-21602036If anglenot 70,notacute7045432.2Reflection10812.511.7927ObtuseIf angleacute,then 70.200179.88CorrespondingAngles125.6314-21602036If anglenot 70,notacute7045432.2Reflection10812.511.7927ObtuseIf angleacute,then 70.200179.88CorrespondingAngles125.6314

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. -2
  2. 160
  3. 20
  4. 36
  5. If angle not 70,not acute
  6. 70
  7. 45
  8. 4
  9. 32.2
  10. Reflection
  11. 108
  12. 12.5
  13. 11.7
  14. 9
  15. 27
  16. Obtuse
  17. If angle acute, then 70.
  18. 200
  19. 17
  20. 9.8
  21. 8
  22. Corresponding Angles
  23. 125.6
  24. 314