Empathy Shape constancy Personal attribution Affective component Noticing the situation Synaesthesia Confederate Obedience Social responsbility norm Cornea Collectivist culture Perception Perceptual set Optic Nerve Primary visual cortex The bystander effect Person perception Papillae Ganglion Cells Visual illusion Convergence Linear Perspective Colour intensity Reciprocity norm Social proximity Gestalt Principle Unanimity Transmission Prejudice Sensation Empathy Shape constancy Personal attribution Affective component Noticing the situation Synaesthesia Confederate Obedience Social responsbility norm Cornea Collectivist culture Perception Perceptual set Optic Nerve Primary visual cortex The bystander effect Person perception Papillae Ganglion Cells Visual illusion Convergence Linear Perspective Colour intensity Reciprocity norm Social proximity Gestalt Principle Unanimity Transmission Prejudice Sensation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Empathy
Shape constancy
Personal attribution
Affective component
Noticing the situation
Synaesthesia
Confederate
Obedience
Social responsbility norm
Cornea
Collectivist culture
Perception
Perceptual set
Optic Nerve
Primary visual cortex
The bystander effect
Person perception
Papillae
Ganglion Cells
Visual illusion
Convergence
Linear Perspective
Colour intensity
Reciprocity norm
Social proximity
Gestalt Principle
Unanimity
Transmission
Prejudice
Sensation