AllusionRhymeSettingThemeToneHyperboleInternalConflictClimaxPersonvs.SelfConflictMetaphorCharacterizationThemeSimileOnomo-tapieaParallelStructureAntagonistAssonanceConson-anceRhythmAlliterationForeshadowingIdiomEuphemismAllusionRhymeSettingThemeToneHyperboleInternalConflictClimaxPersonvs.SelfConflictMetaphorCharacterizationThemeSimileOnomo-tapieaParallelStructureAntagonistAssonanceConson-anceRhythmAlliterationForeshadowingIdiomEuphemism

English II - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Allusion
  2. Rhyme
  3. Setting
  4. Theme
  5. Tone
  6. Hyperbole
  7. Internal Conflict
  8. Climax
  9. Person vs. Self
  10. Conflict
  11. Metaphor
  12. Characterization
  13. Theme
  14. Simile
  15. Onomo-tapiea
  16. Parallel Structure
  17. Antagonist
  18. Assonance
  19. Conson- ance
  20. Rhythm
  21. Alliteration
  22. Foreshadowing
  23. Idiom
  24. Euphemism