Convergence The bystander effect Person perception Shape constancy Optic Nerve Perceptual set Confederate Gestalt Principle Visual illusion Cornea Social responsbility norm Prejudice Ganglion Cells Primary visual cortex Linear Perspective Synaesthesia Perception Papillae Sensation Personal attribution Noticing the situation Affective component Collectivist culture Reciprocity norm Obedience Colour intensity Social proximity Empathy Unanimity Transmission Convergence The bystander effect Person perception Shape constancy Optic Nerve Perceptual set Confederate Gestalt Principle Visual illusion Cornea Social responsbility norm Prejudice Ganglion Cells Primary visual cortex Linear Perspective Synaesthesia Perception Papillae Sensation Personal attribution Noticing the situation Affective component Collectivist culture Reciprocity norm Obedience Colour intensity Social proximity Empathy Unanimity Transmission
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Convergence
The bystander effect
Person perception
Shape constancy
Optic Nerve
Perceptual set
Confederate
Gestalt Principle
Visual illusion
Cornea
Social responsbility norm
Prejudice
Ganglion Cells
Primary visual cortex
Linear Perspective
Synaesthesia
Perception
Papillae
Sensation
Personal attribution
Noticing the situation
Affective component
Collectivist culture
Reciprocity norm
Obedience
Colour intensity
Social proximity
Empathy
Unanimity
Transmission