Lost itemduringinventoryCommcordinopHPOtrailerturn-inD'Amicorages atyour shiftUsed KeyDuplicatorTNBKeyDriving thetruck forsomethingother thanblue sideLostToolQAInspectionTool ripprintoutTDYsetup(turn in orcheckout)On-the-linetransfer-21 calls forsomethingthey coulddoCustomerasks fornonexistenttoolChangeabatteryBrokentool(turn in)MILdiscrepancyHaz (notJetkleer orHydrospray)Recyclingin thetrashLaptopwriteupinquiryPMELcheckoutCustomerasks formore toolsafter they'redoneDirtyragsChief/Officerwalks inLost itemduringinventoryCommcordinopHPOtrailerturn-inD'Amicorages atyour shiftUsed KeyDuplicatorTNBKeyDriving thetruck forsomethingother thanblue sideLostToolQAInspectionTool ripprintoutTDYsetup(turn in orcheckout)On-the-linetransfer-21 calls forsomethingthey coulddoCustomerasks fornonexistenttoolChangeabatteryBrokentool(turn in)MILdiscrepancyHaz (notJetkleer orHydrospray)Recyclingin thetrashLaptopwriteupinquiryPMELcheckoutCustomerasks formore toolsafter they'redoneDirtyragsChief/Officerwalks in

CTK Bingo - Mid Shift - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lost item during inventory
  2. Comm cord inop
  3. HPO trailer turn-in
  4. D'Amico rages at your shift
  5. Used Key Duplicator
  6. TNB Key
  7. Driving the truck for something other than blue side
  8. Lost Tool
  9. QA Inspection
  10. Tool rip printout
  11. TDY setup (turn in or checkout)
  12. On-the-line transfer
  13. -21 calls for something they could do
  14. Customer asks for nonexistent tool
  15. Change a battery
  16. Broken tool (turn in)
  17. MIL discrepancy
  18. Haz (not Jetkleer or Hydro spray)
  19. Recycling in the trash
  20. Laptop writeup inquiry
  21. PMEL checkout
  22. Customer asks for more tools after they're done
  23. Dirty rags
  24. Chief/Officer walks in