Sensation Person perception Affective component Cornea Confederate The bystander effect Social responsbility norm Gestalt Principle Primary visual cortex Unanimity Collectivist culture Visual illusion Obedience Noticing the situation Empathy Personal attribution Optic Nerve Prejudice Colour intensity Convergence Social proximity Reciprocity norm Synaesthesia Transmission Perception Papillae Perceptual set Ganglion Cells Linear Perspective Shape constancy Sensation Person perception Affective component Cornea Confederate The bystander effect Social responsbility norm Gestalt Principle Primary visual cortex Unanimity Collectivist culture Visual illusion Obedience Noticing the situation Empathy Personal attribution Optic Nerve Prejudice Colour intensity Convergence Social proximity Reciprocity norm Synaesthesia Transmission Perception Papillae Perceptual set Ganglion Cells Linear Perspective Shape constancy
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Sensation
Person perception
Affective component
Cornea
Confederate
The bystander effect
Social responsbility norm
Gestalt Principle
Primary visual cortex
Unanimity
Collectivist culture
Visual illusion
Obedience
Noticing the situation
Empathy
Personal attribution
Optic Nerve
Prejudice
Colour intensity
Convergence
Social proximity
Reciprocity norm
Synaesthesia
Transmission
Perception
Papillae
Perceptual set
Ganglion Cells
Linear Perspective
Shape constancy