(-y,x)Dilation(5/7x,5/7y)(-1,0)(1,-2)(14,6)79*90* CW or270*CCWRotation28*270*CCW(-x,y)(y, -x)(4,-1)(x, -y)180*DilationsCorrespondingangles(-1,1)x-axisCongruentReflectionacross thex-axisAlternateinteriorangles(x-4,y-3)(-x, -y)y-axis(2.5x,2.5y)(x+5,y-4)Translation3 left, 6down(-y,x)Dilation(5/7x,5/7y)(-1,0)(1,-2)(14,6)79*90* CW or270*CCWRotation28*270*CCW(-x,y)(y, -x)(4,-1)(x, -y)180*DilationsCorrespondingangles(-1,1)x-axisCongruentReflectionacross thex-axisAlternateinteriorangles(x-4,y-3)(-x, -y)y-axis(2.5x,2.5y)(x+5,y-4)Translation3 left, 6down

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (-y,x)
  2. Dilation
  3. (5/7x, 5/7y)
  4. (-1,0)
  5. (1, -2)
  6. (14, 6)
  7. 79*
  8. 90* CW or 270* CCW Rotation
  9. 28*
  10. 270* CCW
  11. (-x, y)
  12. (y, -x)
  13. (4, -1)
  14. (x, -y)
  15. 180*
  16. Dilations
  17. Corresponding angles
  18. (-1,1)
  19. x-axis
  20. Congruent
  21. Reflection across the x-axis
  22. Alternate interior angles
  23. (x-4, y-3)
  24. (-x, -y)
  25. y-axis
  26. (2.5x, 2.5y)
  27. (x+5, y-4)
  28. Translation 3 left, 6 down