LigamentSarcolemmaVesiclesI-BandSodiumPerimysiumM-LineSynapseMotorUnitATPActinT-TubulesStriationsZ-LineSarcomereTendonMyosinLigandGatedMuscleFiberVoltageGatedNeuronExtensorFascicleActionPotentialEndomysiumA-BandAcetylcholineAxonTerminalsFlexorLigamentSarcolemmaVesiclesI-BandSodiumPerimysiumM-LineSynapseMotorUnitATPActinT-TubulesStriationsZ-LineSarcomereTendonMyosinLigandGatedMuscleFiberVoltageGatedNeuronExtensorFascicleActionPotentialEndomysiumA-BandAcetylcholineAxonTerminalsFlexor

Action Potential Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ligament
  2. Sarcolemma
  3. Vesicles
  4. I-Band
  5. Sodium
  6. Perimysium
  7. M-Line
  8. Synapse
  9. Motor Unit
  10. ATP
  11. Actin
  12. T-Tubules
  13. Striations
  14. Z-Line
  15. Sarcomere
  16. Tendon
  17. Myosin
  18. Ligand Gated
  19. Muscle Fiber
  20. Voltage Gated
  21. Neuron
  22. Extensor
  23. Fascicle
  24. Action Potential
  25. Endomysium
  26. A-Band
  27. Acetylcholine
  28. Axon Terminals
  29. Flexor