201711.7970Reflection3149.8160125.612.5Obtuse20010836If angleacute,then 70.-2If anglenot 70,notacute2784532.2CorrespondingAngles4201711.7970Reflection3149.8160125.612.5Obtuse20010836If angleacute,then 70.-2If anglenot 70,notacute2784532.2CorrespondingAngles4

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 20
  2. 17
  3. 11.7
  4. 9
  5. 70
  6. Reflection
  7. 314
  8. 9.8
  9. 160
  10. 125.6
  11. 12.5
  12. Obtuse
  13. 200
  14. 108
  15. 36
  16. If angle acute, then 70.
  17. -2
  18. If angle not 70,not acute
  19. 27
  20. 8
  21. 45
  22. 32.2
  23. Corresponding Angles
  24. 4