Noticing the situation Social proximity Collectivist culture Colour intensity Shape constancy Transmission Cornea Sensation Synaesthesia Reciprocity norm Empathy Gestalt Principle Papillae Social responsbility norm Primary visual cortex Personal attribution Obedience Convergence Linear Perspective Confederate The bystander effect Visual illusion Perception Prejudice Affective component Ganglion Cells Perceptual set Optic Nerve Person perception Unanimity Noticing the situation Social proximity Collectivist culture Colour intensity Shape constancy Transmission Cornea Sensation Synaesthesia Reciprocity norm Empathy Gestalt Principle Papillae Social responsbility norm Primary visual cortex Personal attribution Obedience Convergence Linear Perspective Confederate The bystander effect Visual illusion Perception Prejudice Affective component Ganglion Cells Perceptual set Optic Nerve Person perception Unanimity
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Noticing the situation
Social proximity
Collectivist culture
Colour intensity
Shape constancy
Transmission
Cornea
Sensation
Synaesthesia
Reciprocity norm
Empathy
Gestalt Principle
Papillae
Social responsbility norm
Primary visual cortex
Personal attribution
Obedience
Convergence
Linear Perspective
Confederate
The bystander effect
Visual illusion
Perception
Prejudice
Affective component
Ganglion Cells
Perceptual set
Optic Nerve
Person perception
Unanimity