Visual illusion Cornea Person perception Shape constancy Optic Nerve Primary visual cortex Personal attribution The bystander effect Colour intensity Social responsbility norm Affective component Noticing the situation Convergence Obedience Confederate Ganglion Cells Gestalt Principle Papillae Unanimity Linear Perspective Collectivist culture Reciprocity norm Sensation Synaesthesia Prejudice Perceptual set Transmission Social proximity Empathy Perception Visual illusion Cornea Person perception Shape constancy Optic Nerve Primary visual cortex Personal attribution The bystander effect Colour intensity Social responsbility norm Affective component Noticing the situation Convergence Obedience Confederate Ganglion Cells Gestalt Principle Papillae Unanimity Linear Perspective Collectivist culture Reciprocity norm Sensation Synaesthesia Prejudice Perceptual set Transmission Social proximity Empathy Perception
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Visual illusion
Cornea
Person perception
Shape constancy
Optic Nerve
Primary visual cortex
Personal attribution
The bystander effect
Colour intensity
Social responsbility norm
Affective component
Noticing the situation
Convergence
Obedience
Confederate
Ganglion Cells
Gestalt Principle
Papillae
Unanimity
Linear Perspective
Collectivist culture
Reciprocity norm
Sensation
Synaesthesia
Prejudice
Perceptual set
Transmission
Social proximity
Empathy
Perception