ActionPotentialSarcolemmaEndomysiumLigandGatedT-TubulesFascicleMotorUnitSodiumMuscleFiberMyosinLigamentI-BandA-BandVoltageGatedATPStriationsZ-LineVesiclesTendonNeuronSynapsePerimysiumSarcomereExtensorAxonTerminalsFlexorM-LineAcetylcholineActinActionPotentialSarcolemmaEndomysiumLigandGatedT-TubulesFascicleMotorUnitSodiumMuscleFiberMyosinLigamentI-BandA-BandVoltageGatedATPStriationsZ-LineVesiclesTendonNeuronSynapsePerimysiumSarcomereExtensorAxonTerminalsFlexorM-LineAcetylcholineActin

Action Potential Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Action Potential
  2. Sarcolemma
  3. Endomysium
  4. Ligand Gated
  5. T-Tubules
  6. Fascicle
  7. Motor Unit
  8. Sodium
  9. Muscle Fiber
  10. Myosin
  11. Ligament
  12. I-Band
  13. A-Band
  14. Voltage Gated
  15. ATP
  16. Striations
  17. Z-Line
  18. Vesicles
  19. Tendon
  20. Neuron
  21. Synapse
  22. Perimysium
  23. Sarcomere
  24. Extensor
  25. Axon Terminals
  26. Flexor
  27. M-Line
  28. Acetylcholine
  29. Actin