PierreComponenteach of the digits ofa number that areused to express it tothe required degreeof accuracy, startingfrom the firstnonzero digit.states that the force(F) needed to extendor compress a springby some distance Xis proportional to thatdistance.A force thatcounteractsmotionThe changein angulardisplacementdivided bytimeThis acts ona mass tocreate theforce ofweightParabolaVerticalVelocityMagnitudeSpeedAn objectsresistanceto change inits motionthe frictionalforce thatprevents twosurfaces fromsliding pasteach otherHorizontalVelocityAirResistancewhen thenet force onan object iszeroAn objectsresistanceto changeits motionA negativechange invelocityThe unit ofmeasurementfor forcesp=m/VresistancetoaccelerationVerticalAccelerationDistancea changein positionof anobjectThe unit ofmeasurementfor forceA pushor apullHorizontalAccelerationAngleProjectilePrecisionThe inwardpulling forceon a rotatingobjecta planeinclined at anangle to thehorizontal.InitialVelocityConstantFinalVelocityAn object at restremains at rest; andif in motion willremain in motion in astraight line; unlessa force acts on itResultantstates that forevery action,there is anequal andoppositereaction.alsoknown asthe law ofinertiaA positivechange invelocityspeed +directionthe resistanceforce that slowsdown themotion of arolling ball orwheel.SignificantFiguresFreeFall9.8m/s/svelocity ata specifictime 't'Thequantity ofmatter inan objectRiseoverrunAccuracycombination ofthe standardthree additiveprimary colorsMagnitude ofdistancetraveleddivided bytime takenThe rateat whichvelocity ischangingThe sum ofall forcesacting onan objectThe apparentoutward forceacting on arotating abjectThe pull ofgravity onan object'smass (mg=)DisplacementForce that isalwayspresent &keeps thingsuprightstates, “The forceacting on anobject is equal tothe mass of thatobject times itsacceleration.”0m/s/sthegravitationallycurved path ofan objectaround a pointin spacePierreComponenteach of the digits ofa number that areused to express it tothe required degreeof accuracy, startingfrom the firstnonzero digit.states that the force(F) needed to extendor compress a springby some distance Xis proportional to thatdistance.A force thatcounteractsmotionThe changein angulardisplacementdivided bytimeThis acts ona mass tocreate theforce ofweightParabolaVerticalVelocityMagnitudeSpeedAn objectsresistanceto change inits motionthe frictionalforce thatprevents twosurfaces fromsliding pasteach otherHorizontalVelocityAirResistancewhen thenet force onan object iszeroAn objectsresistanceto changeits motionA negativechange invelocityThe unit ofmeasurementfor forcesp=m/VresistancetoaccelerationVerticalAccelerationDistancea changein positionof anobjectThe unit ofmeasurementfor forceA pushor apullHorizontalAccelerationAngleProjectilePrecisionThe inwardpulling forceon a rotatingobjecta planeinclined at anangle to thehorizontal.InitialVelocityConstantFinalVelocityAn object at restremains at rest; andif in motion willremain in motion in astraight line; unlessa force acts on itResultantstates that forevery action,there is anequal andoppositereaction.alsoknown asthe law ofinertiaA positivechange invelocityspeed +directionthe resistanceforce that slowsdown themotion of arolling ball orwheel.SignificantFiguresFreeFall9.8m/s/svelocity ata specifictime 't'Thequantity ofmatter inan objectRiseoverrunAccuracycombination ofthe standardthree additiveprimary colorsMagnitude ofdistancetraveleddivided bytime takenThe rateat whichvelocity ischangingThe sum ofall forcesacting onan objectThe apparentoutward forceacting on arotating abjectThe pull ofgravity onan object'smass (mg=)DisplacementForce that isalwayspresent &keeps thingsuprightstates, “The forceacting on anobject is equal tothe mass of thatobject times itsacceleration.”0m/s/sthegravitationallycurved path ofan objectaround a pointin space

PROJECTILE MOTION BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pierre
  2. Component
  3. each of the digits of a number that are used to express it to the required degree of accuracy, starting from the first nonzero digit.
  4. states that the force (F) needed to extend or compress a spring by some distance X is proportional to that distance.
  5. A force that counteracts motion
  6. The change in angular displacement divided by time
  7. This acts on a mass to create the force of weight
  8. Parabola
  9. Vertical Velocity
  10. Magnitude
  11. Speed
  12. An objects resistance to change in its motion
  13. the frictional force that prevents two surfaces from sliding past each other
  14. Horizontal Velocity
  15. Air Resistance
  16. when the net force on an object is zero
  17. An objects resistance to change its motion
  18. A negative change in velocity
  19. The unit of measurement for forces
  20. p=m/V
  21. resistance to acceleration
  22. Vertical Acceleration
  23. Distance
  24. a change in position of an object
  25. The unit of measurement for force
  26. A push or a pull
  27. Horizontal Acceleration
  28. Angle
  29. Projectile
  30. Precision
  31. The inward pulling force on a rotating object
  32. a plane inclined at an angle to the horizontal.
  33. Initial Velocity
  34. Constant
  35. Final Velocity
  36. An object at rest remains at rest; and if in motion will remain in motion in a straight line; unless a force acts on it
  37. Resultant
  38. states that for every action, there is an equal and opposite reaction.
  39. also known as the law of inertia
  40. A positive change in velocity
  41. speed + direction
  42. the resistance force that slows down the motion of a rolling ball or wheel.
  43. Significant Figures
  44. Free Fall
  45. 9.8 m/s/s
  46. velocity at a specific time 't'
  47. The quantity of matter in an object
  48. Rise over run
  49. Accuracy
  50. combination of the standard three additive primary colors
  51. Magnitude of distance traveled divided by time taken
  52. The rate at which velocity is changing
  53. The sum of all forces acting on an object
  54. The apparent outward force acting on a rotating abject
  55. The pull of gravity on an object's mass (mg=)
  56. Displacement
  57. Force that is always present & keeps things upright
  58. states, “The force acting on an object is equal to the mass of that object times its acceleration.”
  59. 0 m/s/s
  60. the gravitationally curved path of an object around a point in space