VoltageGatedAxonTerminalsZ-LineT-TubulesExtensorSynapsePerimysiumFascicleVesiclesFlexorSarcomereEndomysiumLigamentM-LineLigandGatedI-BandSodiumATPMuscleFiberStriationsA-BandNeuronMyosinActinMotorUnitAcetylcholineSarcolemmaTendonActionPotentialVoltageGatedAxonTerminalsZ-LineT-TubulesExtensorSynapsePerimysiumFascicleVesiclesFlexorSarcomereEndomysiumLigamentM-LineLigandGatedI-BandSodiumATPMuscleFiberStriationsA-BandNeuronMyosinActinMotorUnitAcetylcholineSarcolemmaTendonActionPotential

Action Potential Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Voltage Gated
  2. Axon Terminals
  3. Z-Line
  4. T-Tubules
  5. Extensor
  6. Synapse
  7. Perimysium
  8. Fascicle
  9. Vesicles
  10. Flexor
  11. Sarcomere
  12. Endomysium
  13. Ligament
  14. M-Line
  15. Ligand Gated
  16. I-Band
  17. Sodium
  18. ATP
  19. Muscle Fiber
  20. Striations
  21. A-Band
  22. Neuron
  23. Myosin
  24. Actin
  25. Motor Unit
  26. Acetylcholine
  27. Sarcolemma
  28. Tendon
  29. Action Potential