RepeatedmeasuresdesignAlternativehypothesisEmpiricismCompulsionCounterbalancingDSMAttentionalbiasDeterminismSocialnormsBehaviouralcharacteristicsExperimentaldesignParticipantvariablesInhibitoryneurotransmittersConcordancerateOrdereffectsEmotionalcharacteristicsDepressionCognitivecharacteristicsInternalValidityFailure tofunctionadequatelyDeviationfrom idealmentalhealthObsessionsTemporallobeMatchedpairsdesignStatisticalinfrequencyPhobiasRandomallocationDeviationfromsocialnormsCulturalrelativismIndependentgroupsdesignRepeatedmeasuresdesignAlternativehypothesisEmpiricismCompulsionCounterbalancingDSMAttentionalbiasDeterminismSocialnormsBehaviouralcharacteristicsExperimentaldesignParticipantvariablesInhibitoryneurotransmittersConcordancerateOrdereffectsEmotionalcharacteristicsDepressionCognitivecharacteristicsInternalValidityFailure tofunctionadequatelyDeviationfrom idealmentalhealthObsessionsTemporallobeMatchedpairsdesignStatisticalinfrequencyPhobiasRandomallocationDeviationfromsocialnormsCulturalrelativismIndependentgroupsdesign

Key Terms Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Repeated measures design
  2. Alternative hypothesis
  3. Empiricism
  4. Compulsion
  5. Counterbalancing
  6. DSM
  7. Attentional bias
  8. Determinism
  9. Social norms
  10. Behavioural characteristics
  11. Experimental design
  12. Participant variables
  13. Inhibitory neurotransmitters
  14. Concordance rate
  15. Order effects
  16. Emotional characteristics
  17. Depression
  18. Cognitive characteristics
  19. Internal Validity
  20. Failure to function adequately
  21. Deviation from ideal mental health
  22. Obsessions
  23. Temporal lobe
  24. Matched pairs design
  25. Statistical infrequency
  26. Phobias
  27. Random allocation
  28. Deviation from social norms
  29. Cultural relativism
  30. Independent groups design