12.54520017CorrespondingAngles125.648If angleacute,then7011.799.8Reflection108-2If anglenot 70,notacuteObtuse70160363142732.22012.54520017CorrespondingAngles125.648If angleacute,then7011.799.8Reflection108-2If anglenot 70,notacuteObtuse70160363142732.220

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 12.5
  2. 45
  3. 200
  4. 17
  5. Corresponding Angles
  6. 125.6
  7. 4
  8. 8
  9. If angle acute,then 70
  10. 11.7
  11. 9
  12. 9.8
  13. Reflection
  14. 108
  15. -2
  16. If angle not 70,not acute
  17. Obtuse
  18. 70
  19. 160
  20. 36
  21. 314
  22. 27
  23. 32.2
  24. 20