Unanimity Shape constancy Noticing the situation Gestalt Principle Perceptual set Personal attribution The bystander effect Social responsbility norm Prejudice Synaesthesia Collectivist culture Reciprocity norm Ganglion Cells Cornea Person perception Affective component Empathy Obedience Linear Perspective Transmission Papillae Primary visual cortex Convergence Confederate Sensation Social proximity Visual illusion Perception Optic Nerve Colour intensity Unanimity Shape constancy Noticing the situation Gestalt Principle Perceptual set Personal attribution The bystander effect Social responsbility norm Prejudice Synaesthesia Collectivist culture Reciprocity norm Ganglion Cells Cornea Person perception Affective component Empathy Obedience Linear Perspective Transmission Papillae Primary visual cortex Convergence Confederate Sensation Social proximity Visual illusion Perception Optic Nerve Colour intensity
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Unanimity
Shape constancy
Noticing the situation
Gestalt Principle
Perceptual set
Personal attribution
The bystander effect
Social responsbility norm
Prejudice
Synaesthesia
Collectivist culture
Reciprocity norm
Ganglion Cells
Cornea
Person perception
Affective component
Empathy
Obedience
Linear Perspective
Transmission
Papillae
Primary visual cortex
Convergence
Confederate
Sensation
Social proximity
Visual illusion
Perception
Optic Nerve
Colour intensity