Reflection10816011.7-227If angleacute,then 70.454362017ObtuseCorrespondingAngles314If anglenot 70,notacute870125.69.820012.532.29Reflection10816011.7-227If angleacute,then 70.454362017ObtuseCorrespondingAngles314If anglenot 70,notacute870125.69.820012.532.29

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reflection
  2. 108
  3. 160
  4. 11.7
  5. -2
  6. 27
  7. If angle acute, then 70.
  8. 45
  9. 4
  10. 36
  11. 20
  12. 17
  13. Obtuse
  14. Corresponding Angles
  15. 314
  16. If angle not 70,not acute
  17. 8
  18. 70
  19. 125.6
  20. 9.8
  21. 200
  22. 12.5
  23. 32.2
  24. 9