90* CW or270*CCWRotation(-x,y)(5/7x,5/7y)79*y-axisCongruentTranslation3 left, 6down(-1,0)(-1,1)28*(x-4,y-3)Dilations(1,-2)Alternateinterioranglesx-axisDilation(2.5x,2.5y)270*CCW180*(-y,x)(-x, -y)(4,-1)Reflectionacross thex-axisCorrespondingangles(x+5,y-4)(14,6)(x, -y)(y, -x)90* CW or270*CCWRotation(-x,y)(5/7x,5/7y)79*y-axisCongruentTranslation3 left, 6down(-1,0)(-1,1)28*(x-4,y-3)Dilations(1,-2)Alternateinterioranglesx-axisDilation(2.5x,2.5y)270*CCW180*(-y,x)(-x, -y)(4,-1)Reflectionacross thex-axisCorrespondingangles(x+5,y-4)(14,6)(x, -y)(y, -x)

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 90* CW or 270* CCW Rotation
  2. (-x, y)
  3. (5/7x, 5/7y)
  4. 79*
  5. y-axis
  6. Congruent
  7. Translation 3 left, 6 down
  8. (-1,0)
  9. (-1,1)
  10. 28*
  11. (x-4, y-3)
  12. Dilations
  13. (1, -2)
  14. Alternate interior angles
  15. x-axis
  16. Dilation
  17. (2.5x, 2.5y)
  18. 270* CCW
  19. 180*
  20. (-y,x)
  21. (-x, -y)
  22. (4, -1)
  23. Reflection across the x-axis
  24. Corresponding angles
  25. (x+5, y-4)
  26. (14, 6)
  27. (x, -y)
  28. (y, -x)