0 m/s Speed Free Fall 90 degrees d= (vi+vf)/2 v=x/t Constant Parabola Accuracy Distance d=vit+.5at^2 Significant Figures Horizontal Acceleration 45 degrees vf^2=vi^2+2ad Resultant Magnitude Projectile s=d/t Component Vertical Velocity Horizontal Velocity Vertical Acceleration vf=vi+at Displacement 0 m/s/s Precision Final Velocity Pierre Vector Scalar 9.8 m/s/s Initial Velocity Angle Air Resistance 0 m/s Speed Free Fall 90 degrees d= (vi+vf)/2 v=x/t Constant Parabola Accuracy Distance d=vit+.5at^2 Significant Figures Horizontal Acceleration 45 degrees vf^2=vi^2+2ad Resultant Magnitude Projectile s=d/t Component Vertical Velocity Horizontal Velocity Vertical Acceleration vf=vi+at Displacement 0 m/s/s Precision Final Velocity Pierre Vector Scalar 9.8 m/s/s Initial Velocity Angle Air Resistance
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
0 m/s
Speed
Free Fall
90 degrees
d=(vi+vf)/2
v=x/t
Constant
Parabola
Accuracy
Distance
d=vit+.5at^2
Significant Figures
Horizontal Acceleration
45 degrees
vf^2=vi^2+2ad
Resultant
Magnitude
Projectile
s=d/t
Component
Vertical Velocity
Horizontal Velocity
Vertical Acceleration
vf=vi+at
Displacement
0 m/s/s
Precision
Final Velocity
Pierre
Vector
Scalar
9.8 m/s/s
Initial Velocity
Angle
Air Resistance