Papillae The bystander effect Gestalt Principle Social responsbility norm Collectivist culture Perception Obedience Linear Perspective Empathy Unanimity Shape constancy Confederate Noticing the situation Sensation Prejudice Synaesthesia Primary visual cortex Transmission Social proximity Affective component Ganglion Cells Perceptual set Person perception Cornea Visual illusion Optic Nerve Personal attribution Colour intensity Reciprocity norm Convergence Papillae The bystander effect Gestalt Principle Social responsbility norm Collectivist culture Perception Obedience Linear Perspective Empathy Unanimity Shape constancy Confederate Noticing the situation Sensation Prejudice Synaesthesia Primary visual cortex Transmission Social proximity Affective component Ganglion Cells Perceptual set Person perception Cornea Visual illusion Optic Nerve Personal attribution Colour intensity Reciprocity norm Convergence
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Papillae
The bystander effect
Gestalt Principle
Social responsbility norm
Collectivist culture
Perception
Obedience
Linear Perspective
Empathy
Unanimity
Shape constancy
Confederate
Noticing the situation
Sensation
Prejudice
Synaesthesia
Primary visual cortex
Transmission
Social proximity
Affective component
Ganglion Cells
Perceptual set
Person perception
Cornea
Visual illusion
Optic Nerve
Personal attribution
Colour intensity
Reciprocity norm
Convergence