absolute value down 4 up 4 right 3 and up 5 reflected across x- axis up 1 reflected across the y-axis left 4 and down 3 down 5 left 6 and down 2 left 3 and up 4 logarithmic left 3 right 5 and down 3 reflected across x- axis left 4 reflected across the x-axis square root right 3 right 2 vertical stretch by 2 exponential decay quadratic cubic left 3 and down 5 up 5 vertical shrink by 2 right 4 and up 3 rational exponential growth left 2 reflected across x- axis right 1 right 2 and up 6 reflected across x- axis left 2 reflected across x- axis up 4 linear reflected across x- axis down 2 cube root absolute value down 4 up 4 right 3 and up 5 reflected across x- axis up 1 reflected across the y-axis left 4 and down 3 down 5 left 6 and down 2 left 3 and up 4 logarithmic left 3 right 5 and down 3 reflected across x- axis left 4 reflected across the x-axis square root right 3 right 2 vertical stretch by 2 exponential decay quadratic cubic left 3 and down 5 up 5 vertical shrink by 2 right 4 and up 3 rational exponential growth left 2 reflected across x- axis right 1 right 2 and up 6 reflected across x- axis left 2 reflected across x- axis up 4 linear reflected across x- axis down 2 cube root
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
absolute value
down 4
up 4
right 3 and up 5
reflected across x-axis up 1
reflected across the y-axis
left 4 and down 3
down 5
left 6 and down 2
left 3 and up 4
logarithmic
left 3
right 5 and down 3
reflected across x-axis left 4
reflected across the x-axis
square root
right 3
right 2
vertical stretch by 2
exponential decay
quadratic
cubic
left 3 and down 5
up 5
vertical shrink by 2
right 4 and up 3
rational
exponential growth
left 2
reflected across x-axis right 1
right 2 and up 6
reflected across x-axis left 2
reflected across x-axis up 4
linear
reflected across x-axis down 2
cube root