setting beginning, middle, & end stories that are not true stories that could happen in real life conflict or struggle how stories make us feel Myths the action or events of the story he, she, they, them, him, her generous Protagonist 1st person point of view the people in the story person vs. society the overall message of the story solving the problem and story ends Historical Fiction Flat Character stories told orally in families person vs. self person vs. nature genre tone gloomy setting beginning, middle, & end stories that are not true stories that could happen in real life conflict or struggle how stories make us feel Myths the action or events of the story he, she, they, them, him, her generous Protagonist 1st person point of view the people in the story person vs. society the overall message of the story solving the problem and story ends Historical Fiction Flat Character stories told orally in families person vs. self person vs. nature genre tone gloomy
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
setting
beginning, middle, & end
stories that are not true
stories that could happen in real life
conflict or struggle
how stories make us feel
Myths
the action or events of the story
he, she, they, them, him, her
generous
Protagonist
1st person point of view
the people in the story
person vs. society
the overall message of the story
solving the problem and story ends
Historical Fiction
Flat Character
stories told orally in families
person vs. self
person vs. nature
genre
tone
gloomy