HartfordNarrativecriticalthinkingtriangleExpositorysocialemotionallearningI knowthat youknow...PaperBagPrincessresearchbasedkickoffit's noteasybeing abunnyConnecticutBraidyscaffoldTake 2minutessettingmetacognitivetextepisodecharacterAmbulanceLaurenfeelingsretellembeddedepisodeUrbanDeltacomplexsentencetheoryof mindThinkingVerbiconMaassachusetsWinstonAnalyzethe textsettingresolutionplandiscoursecohesivetieBigAlHartfordNarrativecriticalthinkingtriangleExpositorysocialemotionallearningI knowthat youknow...PaperBagPrincessresearchbasedkickoffit's noteasybeing abunnyConnecticutBraidyscaffoldTake 2minutessettingmetacognitivetextepisodecharacterAmbulanceLaurenfeelingsretellembeddedepisodeUrbanDeltacomplexsentencetheoryof mindThinkingVerbiconMaassachusetsWinstonAnalyzethe textsettingresolutionplandiscoursecohesivetieBigAl

SGM BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hartford
  2. Narrative
  3. critical thinking triangle
  4. Expository
  5. social emotional learning
  6. I know that you know...
  7. Paper Bag Princess
  8. research based
  9. kick off
  10. it's not easy being a bunny
  11. Connecticut
  12. Braidy
  13. scaffold
  14. Take 2 minutes
  15. setting
  16. metacognitive
  17. text
  18. episode
  19. character
  20. Ambulance
  21. Lauren
  22. feelings
  23. retell
  24. embedded episode
  25. Urban
  26. Delta
  27. complex sentence
  28. theory of mind
  29. Thinking Verb
  30. icon
  31. Maassachusets
  32. Winston
  33. Analyze the text
  34. setting
  35. resolution
  36. plan
  37. discourse
  38. cohesive tie
  39. Big Al