pulled indifferentdirectionsscaffoldsweatybrainsbetterfiveexamplequestionsLisa sayssomethingfunnyIan sayssomethingfunnySENthereshould betensionnotalwayspositivekeepthinkinglevel highthebeginningof the ideaideagoodbasis inelementsfirsthoweffectivewas thestartintroducewhat isironicwherewas theend of thebeginninghowfactorsaffect anideacombineeffectiveimpact offactorscomingtogethernot tooobviousshould beuncom-fortableup yourgamekeep onpromptslongerimplica-tions ofthebeginningexpansionpackhow ideascan besimilarpulled indifferentdirectionsscaffoldsweatybrainsbetterfiveexamplequestionsLisa sayssomethingfunnyIan sayssomethingfunnySENthereshould betensionnotalwayspositivekeepthinkinglevel highthebeginningof the ideaideagoodbasis inelementsfirsthoweffectivewas thestartintroducewhat isironicwherewas theend of thebeginninghowfactorsaffect anideacombineeffectiveimpact offactorscomingtogethernot tooobviousshould beuncom-fortableup yourgamekeep onpromptslongerimplica-tions ofthebeginningexpansionpackhow ideascan besimilar

Content Imperatives Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. pulled in different directions
  2. scaffold
  3. sweaty brains
  4. better
  5. five
  6. example
  7. questions
  8. Lisa says something funny
  9. Ian says something funny
  10. SEN
  11. there should be tension
  12. not always positive
  13. keep thinking level high
  14. the beginning of the idea
  15. idea
  16. good basis in elements first
  17. how effective was the start
  18. introduce
  19. what is ironic
  20. where was the end of the beginning
  21. how factors affect an idea
  22. combine
  23. effective
  24. impact of factors coming together
  25. not too obvious
  26. should be uncom-fortable
  27. up your game
  28. keep on prompts longer
  29. implica-tions of the beginning
  30. expansion pack
  31. how ideas can be similar