701082083632.2Obtuse-2125.612.59.811.742009160CorrespondingAngles314If angleacute,then 70.271745If anglenot 70,notacuteReflection701082083632.2Obtuse-2125.612.59.811.742009160CorrespondingAngles314If angleacute,then 70.271745If anglenot 70,notacuteReflection

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 70
  2. 108
  3. 20
  4. 8
  5. 36
  6. 32.2
  7. Obtuse
  8. -2
  9. 125.6
  10. 12.5
  11. 9.8
  12. 11.7
  13. 4
  14. 200
  15. 9
  16. 160
  17. Corresponding Angles
  18. 314
  19. If angle acute, then 70.
  20. 27
  21. 17
  22. 45
  23. If angle not 70,not acute
  24. Reflection