ExtensorSarcomereAcetylcholineVesiclesMyosinFascicleTendonAxonTerminalsActionPotentialZ-LineNeuronT-TubulesActinFlexorLigandGatedATPEndomysiumLigamentMuscleFiberStriationsSodiumM-LineSarcolemmaPerimysiumI-BandVoltageGatedMotorUnitA-BandSynapseExtensorSarcomereAcetylcholineVesiclesMyosinFascicleTendonAxonTerminalsActionPotentialZ-LineNeuronT-TubulesActinFlexorLigandGatedATPEndomysiumLigamentMuscleFiberStriationsSodiumM-LineSarcolemmaPerimysiumI-BandVoltageGatedMotorUnitA-BandSynapse

Action Potential Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Extensor
  2. Sarcomere
  3. Acetylcholine
  4. Vesicles
  5. Myosin
  6. Fascicle
  7. Tendon
  8. Axon Terminals
  9. Action Potential
  10. Z-Line
  11. Neuron
  12. T-Tubules
  13. Actin
  14. Flexor
  15. Ligand Gated
  16. ATP
  17. Endomysium
  18. Ligament
  19. Muscle Fiber
  20. Striations
  21. Sodium
  22. M-Line
  23. Sarcolemma
  24. Perimysium
  25. I-Band
  26. Voltage Gated
  27. Motor Unit
  28. A-Band
  29. Synapse