79*(-x,y)90* CW or270*CCWRotationDilation(2.5x,2.5y)(14,6)(-x, -y)(x+5,y-4)(5/7x,5/7y)(1,-2)y-axis28*Alternateinteriorangles(y, -x)Dilations(x-4,y-3)270*CCWTranslation3 left, 6down(x, -y)Reflectionacross thex-axis(-1,1)(-y,x)Congruentx-axisCorrespondingangles(-1,0)(4,-1)180*79*(-x,y)90* CW or270*CCWRotationDilation(2.5x,2.5y)(14,6)(-x, -y)(x+5,y-4)(5/7x,5/7y)(1,-2)y-axis28*Alternateinteriorangles(y, -x)Dilations(x-4,y-3)270*CCWTranslation3 left, 6down(x, -y)Reflectionacross thex-axis(-1,1)(-y,x)Congruentx-axisCorrespondingangles(-1,0)(4,-1)180*

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 79*
  2. (-x, y)
  3. 90* CW or 270* CCW Rotation
  4. Dilation
  5. (2.5x, 2.5y)
  6. (14, 6)
  7. (-x, -y)
  8. (x+5, y-4)
  9. (5/7x, 5/7y)
  10. (1, -2)
  11. y-axis
  12. 28*
  13. Alternate interior angles
  14. (y, -x)
  15. Dilations
  16. (x-4, y-3)
  17. 270* CCW
  18. Translation 3 left, 6 down
  19. (x, -y)
  20. Reflection across the x-axis
  21. (-1,1)
  22. (-y,x)
  23. Congruent
  24. x-axis
  25. Corresponding angles
  26. (-1,0)
  27. (4, -1)
  28. 180*