AxonTerminalsSynapseATPVesiclesMotorUnitI-BandLigandGatedAcetylcholineT-TubulesA-BandPerimysiumZ-LineActionPotentialExtensorM-LineVoltageGatedActinMuscleFiberSarcomereTendonStriationsSodiumFlexorSarcolemmaEndomysiumLigamentFascicleNeuronMyosinAxonTerminalsSynapseATPVesiclesMotorUnitI-BandLigandGatedAcetylcholineT-TubulesA-BandPerimysiumZ-LineActionPotentialExtensorM-LineVoltageGatedActinMuscleFiberSarcomereTendonStriationsSodiumFlexorSarcolemmaEndomysiumLigamentFascicleNeuronMyosin

Action Potential Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Axon Terminals
  2. Synapse
  3. ATP
  4. Vesicles
  5. Motor Unit
  6. I-Band
  7. Ligand Gated
  8. Acetylcholine
  9. T-Tubules
  10. A-Band
  11. Perimysium
  12. Z-Line
  13. Action Potential
  14. Extensor
  15. M-Line
  16. Voltage Gated
  17. Actin
  18. Muscle Fiber
  19. Sarcomere
  20. Tendon
  21. Striations
  22. Sodium
  23. Flexor
  24. Sarcolemma
  25. Endomysium
  26. Ligament
  27. Fascicle
  28. Neuron
  29. Myosin