ReflectionCorrespondingAngles125.6If angleacute,then 70.9.8703616032.2314-292012.51745200Obtuse278410811.7If anglenot 70,notacuteReflectionCorrespondingAngles125.6If angleacute,then 70.9.8703616032.2314-292012.51745200Obtuse278410811.7If anglenot 70,notacute

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Reflection
  2. Corresponding Angles
  3. 125.6
  4. If angle acute, then 70.
  5. 9.8
  6. 70
  7. 36
  8. 160
  9. 32.2
  10. 314
  11. -2
  12. 9
  13. 20
  14. 12.5
  15. 17
  16. 45
  17. 200
  18. Obtuse
  19. 27
  20. 8
  21. 4
  22. 108
  23. 11.7
  24. If angle not 70,not acute