"Victimology" Suicide by cop end "Cooling off" "Trigger" "Dormancy/Dormant period" "Unknown subject" SWAT on side of vehicle "Large truck/SUV/van" "End game" "Wheels up in 30" "Highly unlikely" "Area has meaning/significance" "Hit the ground running" "We haven't been invited" "Highly improbable" Gratuitous u-turn "Baby girl" "Cognitive" "Narrow the search" "Hunting zone/area" "Evolve" "Devolve" "Cooling down" "Stressors" "spree" "Forensic countermeasures" "Parameters" Suicide End "Change in MO" "Victimology" Suicide by cop end "Cooling off" "Trigger" "Dormancy/Dormant period" "Unknown subject" SWAT on side of vehicle "Large truck/SUV/van" "End game" "Wheels up in 30" "Highly unlikely" "Area has meaning/significance" "Hit the ground running" "We haven't been invited" "Highly improbable" Gratuitous u-turn "Baby girl" "Cognitive" "Narrow the search" "Hunting zone/area" "Evolve" "Devolve" "Cooling down" "Stressors" "spree" "Forensic countermeasures" "Parameters" Suicide End "Change in MO"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"Victimology"
Suicide by cop end
"Cooling off"
"Trigger"
"Dormancy/Dormant period"
"Unknown subject"
SWAT on side of vehicle
"Large truck/SUV/van"
"End game"
"Wheels up in 30"
"Highly unlikely"
"Area has meaning/significance"
"Hit the ground running"
"We haven't been invited"
"Highly improbable"
Gratuitous u-turn
"Baby girl"
"Cognitive"
"Narrow the search"
"Hunting zone/area"
"Evolve"
"Devolve"
"Cooling down"
"Stressors"
"spree"
"Forensic countermeasures"
"Parameters"
Suicide End
"Change in MO"