he, she, they, them, him, her Protagonist solving the problem and story ends the people in the story the action or events of the story stories that are not true person vs. society beginning, middle, & end genre person vs. nature conflict or struggle stories told orally in families setting Historical Fiction the overall message of the story 1st person point of view stories that could happen in real life Flat Character Myths gloomy how stories make us feel generous tone person vs. self he, she, they, them, him, her Protagonist solving the problem and story ends the people in the story the action or events of the story stories that are not true person vs. society beginning, middle, & end genre person vs. nature conflict or struggle stories told orally in families setting Historical Fiction the overall message of the story 1st person point of view stories that could happen in real life Flat Character Myths gloomy how stories make us feel generous tone person vs. self
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
he, she, they, them, him, her
Protagonist
solving the problem and story ends
the people in the story
the action or events of the story
stories that are not true
person vs. society
beginning, middle, & end
genre
person vs. nature
conflict or struggle
stories told orally in families
setting
Historical Fiction
the overall message of the story
1st person point of view
stories that could happen in real life
Flat Character
Myths
gloomy
how stories make us feel
generous
tone
person vs. self