(x-4,y-3)(5/7x,5/7y)Reflectionacross thex-axisAlternateinterioranglesDilationCongruent(1,-2)180*CorrespondinganglesTranslation3 left, 6down(14,6)y-axis28*90* CW or270*CCWRotation(y, -x)(-1,1)(-y,x)(4,-1)79*(-1,0)(-x, -y)270*CCW(2.5x,2.5y)(x, -y)x-axis(x+5,y-4)Dilations(-x,y)(x-4,y-3)(5/7x,5/7y)Reflectionacross thex-axisAlternateinterioranglesDilationCongruent(1,-2)180*CorrespondinganglesTranslation3 left, 6down(14,6)y-axis28*90* CW or270*CCWRotation(y, -x)(-1,1)(-y,x)(4,-1)79*(-1,0)(-x, -y)270*CCW(2.5x,2.5y)(x, -y)x-axis(x+5,y-4)Dilations(-x,y)

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (x-4, y-3)
  2. (5/7x, 5/7y)
  3. Reflection across the x-axis
  4. Alternate interior angles
  5. Dilation
  6. Congruent
  7. (1, -2)
  8. 180*
  9. Corresponding angles
  10. Translation 3 left, 6 down
  11. (14, 6)
  12. y-axis
  13. 28*
  14. 90* CW or 270* CCW Rotation
  15. (y, -x)
  16. (-1,1)
  17. (-y,x)
  18. (4, -1)
  19. 79*
  20. (-1,0)
  21. (-x, -y)
  22. 270* CCW
  23. (2.5x, 2.5y)
  24. (x, -y)
  25. x-axis
  26. (x+5, y-4)
  27. Dilations
  28. (-x, y)