125.6-245412.517CorrespondingAngles2789.820032.2Obtuse108If anglenot 70,notacute314If angleacute,then 70.2016011.77036Reflection9125.6-245412.517CorrespondingAngles2789.820032.2Obtuse108If anglenot 70,notacute314If angleacute,then 70.2016011.77036Reflection9

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 125.6
  2. -2
  3. 45
  4. 4
  5. 12.5
  6. 17
  7. Corresponding Angles
  8. 27
  9. 8
  10. 9.8
  11. 200
  12. 32.2
  13. Obtuse
  14. 108
  15. If angle not 70,not acute
  16. 314
  17. If angle acute, then 70.
  18. 20
  19. 160
  20. 11.7
  21. 70
  22. 36
  23. Reflection
  24. 9