9.89125.6703611.72720108If anglenot 70,notacute200Reflection32.2174If angleacute,then 70.45CorrespondingAngles-2314812.5160Obtuse9.89125.6703611.72720108If anglenot 70,notacute200Reflection32.2174If angleacute,then 70.45CorrespondingAngles-2314812.5160Obtuse

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 9.8
  2. 9
  3. 125.6
  4. 70
  5. 36
  6. 11.7
  7. 27
  8. 20
  9. 108
  10. If angle not 70,not acute
  11. 200
  12. Reflection
  13. 32.2
  14. 17
  15. 4
  16. If angle acute, then 70.
  17. 45
  18. Corresponding Angles
  19. -2
  20. 314
  21. 8
  22. 12.5
  23. 160
  24. Obtuse