up 5down4squarerootleft 3and up4up 4reflectedacross thex-axisreflectedacross x-axis left 2right 3and up5quadraticright3logarithmicrationalverticalstretchby 2left 3right2exponentialdecayreflectedacross they-axisabsolutevalueleft 3anddown 5reflectedacross x-axis up 4down5reflectedacross x-axis down2left 4anddown 3right 4and up3left 2linearexponentialgrowthright 2and up6cubicreflectedacross x-axis left 4verticalshrinkby 2left 6anddown 2reflectedacross x-axis right1reflectedacross x-axis up 1right 5anddown 3cuberootup 5down4squarerootleft 3and up4up 4reflectedacross thex-axisreflectedacross x-axis left 2right 3and up5quadraticright3logarithmicrationalverticalstretchby 2left 3right2exponentialdecayreflectedacross they-axisabsolutevalueleft 3anddown 5reflectedacross x-axis up 4down5reflectedacross x-axis down2left 4anddown 3right 4and up3left 2linearexponentialgrowthright 2and up6cubicreflectedacross x-axis left 4verticalshrinkby 2left 6anddown 2reflectedacross x-axis right1reflectedacross x-axis up 1right 5anddown 3cuberoot

Transformation and Parent Function BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. up 5
  2. down 4
  3. square root
  4. left 3 and up 4
  5. up 4
  6. reflected across the x-axis
  7. reflected across x-axis left 2
  8. right 3 and up 5
  9. quadratic
  10. right 3
  11. logarithmic
  12. rational
  13. vertical stretch by 2
  14. left 3
  15. right 2
  16. exponential decay
  17. reflected across the y-axis
  18. absolute value
  19. left 3 and down 5
  20. reflected across x-axis up 4
  21. down 5
  22. reflected across x-axis down 2
  23. left 4 and down 3
  24. right 4 and up 3
  25. left 2
  26. linear
  27. exponential growth
  28. right 2 and up 6
  29. cubic
  30. reflected across x-axis left 4
  31. vertical shrink by 2
  32. left 6 and down 2
  33. reflected across x-axis right 1
  34. reflected across x-axis up 1
  35. right 5 and down 3
  36. cube root