3670125.681602011.74If anglenot 70,notacuteCorrespondingAngles2732.2459200314ObtuseIf angleacute,then 70Reflection-2451089.8173670125.681602011.74If anglenot 70,notacuteCorrespondingAngles2732.2459200314ObtuseIf angleacute,then 70Reflection-2451089.817

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 36
  2. 70
  3. 125.6
  4. 8
  5. 160
  6. 20
  7. 11.7
  8. 4
  9. If angle not 70,not acute
  10. Corresponding Angles
  11. 27
  12. 32.2
  13. 45
  14. 9
  15. 200
  16. 314
  17. Obtuse
  18. If angle acute, then 70
  19. Reflection
  20. -2
  21. 45
  22. 108
  23. 9.8
  24. 17