11.7160-22001083612.5Obtuse3141745If angleacute,then70CorrespondingAngles9.88Reflection9207032.2125.64If anglenot 70,notacute2711.7160-22001083612.5Obtuse3141745If angleacute,then70CorrespondingAngles9.88Reflection9207032.2125.64If anglenot 70,notacute27

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 11.7
  2. 160
  3. -2
  4. 200
  5. 108
  6. 36
  7. 12.5
  8. Obtuse
  9. 314
  10. 17
  11. 45
  12. If angle acute,then 70
  13. Corresponding Angles
  14. 9.8
  15. 8
  16. Reflection
  17. 9
  18. 20
  19. 70
  20. 32.2
  21. 125.6
  22. 4
  23. If angle not 70,not acute
  24. 27