Denoue-mentCharacterizationAUDIENCEEndrhymeIambicpentameterParadoxPersonificationFableFigurativeLanguageQuatrainAtmosphereSensoryLanguageDynamicCharacterMetaphorDramaticMonologueLiteralLanguageProseMinorCharacterRhetoricalQuestionFreeVerseArchetypeStanzaClimaxOmniscientthird-personpoint ofviewDenoue-mentCharacterizationAUDIENCEEndrhymeIambicpentameterParadoxPersonificationFableFigurativeLanguageQuatrainAtmosphereSensoryLanguageDynamicCharacterMetaphorDramaticMonologueLiteralLanguageProseMinorCharacterRhetoricalQuestionFreeVerseArchetypeStanzaClimaxOmniscientthird-personpoint ofview

ELAR Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Denoue-ment
  2. Characterization
  3. AUDIENCE
  4. End rhyme
  5. Iambic pentameter
  6. Paradox
  7. Personification
  8. Fable
  9. Figurative Language
  10. Quatrain
  11. Atmosphere
  12. Sensory Language
  13. Dynamic Character
  14. Metaphor
  15. Dramatic Monologue
  16. Literal Language
  17. Prose
  18. Minor Character
  19. Rhetorical Question
  20. Free Verse
  21. Archetype
  22. Stanza
  23. Climax
  24. Omniscient third-person point of view