Precision s=d/t Accuracy Angle d= (vi+vf)/2 Parabola Air Resistance Vertical Velocity d=vit+.5at^2 vf=vi+at 9.8 m/s/s 90 degrees vf^2=vi^2+2ad Vertical Acceleration Speed Distance Horizontal Acceleration Magnitude 0 m/s/s Component 45 degrees Initial Velocity Final Velocity Displacement Projectile 0 m/s Resultant v=x/t Vector Horizontal Velocity Significant Figures Scalar Pierre Free Fall Constant Precision s=d/t Accuracy Angle d= (vi+vf)/2 Parabola Air Resistance Vertical Velocity d=vit+.5at^2 vf=vi+at 9.8 m/s/s 90 degrees vf^2=vi^2+2ad Vertical Acceleration Speed Distance Horizontal Acceleration Magnitude 0 m/s/s Component 45 degrees Initial Velocity Final Velocity Displacement Projectile 0 m/s Resultant v=x/t Vector Horizontal Velocity Significant Figures Scalar Pierre Free Fall Constant
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Precision
s=d/t
Accuracy
Angle
d=(vi+vf)/2
Parabola
Air Resistance
Vertical Velocity
d=vit+.5at^2
vf=vi+at
9.8 m/s/s
90 degrees
vf^2=vi^2+2ad
Vertical Acceleration
Speed
Distance
Horizontal Acceleration
Magnitude
0 m/s/s
Component
45 degrees
Initial Velocity
Final Velocity
Displacement
Projectile
0 m/s
Resultant
v=x/t
Vector
Horizontal Velocity
Significant Figures
Scalar
Pierre
Free Fall
Constant