coordinateplaneopposite50(-8,3)reflectover xaxis-11orderedpairreflectover yaxisIntegerquadrantIV(-2,7)negativenumbers-7(5, 6)positivenumbers7horizontalaxisAbsoluteValuequadrantII(3,4)quadrantIverticalaxisignoresigns andsubtractquadrantIIIoriginignoresignsand add(-1,-7)25coordinateplaneopposite50(-8,3)reflectover xaxis-11orderedpairreflectover yaxisIntegerquadrantIV(-2,7)negativenumbers-7(5, 6)positivenumbers7horizontalaxisAbsoluteValuequadrantII(3,4)quadrantIverticalaxisignoresigns andsubtractquadrantIIIoriginignoresignsand add(-1,-7)25

INTEGER BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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5
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7
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28
  1. coordinate plane
  2. opposite
  3. 50
  4. (-8, 3)
  5. reflect over x axis
  6. -11
  7. ordered pair
  8. reflect over y axis
  9. Integer
  10. quadrant IV
  11. (-2, 7)
  12. negative numbers
  13. -7
  14. (5, 6)
  15. positive numbers
  16. 7
  17. horizontal axis
  18. Absolute Value
  19. quadrant II
  20. (3,4)
  21. quadrant I
  22. vertical axis
  23. ignore signs and subtract
  24. quadrant III
  25. origin
  26. ignore signs and add
  27. (-1, -7)
  28. 25