32.23148-216011.79.82010845If anglenot 70,notacute125.63617CorrespondingAngles12.5If angleacute,then 70.Reflection49Obtuse702720032.23148-216011.79.82010845If anglenot 70,notacute125.63617CorrespondingAngles12.5If angleacute,then 70.Reflection49Obtuse7027200

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 32.2
  2. 314
  3. 8
  4. -2
  5. 160
  6. 11.7
  7. 9.8
  8. 20
  9. 108
  10. 45
  11. If angle not 70,not acute
  12. 125.6
  13. 36
  14. 17
  15. Corresponding Angles
  16. 12.5
  17. If angle acute, then 70.
  18. Reflection
  19. 4
  20. 9
  21. Obtuse
  22. 70
  23. 27
  24. 200