(-1,1)Congruent(-1,0)x-axisAlternateinterioranglesTranslation3 left, 6downCorrespondingangles270*CCW28*180*(x, -y)Dilation79*(-x, -y)(-x,y)y-axis(14,6)Dilations(-y,x)(4,-1)Reflectionacross thex-axis(x-4,y-3)(x+5,y-4)90* CW or270*CCWRotation(1,-2)(y, -x)(5/7x,5/7y)(2.5x,2.5y)(-1,1)Congruent(-1,0)x-axisAlternateinterioranglesTranslation3 left, 6downCorrespondingangles270*CCW28*180*(x, -y)Dilation79*(-x, -y)(-x,y)y-axis(14,6)Dilations(-y,x)(4,-1)Reflectionacross thex-axis(x-4,y-3)(x+5,y-4)90* CW or270*CCWRotation(1,-2)(y, -x)(5/7x,5/7y)(2.5x,2.5y)

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (-1,1)
  2. Congruent
  3. (-1,0)
  4. x-axis
  5. Alternate interior angles
  6. Translation 3 left, 6 down
  7. Corresponding angles
  8. 270* CCW
  9. 28*
  10. 180*
  11. (x, -y)
  12. Dilation
  13. 79*
  14. (-x, -y)
  15. (-x, y)
  16. y-axis
  17. (14, 6)
  18. Dilations
  19. (-y,x)
  20. (4, -1)
  21. Reflection across the x-axis
  22. (x-4, y-3)
  23. (x+5, y-4)
  24. 90* CW or 270* CCW Rotation
  25. (1, -2)
  26. (y, -x)
  27. (5/7x, 5/7y)
  28. (2.5x, 2.5y)