AbsoluteValueignoresignsand add50-7origin-11Integerignoresigns andsubtract(-8,3)verticalaxisquadrantIIreflectover xaxisoppositenegativenumbers25horizontalaxisquadrantIIIorderedpaircoordinateplane(5, 6)(3,4)quadrantIVquadrantIpositivenumbersreflectover yaxis(-1,-7)7(-2,7)AbsoluteValueignoresignsand add50-7origin-11Integerignoresigns andsubtract(-8,3)verticalaxisquadrantIIreflectover xaxisoppositenegativenumbers25horizontalaxisquadrantIIIorderedpaircoordinateplane(5, 6)(3,4)quadrantIVquadrantIpositivenumbersreflectover yaxis(-1,-7)7(-2,7)

INTEGER BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Absolute Value
  2. ignore signs and add
  3. 50
  4. -7
  5. origin
  6. -11
  7. Integer
  8. ignore signs and subtract
  9. (-8, 3)
  10. vertical axis
  11. quadrant II
  12. reflect over x axis
  13. opposite
  14. negative numbers
  15. 25
  16. horizontal axis
  17. quadrant III
  18. ordered pair
  19. coordinate plane
  20. (5, 6)
  21. (3,4)
  22. quadrant IV
  23. quadrant I
  24. positive numbers
  25. reflect over y axis
  26. (-1, -7)
  27. 7
  28. (-2, 7)