20-29.89125.6274516032.2CorrespondingAnglesIf anglenot 70,notacute82004Reflection31411.710845If angleacute,then 70173670Obtuse20-29.89125.6274516032.2CorrespondingAnglesIf anglenot 70,notacute82004Reflection31411.710845If angleacute,then 70173670Obtuse

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 20
  2. -2
  3. 9.8
  4. 9
  5. 125.6
  6. 27
  7. 45
  8. 160
  9. 32.2
  10. Corresponding Angles
  11. If angle not 70,not acute
  12. 8
  13. 200
  14. 4
  15. Reflection
  16. 314
  17. 11.7
  18. 108
  19. 45
  20. If angle acute, then 70
  21. 17
  22. 36
  23. 70
  24. Obtuse