-2Reflection31420036274511.7Obtuse8If angleacute,then704125.61720If anglenot 70,notacute1081609.832.29CorrespondingAngles12.570-2Reflection31420036274511.7Obtuse8If angleacute,then704125.61720If anglenot 70,notacute1081609.832.29CorrespondingAngles12.570

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. -2
  2. Reflection
  3. 314
  4. 200
  5. 36
  6. 27
  7. 45
  8. 11.7
  9. Obtuse
  10. 8
  11. If angle acute,then 70
  12. 4
  13. 125.6
  14. 17
  15. 20
  16. If angle not 70,not acute
  17. 108
  18. 160
  19. 9.8
  20. 32.2
  21. 9
  22. Corresponding Angles
  23. 12.5
  24. 70