91731436369.8160If angleacute,then70Obtuse32.2108125.6If anglenot 70,notacute-2Reflection11.78CorrespondingAngles2002045427457091731436369.8160If angleacute,then70Obtuse32.2108125.6If anglenot 70,notacute-2Reflection11.78CorrespondingAngles20020454274570

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 9
  2. 17
  3. 314
  4. 36
  5. 36
  6. 9.8
  7. 160
  8. If angle acute,then 70
  9. Obtuse
  10. 32.2
  11. 108
  12. 125.6
  13. If angle not 70,not acute
  14. -2
  15. Reflection
  16. 11.7
  17. 8
  18. Corresponding Angles
  19. 200
  20. 20
  21. 45
  22. 4
  23. 27
  24. 45
  25. 70