Participatein everyday ofReyCon.Play as the redmeeple/token/team.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.In acompetitivegame, comein secondplace.At the start ofyour turn duringa game withcards, have ahand of zerocards.Teach someonea game theyhaven't played(and have themplay it).In a game withcharacters,have yourcharacter die.At the start or end ofyour turn in a gamewith individualtokens, have yourtoken on the samespace as anotherplayer's token.Shuffle anddeal for morethan one roundin a single cardgame.When dealing, cuta deck (withoutcounting) toexactly thenumber of cardsneeded for allplayers' hands.At some point duringa game with cards,have a hand of allmatching cards (witha hand size of morethan two).Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Be theonlywinner ina game.Participate ineveryscheduled timeslot in one dayof ReyCon.Play the samegame threetimes in a row.(Each must lastat least fourminutes.)Be theonlywinner ina game.In acompetitivegame, comein secondplace.Play a gameyou've neverplayed before,from start tofinish.In a gameusing dice, rollthe highestnumber on adie.In a gameusing dice, rollthe highestnumber on adie.In a game usingdice, roll snakeeyes (two1s/lowestpossible resultin a single roll).Be the first toarrive (no earlierthan official"Doors Open"time) any day ofReyCon.In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).At the start ofyour turn duringa card game,have a hand ofzero cards.Play as the redmeeple/token/team.Win as part ofa team (fullco-op oragainstanother team).Win or lose acooperative gameexactly one turn (or<10 seconds) awayfrom the alternativeending.In a gameusing dice, rollsnake eyes(two 1s in asingle roll).At some point duringa card game, have ahand of all matchingcards (with a handsize of more thantwo).Rey grantsyou a boon.(Only Reycan initialthis one.)In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Attendfive daysofReyCon.Be the first toarrive (no earlierthan official"Doors Open"time) one day ofReyCon.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.In a game withcharacters,have yourcharacter die.Win or lose acooperative gameexactly one turn (orone second) awayfrom the alternativeending.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.Give yourphone tosomeone elseand last at leastan hour beforetaking it back.Participate ineveryscheduled timeslot during aday of ReyCon.Rey grantsyou a boon.(Only Reycan initialthis one.)Win aspart ofa team.Provide (makeor pay for) ameal for atleast two otherpeople.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Provide (makeor pay for) ameal for atleast two otherpeople.In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Teach someone agame they haven'tplayed. (Theymust then play afull game of it forthis to count.)Play the samegame three timesin a row. (Eachround must last atleast fiveminutes.)At the start or end ofyour turn (not the firstturn) in a game withindividual tokens,have your token onthe same space asanother player'stoken.Participatein everyday ofReyCon.Play as the redmeeple/token/team.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.In acompetitivegame, comein secondplace.At the start ofyour turn duringa game withcards, have ahand of zerocards.Teach someonea game theyhaven't played(and have themplay it).In a game withcharacters,have yourcharacter die.At the start or end ofyour turn in a gamewith individualtokens, have yourtoken on the samespace as anotherplayer's token.Shuffle anddeal for morethan one roundin a single cardgame.When dealing, cuta deck (withoutcounting) toexactly thenumber of cardsneeded for allplayers' hands.At some point duringa game with cards,have a hand of allmatching cards (witha hand size of morethan two).Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Be theonlywinner ina game.Participate ineveryscheduled timeslot in one dayof ReyCon.Play the samegame threetimes in a row.(Each must lastat least fourminutes.)Be theonlywinner ina game.In acompetitivegame, comein secondplace.Play a gameyou've neverplayed before,from start tofinish.In a gameusing dice, rollthe highestnumber on adie.In a gameusing dice, rollthe highestnumber on adie.In a game usingdice, roll snakeeyes (two1s/lowestpossible resultin a single roll).Be the first toarrive (no earlierthan official"Doors Open"time) any day ofReyCon.In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).At the start ofyour turn duringa card game,have a hand ofzero cards.Play as the redmeeple/token/team.Win as part ofa team (fullco-op oragainstanother team).Win or lose acooperative gameexactly one turn (or<10 seconds) awayfrom the alternativeending.In a gameusing dice, rollsnake eyes(two 1s in asingle roll).At some point duringa card game, have ahand of all matchingcards (with a handsize of more thantwo).Rey grantsyou a boon.(Only Reycan initialthis one.)In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Attendfive daysofReyCon.Be the first toarrive (no earlierthan official"Doors Open"time) one day ofReyCon.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.In a game withcharacters,have yourcharacter die.Win or lose acooperative gameexactly one turn (orone second) awayfrom the alternativeending.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.Give yourphone tosomeone elseand last at leastan hour beforetaking it back.Participate ineveryscheduled timeslot during aday of ReyCon.Rey grantsyou a boon.(Only Reycan initialthis one.)Win aspart ofa team.Provide (makeor pay for) ameal for atleast two otherpeople.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Provide (makeor pay for) ameal for atleast two otherpeople.In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Teach someone agame they haven'tplayed. (Theymust then play afull game of it forthis to count.)Play the samegame three timesin a row. (Eachround must last atleast fiveminutes.)At the start or end ofyour turn (not the firstturn) in a game withindividual tokens,have your token onthe same space asanother player'stoken.

