4.OA.5:Generate anumber orshape patternthat follows agiven rule.3.OA.9: Identifyarithmetic patternsincluding patterns inthe addition ormultiplicationtable, and explainthem.Gotbreakfast!7.NS.A.2.CApply propertiesof operations asstrategies tomultiply and dividerational numbers.HaveplayedNimbefore.MP.1: Makesense ofproblems andpersevere insolving them.MP.7: Lookfor andmake use ofstructure.2.Focus.2:Build fluencywith additionandsubtraction.6.EE.B.5Understand solving anequation or inequalityas a process ofanswering a question:which values from aspecified set, if any,make the equation orinequality true?3.Focus.1: Developunderstanding ofmultiplication anddivision andstrategies formultiplication anddivision within 100.K.Focus.1:Represent,relate, andoperate onwhole numbers.1.OA.6: Add andsubtract within 20,demonstratingfluency for additionand subtractionwithin 10.4.OA.3: Solve multistepword problems posedwith whole numbersand having whole-numberanswers using the fouroperations, includingusing remainders.MP.3: Constructviablearguments andcritique thereasoning ofothers.2.OA.2: Fluently addand subtract within 20using mental strategies.By the end of Grade2, know from memoryall sums of two one-digit numbers.1.OA.5: Relatecounting to additionand subtraction(counting on /counting back /countingup strategies).K.CC.1:Count to100 by onesand tens.K.CC.4:Connectcounting tocardinality.3.OA.7: Fluentlymultiply and dividewithin 100, usingstrategies such asthe relationshipbetweenmultiplication anddivision.2.NBT.2: Countwithin 1000;skip-count by5s, 10s, and100s.K.CC.2: Countforward from agiven numberinstead ofbeginning at 1MP5 Use appropriatetools strategically.Mathematicallyproficient studentsconsider the availabletools when solving amathematical problem.MP.8: Look forand expressregularity inrepeatedreasoning.MP.2: Reasonabstractly andquantitatively.4.OA.5:Generate anumber orshape patternthat follows agiven rule.3.OA.9: Identifyarithmetic patternsincluding patterns inthe addition ormultiplicationtable, and explainthem.Gotbreakfast!7.NS.A.2.CApply propertiesof operations asstrategies tomultiply and dividerational numbers.HaveplayedNimbefore.MP.1: Makesense ofproblems andpersevere insolving them.MP.7: Lookfor andmake use ofstructure.2.Focus.2:Build fluencywith additionandsubtraction.6.EE.B.5Understand solving anequation or inequalityas a process ofanswering a question:which values from aspecified set, if any,make the equation orinequality true?3.Focus.1: Developunderstanding ofmultiplication anddivision andstrategies formultiplication anddivision within 100.K.Focus.1:Represent,relate, andoperate onwhole numbers.1.OA.6: Add andsubtract within 20,demonstratingfluency for additionand subtractionwithin 10.4.OA.3: Solve multistepword problems posedwith whole numbersand having whole-numberanswers using the fouroperations, includingusing remainders.MP.3: Constructviablearguments andcritique thereasoning ofothers.2.OA.2: Fluently addand subtract within 20using mental strategies.By the end of Grade2, know from memoryall sums of two one-digit numbers.1.OA.5: Relatecounting to additionand subtraction(counting on /counting back /countingup strategies).K.CC.1:Count to100 by onesand tens.K.CC.4:Connectcounting tocardinality.3.OA.7: Fluentlymultiply and dividewithin 100, usingstrategies such asthe relationshipbetweenmultiplication anddivision.2.NBT.2: Countwithin 1000;skip-count by5s, 10s, and100s.K.CC.2: Countforward from agiven numberinstead ofbeginning at 1MP5 Use appropriatetools strategically.Mathematicallyproficient studentsconsider the availabletools when solving amathematical problem.MP.8: Look forand expressregularity inrepeatedreasoning.MP.2: Reasonabstractly andquantitatively.

Standards BINGO! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 4.OA.5: Generate a number or shape pattern that follows a given rule.
  2. 3.OA.9: Identify arithmetic patterns including patterns in the addition or multiplication table, and explain them.
  3. Got breakfast!
  4. 7.NS.A.2.C Apply properties of operations as strategies to multiply and divide rational numbers.
  5. Have played Nim before.
  6. MP.1: Make sense of problems and persevere in solving them.
  7. MP.7: Look for and make use of structure.
  8. 2.Focus.2: Build fluency with addition and subtraction.
  9. 6.EE.B.5 Understand solving an equation or inequality as a process of answering a question: which values from a specified set, if any, make the equation or inequality true?
  10. 3.Focus.1: Develop understanding of multiplication and division and strategies for multiplication and division within 100.
  11. K.Focus.1: Represent, relate, and operate on whole numbers.
  12. 1.OA.6: Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
  13. 4.OA.3: Solve multistep word problems posed with whole numbers and having whole-number answers using the four operations, including using remainders.
  14. MP.3: Construct viable arguments and critique the reasoning of others.
  15. 2.OA.2: Fluently add and subtract within 20 using mental strategies. By the end of Grade 2, know from memory all sums of two one-digit numbers.
  16. 1.OA.5: Relate counting to addition and subtraction (counting on / counting back / counting up strategies).
  17. K.CC.1: Count to 100 by ones and tens.
  18. K.CC.4: Connect counting to cardinality.
  19. 3.OA.7: Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division.
  20. 2.NBT.2: Count within 1000; skip-count by 5s, 10s, and 100s.
  21. K.CC.2: Count forward from a given number instead of beginning at 1
  22. MP5 Use appropriate tools strategically. Mathematically proficient students consider the available tools when solving a mathematical problem.
  23. MP.8: Look for and express regularity in repeated reasoning.
  24. MP.2: Reason abstractly and quantitatively.