20314CorrespondingAngles-2obtuse108if anglenot 70,notacute2001732.245279.84708if angleacute,then7011.7125.6Reflection93616012.520314CorrespondingAngles-2obtuse108if anglenot 70,notacute2001732.245279.84708if angleacute,then7011.7125.6Reflection93616012.5

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 20
  2. 314
  3. Corresponding Angles
  4. -2
  5. obtuse
  6. 108
  7. if angle not 70,not acute
  8. 200
  9. 17
  10. 32.2
  11. 45
  12. 27
  13. 9.8
  14. 4
  15. 70
  16. 8
  17. if angle acute,then 70
  18. 11.7
  19. 125.6
  20. Reflection
  21. 9
  22. 36
  23. 160
  24. 12.5