Empathy Optic Nerve Cornea Noticing the situation Synaesthesia Transmission Affective component Social proximity Visual illusion Linear Perspective Personal attribution Perception Obedience Gestalt Principle Convergence Unanimity Sensation Person perception Collectivist culture Primary visual cortex The bystander effect Papillae Shape constancy Colour intensity Prejudice Ganglion Cells Confederate Reciprocity norm Perceptual set Social responsbility norm Empathy Optic Nerve Cornea Noticing the situation Synaesthesia Transmission Affective component Social proximity Visual illusion Linear Perspective Personal attribution Perception Obedience Gestalt Principle Convergence Unanimity Sensation Person perception Collectivist culture Primary visual cortex The bystander effect Papillae Shape constancy Colour intensity Prejudice Ganglion Cells Confederate Reciprocity norm Perceptual set Social responsbility norm
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Empathy
Optic Nerve
Cornea
Noticing the situation
Synaesthesia
Transmission
Affective component
Social proximity
Visual illusion
Linear Perspective
Personal attribution
Perception
Obedience
Gestalt Principle
Convergence
Unanimity
Sensation
Person perception
Collectivist culture
Primary visual cortex
The bystander effect
Papillae
Shape constancy
Colour intensity
Prejudice
Ganglion Cells
Confederate
Reciprocity norm
Perceptual set
Social responsbility norm