The unit ofmeasurementfor forceA negativechange invelocitythegravitationallycurved path ofan objectaround a pointin spaceThe changein angulardisplacementdivided bytimespeed +directionThe unit ofmeasurementfor forcesstates that forevery action,there is anequal andoppositereaction.ParabolaAn object at restremains at rest; andif in motion willremain in motion in astraight line; unlessa force acts on itMagnitude ofdistancetraveleddivided bytime takencombination ofthe standardthree additiveprimary colorsSpeedForce that isalwayspresent &keeps thingsupright9.8m/s/sFinalVelocitya changein positionof anobjectDistanceresistancetoaccelerationPrecisionHorizontalAcceleration0m/s/swhen thenet force onan object iszeroAirResistanceAn objectsresistanceto change inits motionThe rateat whichvelocity ischangingThequantity ofmatter inan objectvelocity ata specifictime 't'An objectsresistanceto changeits motionA positivechange invelocityThe inwardpulling forceon a rotatingobjectA force thatcounteractsmotionComponentThe pull ofgravity onan object'smass (mg=)Resultanta planeinclined at anangle to thehorizontal.This acts ona mass tocreate theforce ofweightthe resistanceforce that slowsdown themotion of arolling ball orwheel.p=m/VSignificantFiguresRiseoverrunstates, “The forceacting on anobject is equal tothe mass of thatobject times itsacceleration.”PierreThe sum ofall forcesacting onan objectHorizontalVelocityAngleInitialVelocityMagnitudeProjectileThe apparentoutward forceacting on arotating abjectVerticalVelocityDisplacementthe frictionalforce thatprevents twosurfaces fromsliding pasteach otheralsoknown asthe law ofinertiaeach of the digits ofa number that areused to express it tothe required degreeof accuracy, startingfrom the firstnonzero digit.states that the force(F) needed to extendor compress a springby some distance Xis proportional to thatdistance.VerticalAccelerationA pushor apullConstantAccuracyFreeFallThe unit ofmeasurementfor forceA negativechange invelocitythegravitationallycurved path ofan objectaround a pointin spaceThe changein angulardisplacementdivided bytimespeed +directionThe unit ofmeasurementfor forcesstates that forevery action,there is anequal andoppositereaction.ParabolaAn object at restremains at rest; andif in motion willremain in motion in astraight line; unlessa force acts on itMagnitude ofdistancetraveleddivided bytime takencombination ofthe standardthree additiveprimary colorsSpeedForce that isalwayspresent &keeps thingsupright9.8m/s/sFinalVelocitya changein positionof anobjectDistanceresistancetoaccelerationPrecisionHorizontalAcceleration0m/s/swhen thenet force onan object iszeroAirResistanceAn objectsresistanceto change inits motionThe rateat whichvelocity ischangingThequantity ofmatter inan objectvelocity ata specifictime 't'An objectsresistanceto changeits motionA positivechange invelocityThe inwardpulling forceon a rotatingobjectA force thatcounteractsmotionComponentThe pull ofgravity onan object'smass (mg=)Resultanta planeinclined at anangle to thehorizontal.This acts ona mass tocreate theforce ofweightthe resistanceforce that slowsdown themotion of arolling ball orwheel.p=m/VSignificantFiguresRiseoverrunstates, “The forceacting on anobject is equal tothe mass of thatobject times itsacceleration.”PierreThe sum ofall forcesacting onan objectHorizontalVelocityAngleInitialVelocityMagnitudeProjectileThe apparentoutward forceacting on arotating abjectVerticalVelocityDisplacementthe frictionalforce thatprevents twosurfaces fromsliding pasteach otheralsoknown asthe law ofinertiaeach of the digits ofa number that areused to express it tothe required degreeof accuracy, startingfrom the firstnonzero digit.states that the force(F) needed to extendor compress a springby some distance Xis proportional to thatdistance.VerticalAccelerationA pushor apullConstantAccuracyFreeFall

PROJECTILE MOTION BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The unit of measurement for force
  2. A negative change in velocity
  3. the gravitationally curved path of an object around a point in space
  4. The change in angular displacement divided by time
  5. speed + direction
  6. The unit of measurement for forces
  7. states that for every action, there is an equal and opposite reaction.
  8. Parabola
  9. An object at rest remains at rest; and if in motion will remain in motion in a straight line; unless a force acts on it
  10. Magnitude of distance traveled divided by time taken
  11. combination of the standard three additive primary colors
  12. Speed
  13. Force that is always present & keeps things upright
  14. 9.8 m/s/s
  15. Final Velocity
  16. a change in position of an object
  17. Distance
  18. resistance to acceleration
  19. Precision
  20. Horizontal Acceleration
  21. 0 m/s/s
  22. when the net force on an object is zero
  23. Air Resistance
  24. An objects resistance to change in its motion
  25. The rate at which velocity is changing
  26. The quantity of matter in an object
  27. velocity at a specific time 't'
  28. An objects resistance to change its motion
  29. A positive change in velocity
  30. The inward pulling force on a rotating object
  31. A force that counteracts motion
  32. Component
  33. The pull of gravity on an object's mass (mg=)
  34. Resultant
  35. a plane inclined at an angle to the horizontal.
  36. This acts on a mass to create the force of weight
  37. the resistance force that slows down the motion of a rolling ball or wheel.
  38. p=m/V
  39. Significant Figures
  40. Rise over run
  41. states, “The force acting on an object is equal to the mass of that object times its acceleration.”
  42. Pierre
  43. The sum of all forces acting on an object
  44. Horizontal Velocity
  45. Angle
  46. Initial Velocity
  47. Magnitude
  48. Projectile
  49. The apparent outward force acting on a rotating abject
  50. Vertical Velocity
  51. Displacement
  52. the frictional force that prevents two surfaces from sliding past each other
  53. also known as the law of inertia
  54. each of the digits of a number that are used to express it to the required degree of accuracy, starting from the first nonzero digit.
  55. states that the force (F) needed to extend or compress a spring by some distance X is proportional to that distance.
  56. Vertical Acceleration
  57. A push or a pull
  58. Constant
  59. Accuracy
  60. Free Fall