3 BWO- BHS 10 shoulder rolls 8 dismounts 5 HS- BWO 1 routine each beam 8 snap+pivot turns 3 HS- BHS 8 Cartwheels 10 full turns 3 acro in a row (stuck) 5 BHS 6 switch leaps 6 BWO 5 aerials (on) 5 Back tucks (on) 10 B jumps Free! 5 routines 10 full turns 10 turn preps 6 B turns 7 HS- CW 15 split jumps 5 CW- Back Tuck 3 BWO- BWO 5 CW- CW 10 jump series 5 tick- tocks 8 handstands 3 BWO- BHS 10 shoulder rolls 8 dismounts 5 HS- BWO 1 routine each beam 8 snap+pivot turns 3 HS- BHS 8 Cartwheels 10 full turns 3 acro in a row (stuck) 5 BHS 6 switch leaps 6 BWO 5 aerials (on) 5 Back tucks (on) 10 B jumps Free! 5 routines 10 full turns 10 turn preps 6 B turns 7 HS- CW 15 split jumps 5 CW- Back Tuck 3 BWO- BWO 5 CW- CW 10 jump series 5 tick- tocks 8 handstands
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
3 BWO-BHS
10 shoulder rolls
8 dismounts
5 HS-BWO
1 routine each beam
8 snap+pivot turns
3 HS-BHS
8 Cartwheels
10 full turns
3 acro in a row (stuck)
5 BHS
6 switch leaps
6 BWO
5 aerials (on)
5 Back tucks (on)
10 B jumps
Free!
5 routines
10 full turns
10 turn preps
6 B turns
7 HS-CW
15 split jumps
5 CW-Back Tuck
3 BWO-BWO
5 CW-CW
10 jump series
5 tick-tocks
8 handstands