if anglenot 70,notacute32.21712.5CorrespondingAngles314279.8160125.620obtuse1088if angleacute,then70-2200445911.736Reflection70if anglenot 70,notacute32.21712.5CorrespondingAngles314279.8160125.620obtuse1088if angleacute,then70-2200445911.736Reflection70

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. if angle not 70,not acute
  2. 32.2
  3. 17
  4. 12.5
  5. Corresponding Angles
  6. 314
  7. 27
  8. 9.8
  9. 160
  10. 125.6
  11. 20
  12. obtuse
  13. 108
  14. 8
  15. if angle acute,then 70
  16. -2
  17. 200
  18. 4
  19. 45
  20. 9
  21. 11.7
  22. 36
  23. Reflection
  24. 70