11.712.532.2179-2125.682070160Reflection27108200If angleacute,then 70.If anglenot 70,notacute9.8CorrespondingAngles36314445Obtuse11.712.532.2179-2125.682070160Reflection27108200If angleacute,then 70.If anglenot 70,notacute9.8CorrespondingAngles36314445Obtuse

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 11.7
  2. 12.5
  3. 32.2
  4. 17
  5. 9
  6. -2
  7. 125.6
  8. 8
  9. 20
  10. 70
  11. 160
  12. Reflection
  13. 27
  14. 108
  15. 200
  16. If angle acute, then 70.
  17. If angle not 70,not acute
  18. 9.8
  19. Corresponding Angles
  20. 36
  21. 314
  22. 4
  23. 45
  24. Obtuse