Optic Nerve Perception The bystander effect Affective component Noticing the situation Convergence Primary visual cortex Perceptual set Person perception Social responsbility norm Shape constancy Social proximity Personal attribution Reciprocity norm Collectivist culture Transmission Prejudice Cornea Synaesthesia Visual illusion Unanimity Colour intensity Confederate Sensation Gestalt Principle Obedience Linear Perspective Papillae Ganglion Cells Empathy Optic Nerve Perception The bystander effect Affective component Noticing the situation Convergence Primary visual cortex Perceptual set Person perception Social responsbility norm Shape constancy Social proximity Personal attribution Reciprocity norm Collectivist culture Transmission Prejudice Cornea Synaesthesia Visual illusion Unanimity Colour intensity Confederate Sensation Gestalt Principle Obedience Linear Perspective Papillae Ganglion Cells Empathy
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Optic Nerve
Perception
The bystander effect
Affective component
Noticing the situation
Convergence
Primary visual cortex
Perceptual set
Person perception
Social responsbility norm
Shape constancy
Social proximity
Personal attribution
Reciprocity norm
Collectivist culture
Transmission
Prejudice
Cornea
Synaesthesia
Visual illusion
Unanimity
Colour intensity
Confederate
Sensation
Gestalt Principle
Obedience
Linear Perspective
Papillae
Ganglion Cells
Empathy