genre tone beginning, middle, & end solving the problem and story ends setting Protagonist generous stories that could happen in real life Myths person vs. nature gloomy he, she, they, them, him, her the people in the story person vs. self the overall message of the story stories that are not true Historical Fiction stories told orally in families conflict or struggle 1st person point of view how stories make us feel the action or events of the story person vs. society Flat Character genre tone beginning, middle, & end solving the problem and story ends setting Protagonist generous stories that could happen in real life Myths person vs. nature gloomy he, she, they, them, him, her the people in the story person vs. self the overall message of the story stories that are not true Historical Fiction stories told orally in families conflict or struggle 1st person point of view how stories make us feel the action or events of the story person vs. society Flat Character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
genre
tone
beginning, middle, & end
solving the problem and story ends
setting
Protagonist
generous
stories that could happen in real life
Myths
person vs. nature
gloomy
he, she, they, them, him, her
the people in the story
person vs. self
the overall message of the story
stories that are not true
Historical Fiction
stories told orally in families
conflict or struggle
1st person point of view
how stories make us feel
the action or events of the story
person vs. society
Flat Character