32.220125.612.5Obtuse411.79CorrespondingAngles9.8-2451608If angleacute,then 70.Reflection1083670If anglenot 70,notacute314200271732.220125.612.5Obtuse411.79CorrespondingAngles9.8-2451608If angleacute,then 70.Reflection1083670If anglenot 70,notacute3142002717

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 32.2
  2. 20
  3. 125.6
  4. 12.5
  5. Obtuse
  6. 4
  7. 11.7
  8. 9
  9. Corresponding Angles
  10. 9.8
  11. -2
  12. 45
  13. 160
  14. 8
  15. If angle acute, then 70.
  16. Reflection
  17. 108
  18. 36
  19. 70
  20. If angle not 70,not acute
  21. 314
  22. 200
  23. 27
  24. 17