CorrespondingAngles3144510870125.6160-245If angleacute,then 7032.2179.82004927Obtuse820If anglenot 70,notacute11.736ReflectionCorrespondingAngles3144510870125.6160-245If angleacute,then 7032.2179.82004927Obtuse820If anglenot 70,notacute11.736Reflection

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Corresponding Angles
  2. 314
  3. 45
  4. 108
  5. 70
  6. 125.6
  7. 160
  8. -2
  9. 45
  10. If angle acute, then 70
  11. 32.2
  12. 17
  13. 9.8
  14. 200
  15. 4
  16. 9
  17. 27
  18. Obtuse
  19. 8
  20. 20
  21. If angle not 70,not acute
  22. 11.7
  23. 36
  24. Reflection