
  15. Obtuse
  16. If angle acute, then 70.
  17. If angle not 70,not acute
  18. 160
  19. 125.6
  20. 20
  21. Reflection
  22. 70
  23. 45
  24. 314