920017Obtuse-27011.716020Reflection125.632.2If anglenot 70,notacute453612.584If angleacute,then709.810831427CorrespondingAngles920017Obtuse-27011.716020Reflection125.632.2If anglenot 70,notacute453612.584If angleacute,then709.810831427CorrespondingAngles

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 9
  2. 200
  3. 17
  4. Obtuse
  5. -2
  6. 70
  7. 11.7
  8. 160
  9. 20
  10. Reflection
  11. 125.6
  12. 32.2
  13. If angle not 70,not acute
  14. 45
  15. 36
  16. 12.5
  17. 8
  18. 4
  19. If angle acute,then 70
  20. 9.8
  21. 108
  22. 314
  23. 27
  24. Corresponding Angles