RodsYoungHelmholtzSelectiveAttentionShapeConstantcyPhiphenomenonGatecontroltheoryLoudnessSensationAccommodationPlacetheorySimilarityHueSensorineuralhearing lossVisualCliffBalanceLensOpponent-ProcessSubliminalPeripheralvisionJustnoticeabledifferenceDepthperceptionMiddleearFeaturedetectorsPerceptualsetRodsYoungHelmholtzSelectiveAttentionShapeConstantcyPhiphenomenonGatecontroltheoryLoudnessSensationAccommodationPlacetheorySimilarityHueSensorineuralhearing lossVisualCliffBalanceLensOpponent-ProcessSubliminalPeripheralvisionJustnoticeabledifferenceDepthperceptionMiddleearFeaturedetectorsPerceptualset

Unit 4- Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rods
  2. Young Helmholtz
  3. Selective Attention
  4. Shape Constantcy
  5. Phi phenomenon
  6. Gate control theory
  7. Loudness
  8. Sensation
  9. Accommodation
  10. Place theory
  11. Similarity
  12. Hue
  13. Sensorineural hearing loss
  14. Visual Cliff
  15. Balance
  16. Lens
  17. Opponent- Process
  18. Subliminal
  19. Peripheral vision
  20. Just noticeable difference
  21. Depth perception
  22. Middle ear
  23. Feature detectors
  24. Perceptual set