MuscleFiberVoltageGatedPerimysiumZ-LineT-TubulesActinI-BandLigamentSarcolemmaSynapseM-LineMyosinActionPotentialFlexorATPMotorUnitNeuronSodiumLigandGatedAcetylcholineSarcomereA-BandAxonTerminalsStriationsExtensorVesiclesTendonEndomysiumFascicleMuscleFiberVoltageGatedPerimysiumZ-LineT-TubulesActinI-BandLigamentSarcolemmaSynapseM-LineMyosinActionPotentialFlexorATPMotorUnitNeuronSodiumLigandGatedAcetylcholineSarcomereA-BandAxonTerminalsStriationsExtensorVesiclesTendonEndomysiumFascicle

Action Potential Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Muscle Fiber
  2. Voltage Gated
  3. Perimysium
  4. Z-Line
  5. T-Tubules
  6. Actin
  7. I-Band
  8. Ligament
  9. Sarcolemma
  10. Synapse
  11. M-Line
  12. Myosin
  13. Action Potential
  14. Flexor
  15. ATP
  16. Motor Unit
  17. Neuron
  18. Sodium
  19. Ligand Gated
  20. Acetylcholine
  21. Sarcomere
  22. A-Band
  23. Axon Terminals
  24. Striations
  25. Extensor
  26. Vesicles
  27. Tendon
  28. Endomysium
  29. Fascicle