Reflectionacross thex-axis(5/7x,5/7y)79*(1,-2)(-y,x)28*x-axisDilationsDilationy-axisTranslation3 left, 6downAlternateinteriorangles180*Correspondingangles90* CW or270*CCWRotationCongruent(4,-1)(x-4,y-3)(-1,1)(2.5x,2.5y)(y, -x)(-x,y)(14,6)(-x, -y)(x, -y)(-1,0)270*CCW(x+5,y-4)Reflectionacross thex-axis(5/7x,5/7y)79*(1,-2)(-y,x)28*x-axisDilationsDilationy-axisTranslation3 left, 6downAlternateinteriorangles180*Correspondingangles90* CW or270*CCWRotationCongruent(4,-1)(x-4,y-3)(-1,1)(2.5x,2.5y)(y, -x)(-x,y)(14,6)(-x, -y)(x, -y)(-1,0)270*CCW(x+5,y-4)

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reflection across the x-axis
  2. (5/7x, 5/7y)
  3. 79*
  4. (1, -2)
  5. (-y,x)
  6. 28*
  7. x-axis
  8. Dilations
  9. Dilation
  10. y-axis
  11. Translation 3 left, 6 down
  12. Alternate interior angles
  13. 180*
  14. Corresponding angles
  15. 90* CW or 270* CCW Rotation
  16. Congruent
  17. (4, -1)
  18. (x-4, y-3)
  19. (-1,1)
  20. (2.5x, 2.5y)
  21. (y, -x)
  22. (-x, y)
  23. (14, 6)
  24. (-x, -y)
  25. (x, -y)
  26. (-1,0)
  27. 270* CCW
  28. (x+5, y-4)