ReyCon Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Participate in every day of ReyCon.
  2. Play as the red meeple/token/team.
  3. In a game with a traitor mechanic, be wrongfully accused of being a traitor.
  4. In a competitive game, come in second place.
  5. At the start of your turn during a game with cards, have a hand of zero cards.
  6. Teach someone a game they haven't played (and have them play it).
  7. In a game with characters, have your character die.
  8. At the start or end of your turn in a game with individual tokens, have your token on the same space as another player's token.
  9. Shuffle and deal for more than one round in a single card game.
  10. When dealing, cut a deck (without counting) to exactly the number of cards needed for all players' hands.
  11. At some point during a game with cards, have a hand of all matching cards (with a hand size of more than two).
  12. Be last in turn order (in a game where first player doesn't rotate between rounds).
  13. Be the only winner in a game.
  14. Participate in every scheduled time slot in one day of ReyCon.
  15. Play the same game three times in a row. (Each must last at least four minutes.)
  16. Be the only winner in a game.
  17. In a competitive game, come in second place.
  18. Play a game you've never played before, from start to finish.
  19. In a game using dice, roll the highest number on a die.
  20. In a game using dice, roll the highest number on a die.
  21. In a game using dice, roll snake eyes (two 1s/lowest possible result in a single roll).
  22. Be the first to arrive (no earlier than official "Doors Open" time) any day of ReyCon.
  23. In a competitive game with points, end tied with someone else (not on your team).
  24. At the start of your turn during a card game, have a hand of zero cards.
  25. Play as the red meeple/token/team.
  26. Win as part of a team (full co-op or against another team).
  27. Win or lose a cooperative game exactly one turn (or <10 seconds) away from the alternative ending.
  28. In a game using dice, roll snake eyes (two 1s in a single roll).
  29. At some point during a card game, have a hand of all matching cards (with a hand size of more than two).
  30. Rey grants you a boon. (Only Rey can initial this one.)
  31. In a game with a traitor mechanic, be wrongfully accused of being a traitor.
  32. Attend five days of ReyCon.
  33. Be the first to arrive (no earlier than official "Doors Open" time) one day of ReyCon.
  34. In a competitive game with points, end with exactly one point more or less than another player.
  35. In a game with characters, have your character die.
  36. Win or lose a cooperative game exactly one turn (or one second) away from the alternative ending.
  37. In a competitive game with points, end with exactly one point more or less than another player.
  38. Give your phone to someone else and last at least an hour before taking it back.
  39. Participate in every scheduled time slot during a day of ReyCon.
  40. Rey grants you a boon. (Only Rey can initial this one.)
  41. Win as part of a team.
  42. Provide (make or pay for) a meal for at least two other people.
  43. Be last in turn order (in a game where first player doesn't rotate between rounds).
  44. Provide (make or pay for) a meal for at least two other people.
  45. In a competitive game with points, end tied with someone else (not on your team).
  46. Teach someone a game they haven't played. (They must then play a full game of it for this to count.)
  47. Play the same game three times in a row. (Each round must last at least five minutes.)
  48. At the start or end of your turn (not the first turn) in a game with individual tokens, have your token on the same space as another player's token.