DynamicCharacterArchetypeSensoryLanguageFreeVerseProseLiteralLanguageFigurativeLanguageEndrhymeMinorCharacterOmniscientthird-personpoint ofviewDramaticMonologueQuatrainMetaphorStanzaClimaxIambicpentameterRhetoricalQuestionPersonificationAUDIENCEFableParadoxAtmosphereCharacterizationDenoue-mentDynamicCharacterArchetypeSensoryLanguageFreeVerseProseLiteralLanguageFigurativeLanguageEndrhymeMinorCharacterOmniscientthird-personpoint ofviewDramaticMonologueQuatrainMetaphorStanzaClimaxIambicpentameterRhetoricalQuestionPersonificationAUDIENCEFableParadoxAtmosphereCharacterizationDenoue-ment

ELAR Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dynamic Character
  2. Archetype
  3. Sensory Language
  4. Free Verse
  5. Prose
  6. Literal Language
  7. Figurative Language
  8. End rhyme
  9. Minor Character
  10. Omniscient third-person point of view
  11. Dramatic Monologue
  12. Quatrain
  13. Metaphor
  14. Stanza
  15. Climax
  16. Iambic pentameter
  17. Rhetorical Question
  18. Personification
  19. AUDIENCE
  20. Fable
  21. Paradox
  22. Atmosphere
  23. Characterization
  24. Denoue-ment