125.6If angleacute,then70160369173144ObtuseIf anglenot 70,notacute4532.227200CorrespondingAngles9.811.7-220108Reflection4536870125.6If angleacute,then70160369173144ObtuseIf anglenot 70,notacute4532.227200CorrespondingAngles9.811.7-220108Reflection4536870

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 125.6
  2. If angle acute,then 70
  3. 160
  4. 36
  5. 9
  6. 17
  7. 314
  8. 4
  9. Obtuse
  10. If angle not 70,not acute
  11. 45
  12. 32.2
  13. 27
  14. 200
  15. Corresponding Angles
  16. 9.8
  17. 11.7
  18. -2
  19. 20
  20. 108
  21. Reflection
  22. 45
  23. 36
  24. 8
  25. 70