45171083143670812.5If angleacute,then7032.29.8CorrespondingAnglesObtuse911.72004-2If anglenot 70,notacute20125.6160Reflection2745171083143670812.5If angleacute,then7032.29.8CorrespondingAnglesObtuse911.72004-2If anglenot 70,notacute20125.6160Reflection27

Geometry EOC BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 45
  2. 17
  3. 108
  4. 314
  5. 36
  6. 70
  7. 8
  8. 12.5
  9. If angle acute,then 70
  10. 32.2
  11. 9.8
  12. Corresponding Angles
  13. Obtuse
  14. 9
  15. 11.7
  16. 200
  17. 4
  18. -2
  19. If angle not 70,not acute
  20. 20
  21. 125.6
  22. 160
  23. Reflection
  24. 27