7036209.8125.6314936200458-232.2If anglenot 70,notacute1601711.727If angleacute,then7045CorrespondingAngles4ObtuseReflection1087036209.8125.6314936200458-232.2If anglenot 70,notacute1601711.727If angleacute,then7045CorrespondingAngles4ObtuseReflection108

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 70
  2. 36
  3. 20
  4. 9.8
  5. 125.6
  6. 314
  7. 9
  8. 36
  9. 200
  10. 45
  11. 8
  12. -2
  13. 32.2
  14. If angle not 70,not acute
  15. 160
  16. 17
  17. 11.7
  18. 27
  19. If angle acute,then 70
  20. 45
  21. Corresponding Angles
  22. 4
  23. Obtuse
  24. Reflection
  25. 108