Shape constancy Affective component Confederate Linear Perspective Perception Social proximity Perceptual set Gestalt Principle The bystander effect Reciprocity norm Convergence Ganglion Cells Obedience Social responsbility norm Unanimity Personal attribution Papillae Sensation Transmission Cornea Prejudice Collectivist culture Primary visual cortex Visual illusion Colour intensity Optic Nerve Person perception Synaesthesia Empathy Noticing the situation Shape constancy Affective component Confederate Linear Perspective Perception Social proximity Perceptual set Gestalt Principle The bystander effect Reciprocity norm Convergence Ganglion Cells Obedience Social responsbility norm Unanimity Personal attribution Papillae Sensation Transmission Cornea Prejudice Collectivist culture Primary visual cortex Visual illusion Colour intensity Optic Nerve Person perception Synaesthesia Empathy Noticing the situation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Shape constancy
Affective component
Confederate
Linear Perspective
Perception
Social proximity
Perceptual set
Gestalt Principle
The bystander effect
Reciprocity norm
Convergence
Ganglion Cells
Obedience
Social responsbility norm
Unanimity
Personal attribution
Papillae
Sensation
Transmission
Cornea
Prejudice
Collectivist culture
Primary visual cortex
Visual illusion
Colour intensity
Optic Nerve
Person perception
Synaesthesia
Empathy
Noticing the situation