-232.23142012.5458If anglenot 70,notacute369125.617Reflection200CorrespondingAnglesIf angleacute,then 70.9.8Obtuse11.742710816070-232.23142012.5458If anglenot 70,notacute369125.617Reflection200CorrespondingAnglesIf angleacute,then 70.9.8Obtuse11.742710816070

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. -2
  2. 32.2
  3. 314
  4. 20
  5. 12.5
  6. 45
  7. 8
  8. If angle not 70,not acute
  9. 36
  10. 9
  11. 125.6
  12. 17
  13. Reflection
  14. 200
  15. Corresponding Angles
  16. If angle acute, then 70.
  17. 9.8
  18. Obtuse
  19. 11.7
  20. 4
  21. 27
  22. 108
  23. 160
  24. 70