EnergyContrastLinearperspectiveUnityDynamicPictorialdepthAbstractionTextureRhythmMovementStylizationGravitasCompositionTensionInventionTimeNegativespaceClarityCraftSymbolismProximityFigureandgroundProblem-solvingHumorImpliedlineMysteryGestureIllusionEmphasisControlEnergyContrastLinearperspectiveUnityDynamicPictorialdepthAbstractionTextureRhythmMovementStylizationGravitasCompositionTensionInventionTimeNegativespaceClarityCraftSymbolismProximityFigureandgroundProblem-solvingHumorImpliedlineMysteryGestureIllusionEmphasisControl

2D Design Critique Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Energy
  2. Contrast
  3. Linear perspective
  4. Unity
  5. Dynamic
  6. Pictorial depth
  7. Abstraction
  8. Texture
  9. Rhythm
  10. Movement
  11. Stylization
  12. Gravitas
  13. Composition
  14. Tension
  15. Invention
  16. Time
  17. Negative space
  18. Clarity
  19. Craft
  20. Symbolism
  21. Proximity
  22. Figure and ground
  23. Problem-solving
  24. Humor
  25. Implied line
  26. Mystery
  27. Gesture
  28. Illusion
  29. Emphasis
  30. Control