reflectedacross x-axis down2cubicreflectedacross x-axis right1reflectedacross x-axis up 1left 3anddown 5right 5anddown 3exponentialdecayleft 2reflectedacross x-axis up 4logarithmicleft 3and up4reflectedacross they-axisexponentialgrowthdown4right 2and up6right 3and up5quadraticleft 4anddown 3rationalreflectedacross thex-axisverticalstretchby 2linearleft 3left 6anddown 2absolutevalueright 4and up3up 4squarerootverticalshrinkby 2down5cuberootright2right3reflectedacross x-axis left 2reflectedacross x-axis left 4up 5reflectedacross x-axis down2cubicreflectedacross x-axis right1reflectedacross x-axis up 1left 3anddown 5right 5anddown 3exponentialdecayleft 2reflectedacross x-axis up 4logarithmicleft 3and up4reflectedacross they-axisexponentialgrowthdown4right 2and up6right 3and up5quadraticleft 4anddown 3rationalreflectedacross thex-axisverticalstretchby 2linearleft 3left 6anddown 2absolutevalueright 4and up3up 4squarerootverticalshrinkby 2down5cuberootright2right3reflectedacross x-axis left 2reflectedacross x-axis left 4up 5

Transformation and Parent Function BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. reflected across x-axis down 2
  2. cubic
  3. reflected across x-axis right 1
  4. reflected across x-axis up 1
  5. left 3 and down 5
  6. right 5 and down 3
  7. exponential decay
  8. left 2
  9. reflected across x-axis up 4
  10. logarithmic
  11. left 3 and up 4
  12. reflected across the y-axis
  13. exponential growth
  14. down 4
  15. right 2 and up 6
  16. right 3 and up 5
  17. quadratic
  18. left 4 and down 3
  19. rational
  20. reflected across the x-axis
  21. vertical stretch by 2
  22. linear
  23. left 3
  24. left 6 and down 2
  25. absolute value
  26. right 4 and up 3
  27. up 4
  28. square root
  29. vertical shrink by 2
  30. down 5
  31. cube root
  32. right 2
  33. right 3
  34. reflected across x-axis left 2
  35. reflected across x-axis left 4
  36. up 5