32.2Reflection8125.636-2If angleacute,then 70.11.727314709.8108CorrespondingAngles12.5If anglenot 70,notacuteObtuse2020044517916032.2Reflection8125.636-2If angleacute,then 70.11.727314709.8108CorrespondingAngles12.5If anglenot 70,notacuteObtuse20200445179160

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 32.2
  2. Reflection
  3. 8
  4. 125.6
  5. 36
  6. -2
  7. If angle acute, then 70.
  8. 11.7
  9. 27
  10. 314
  11. 70
  12. 9.8
  13. 108
  14. Corresponding Angles
  15. 12.5
  16. If angle not 70,not acute
  17. Obtuse
  18. 20
  19. 200
  20. 4
  21. 45
  22. 17
  23. 9
  24. 160