negativenumberscoordinateplanereflectover xaxishorizontalaxis7orderedpairpositivenumbersverticalaxisoppositequadrantIIIignoresignsand add25Integer(3,4)-7-11(-8,3)reflectover yaxisAbsoluteValueignoresigns andsubtractquadrantI(-2,7)50quadrantII(5, 6)(-1,-7)quadrantIVoriginnegativenumberscoordinateplanereflectover xaxishorizontalaxis7orderedpairpositivenumbersverticalaxisoppositequadrantIIIignoresignsand add25Integer(3,4)-7-11(-8,3)reflectover yaxisAbsoluteValueignoresigns andsubtractquadrantI(-2,7)50quadrantII(5, 6)(-1,-7)quadrantIVorigin

INTEGER BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. negative numbers
  2. coordinate plane
  3. reflect over x axis
  4. horizontal axis
  5. 7
  6. ordered pair
  7. positive numbers
  8. vertical axis
  9. opposite
  10. quadrant III
  11. ignore signs and add
  12. 25
  13. Integer
  14. (3,4)
  15. -7
  16. -11
  17. (-8, 3)
  18. reflect over y axis
  19. Absolute Value
  20. ignore signs and subtract
  21. quadrant I
  22. (-2, 7)
  23. 50
  24. quadrant II
  25. (5, 6)
  26. (-1, -7)
  27. quadrant IV
  28. origin