FableStanzaFreeVerseDramaticMonologueFigurativeLanguageArchetypeDenoue-mentLiteralLanguageDynamicCharacterQuatrainRhetoricalQuestionClimaxEndrhymeOmniscientthird-personpoint ofviewIambicpentameterSensoryLanguageMetaphorAtmosphereAUDIENCECharacterizationParadoxPersonificationProseMinorCharacterFableStanzaFreeVerseDramaticMonologueFigurativeLanguageArchetypeDenoue-mentLiteralLanguageDynamicCharacterQuatrainRhetoricalQuestionClimaxEndrhymeOmniscientthird-personpoint ofviewIambicpentameterSensoryLanguageMetaphorAtmosphereAUDIENCECharacterizationParadoxPersonificationProseMinorCharacter

ELAR Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fable
  2. Stanza
  3. Free Verse
  4. Dramatic Monologue
  5. Figurative Language
  6. Archetype
  7. Denoue-ment
  8. Literal Language
  9. Dynamic Character
  10. Quatrain
  11. Rhetorical Question
  12. Climax
  13. End rhyme
  14. Omniscient third-person point of view
  15. Iambic pentameter
  16. Sensory Language
  17. Metaphor
  18. Atmosphere
  19. AUDIENCE
  20. Characterization
  21. Paradox
  22. Personification
  23. Prose
  24. Minor Character