2x + 10y 6(a + b) -3x - 24 14y - 30e -48y - 16x 3(j - 6k) -5y - 16 2(8x - 5y) 7(3p + q) 8a + 8 33g- 11h-66 -9u - 81 -2(a + 2) 4(s -2t -4) 5(5a - p) 24a - 6b 16w + 80m 5(3p +q +2) -y - 8 -1(4d + 5) 8h - 56f 5x - 15 -7(k + 5) 5(7c - 3d) -4 - 12p 3(x +y +3) 4a +2b +6 3(x + 5) -35m - 20n 18d+9e+12 12t - 48u 2(8a -6b -3) -2(1 + 3n) 35- 5w+25k -1(3 - p) 7a -14b -28 -7(4w + q) 4(x - 7) -6(4x + 3y) 3(3+6m- 4n) 2x + 10y 6(a + b) -3x - 24 14y - 30e -48y - 16x 3(j - 6k) -5y - 16 2(8x - 5y) 7(3p + q) 8a + 8 33g- 11h-66 -9u - 81 -2(a + 2) 4(s -2t -4) 5(5a - p) 24a - 6b 16w + 80m 5(3p +q +2) -y - 8 -1(4d + 5) 8h - 56f 5x - 15 -7(k + 5) 5(7c - 3d) -4 - 12p 3(x +y +3) 4a +2b +6 3(x + 5) -35m - 20n 18d+9e+12 12t - 48u 2(8a -6b -3) -2(1 + 3n) 35- 5w+25k -1(3 - p) 7a -14b -28 -7(4w + q) 4(x - 7) -6(4x + 3y) 3(3+6m- 4n)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
2x + 10y
6(a + b)
-3x - 24
14y - 30e
-48y - 16x
3(j - 6k)
-5y - 16
2(8x - 5y)
7(3p + q)
8a + 8
33g-11h-66
-9u - 81
-2(a + 2)
4(s -2t -4)
5(5a - p)
24a - 6b
16w + 80m
5(3p +q +2)
-y - 8
-1(4d + 5)
8h - 56f
5x - 15
-7(k + 5)
5(7c - 3d)
-4 - 12p
3(x +y +3)
4a +2b +6
3(x + 5)
-35m - 20n
18d+9e+12
12t - 48u
2(8a -6b -3)
-2(1 + 3n)
35-5w+25k
-1(3 - p)
7a -14b -28
-7(4w + q)
4(x - 7)
-6(4x + 3y)
3(3+6m-4n)