Congruent(4,-1)270*CCW(-x,y)y-axisTranslation3 left, 6down(-x, -y)(x+5,y-4)x-axisDilationsReflectionacross thex-axis(x, -y)90* CW or270*CCWRotation(2.5x,2.5y)180*(-1,1)28*(14,6)(5/7x,5/7y)79*Correspondingangles(x-4,y-3)Alternateinteriorangles(y, -x)(-1,0)(1,-2)Dilation(-y,x)Congruent(4,-1)270*CCW(-x,y)y-axisTranslation3 left, 6down(-x, -y)(x+5,y-4)x-axisDilationsReflectionacross thex-axis(x, -y)90* CW or270*CCWRotation(2.5x,2.5y)180*(-1,1)28*(14,6)(5/7x,5/7y)79*Correspondingangles(x-4,y-3)Alternateinteriorangles(y, -x)(-1,0)(1,-2)Dilation(-y,x)

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Congruent
  2. (4, -1)
  3. 270* CCW
  4. (-x, y)
  5. y-axis
  6. Translation 3 left, 6 down
  7. (-x, -y)
  8. (x+5, y-4)
  9. x-axis
  10. Dilations
  11. Reflection across the x-axis
  12. (x, -y)
  13. 90* CW or 270* CCW Rotation
  14. (2.5x, 2.5y)
  15. 180*
  16. (-1,1)
  17. 28*
  18. (14, 6)
  19. (5/7x, 5/7y)
  20. 79*
  21. Corresponding angles
  22. (x-4, y-3)
  23. Alternate interior angles
  24. (y, -x)
  25. (-1,0)
  26. (1, -2)
  27. Dilation
  28. (-y,x)