180*(14,6)Alternateinteriorangles(x-4,y-3)Translation3 left, 6downDilations(-1,1)90* CW or270*CCWRotationReflectionacross thex-axis(-x,y)28*(-y,x)(x+5,y-4)(1,-2)(5/7x,5/7y)(4,-1)x-axis(-x, -y)270*CCWCorrespondingangles(y, -x)(-1,0)(x, -y)Dilation79*(2.5x,2.5y)Congruenty-axis180*(14,6)Alternateinteriorangles(x-4,y-3)Translation3 left, 6downDilations(-1,1)90* CW or270*CCWRotationReflectionacross thex-axis(-x,y)28*(-y,x)(x+5,y-4)(1,-2)(5/7x,5/7y)(4,-1)x-axis(-x, -y)270*CCWCorrespondingangles(y, -x)(-1,0)(x, -y)Dilation79*(2.5x,2.5y)Congruenty-axis

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 180*
  2. (14, 6)
  3. Alternate interior angles
  4. (x-4, y-3)
  5. Translation 3 left, 6 down
  6. Dilations
  7. (-1,1)
  8. 90* CW or 270* CCW Rotation
  9. Reflection across the x-axis
  10. (-x, y)
  11. 28*
  12. (-y,x)
  13. (x+5, y-4)
  14. (1, -2)
  15. (5/7x, 5/7y)
  16. (4, -1)
  17. x-axis
  18. (-x, -y)
  19. 270* CCW
  20. Corresponding angles
  21. (y, -x)
  22. (-1,0)
  23. (x, -y)
  24. Dilation
  25. 79*
  26. (2.5x, 2.5y)
  27. Congruent
  28. y-axis