reflectover xaxisreflectover yaxis-7oppositeignoresigns andsubtractorigin(5, 6)horizontalaxis(-1,-7)Integer-11quadrantIIverticalaxiscoordinateplanenegativenumbers(-2,7)7quadrantIII(-8,3)quadrantIquadrantIVpositivenumbersAbsoluteValue25ignoresignsand addorderedpair50(3,4)reflectover xaxisreflectover yaxis-7oppositeignoresigns andsubtractorigin(5, 6)horizontalaxis(-1,-7)Integer-11quadrantIIverticalaxiscoordinateplanenegativenumbers(-2,7)7quadrantIII(-8,3)quadrantIquadrantIVpositivenumbersAbsoluteValue25ignoresignsand addorderedpair50(3,4)

INTEGER BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. reflect over x axis
  2. reflect over y axis
  3. -7
  4. opposite
  5. ignore signs and subtract
  6. origin
  7. (5, 6)
  8. horizontal axis
  9. (-1, -7)
  10. Integer
  11. -11
  12. quadrant II
  13. vertical axis
  14. coordinate plane
  15. negative numbers
  16. (-2, 7)
  17. 7
  18. quadrant III
  19. (-8, 3)
  20. quadrant I
  21. quadrant IV
  22. positive numbers
  23. Absolute Value
  24. 25
  25. ignore signs and add
  26. ordered pair
  27. 50
  28. (3,4)