Teach someone agame they haven'tplayed. (Theymust then play afull game of it forthis to count.)Win as part ofa team (fullco-op oragainstanother team).In a game withcharacters,have yourcharacter die.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Win or lose acooperative gameexactly one turn (orone second) awayfrom the alternativeending.In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Win or lose acooperative gameexactly one turn (or<10 seconds) awayfrom the alternativeending.Play the samegame threetimes in a row.(Each must lastat least fourminutes.)Play as the redmeeple/token/team.At the start ofyour turn duringa card game,have a hand ofzero cards.Attendfive daysofReyCon.When dealing, cuta deck (withoutcounting) toexactly thenumber of cardsneeded for allplayers' hands.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Play a gameyou've neverplayed before,from start tofinish.Participate ineveryscheduled timeslot in one dayof ReyCon.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.Teach someonea game theyhaven't played(and have themplay it).In acompetitivegame, comein secondplace.In a gameusing dice, rollsnake eyes(two 1s in asingle roll).At the start or end ofyour turn (not the firstturn) in a game withindividual tokens,have your token onthe same space asanother player'stoken.In acompetitivegame, comein secondplace.In a gameusing dice, rollthe highestnumber on adie.Play the samegame three timesin a row. (Eachround must last atleast fiveminutes.)At the start or end ofyour turn in a gamewith individualtokens, have yourtoken on the samespace as anotherplayer's token.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Provide (makeor pay for) ameal for atleast two otherpeople.Be theonlywinner ina game.Play as the redmeeple/token/team.Give yourphone tosomeone elseand last at leastan hour beforetaking it back.In a gameusing dice, rollthe highestnumber on adie.Be theonlywinner ina game.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.At some point duringa card game, have ahand of all matchingcards (with a handsize of more thantwo).Be the first toarrive (no earlierthan official"Doors Open"time) one day ofReyCon.In a game withcharacters,have yourcharacter die.Win aspart ofa team.At the start ofyour turn duringa game withcards, have ahand of zerocards.In a game usingdice, roll snakeeyes (two1s/lowestpossible resultin a single roll).Participatein everyday ofReyCon.Rey grantsyou a boon.(Only Reycan initialthis one.)Participate ineveryscheduled timeslot during aday of ReyCon.At some point duringa game with cards,have a hand of allmatching cards (witha hand size of morethan two).Rey grantsyou a boon.(Only Reycan initialthis one.)Provide (makeor pay for) ameal for atleast two otherpeople.Shuffle anddeal for morethan one roundin a single cardgame.In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Be the first toarrive (no earlierthan official"Doors Open"time) any day ofReyCon.Teach someone agame they haven'tplayed. (Theymust then play afull game of it forthis to count.)Win as part ofa team (fullco-op oragainstanother team).In a game withcharacters,have yourcharacter die.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Win or lose acooperative gameexactly one turn (orone second) awayfrom the alternativeending.In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Win or lose acooperative gameexactly one turn (or<10 seconds) awayfrom the alternativeending.Play the samegame threetimes in a row.(Each must lastat least fourminutes.)Play as the redmeeple/token/team.At the start ofyour turn duringa card game,have a hand ofzero cards.Attendfive daysofReyCon.When dealing, cuta deck (withoutcounting) toexactly thenumber of cardsneeded for allplayers' hands.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Play a gameyou've neverplayed before,from start tofinish.Participate ineveryscheduled timeslot in one dayof ReyCon.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.Teach someonea game theyhaven't played(and have themplay it).In acompetitivegame, comein secondplace.In a gameusing dice, rollsnake eyes(two 1s in asingle roll).At the start or end ofyour turn (not the firstturn) in a game withindividual tokens,have your token onthe same space asanother player'stoken.In acompetitivegame, comein secondplace.In a gameusing dice, rollthe highestnumber on adie.Play the samegame three timesin a row. (Eachround must last atleast fiveminutes.)At the start or end ofyour turn in a gamewith individualtokens, have yourtoken on the samespace as anotherplayer's token.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Provide (makeor pay for) ameal for atleast two otherpeople.Be theonlywinner ina game.Play as the redmeeple/token/team.Give yourphone tosomeone elseand last at leastan hour beforetaking it back.In a gameusing dice, rollthe highestnumber on adie.Be theonlywinner ina game.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.At some point duringa card game, have ahand of all matchingcards (with a handsize of more thantwo).Be the first toarrive (no earlierthan official"Doors Open"time) one day ofReyCon.In a game withcharacters,have yourcharacter die.Win aspart ofa team.At the start ofyour turn duringa game withcards, have ahand of zerocards.In a game usingdice, roll snakeeyes (two1s/lowestpossible resultin a single roll).Participatein everyday ofReyCon.Rey grantsyou a boon.(Only Reycan initialthis one.)Participate ineveryscheduled timeslot during aday of ReyCon.At some point duringa game with cards,have a hand of allmatching cards (witha hand size of morethan two).Rey grantsyou a boon.(Only Reycan initialthis one.)Provide (makeor pay for) ameal for atleast two otherpeople.Shuffle anddeal for morethan one roundin a single cardgame.In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Be the first toarrive (no earlierthan official"Doors Open"time) any day ofReyCon.

ReyCon Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Teach someone a game they haven't played. (They must then play a full game of it for this to count.)
  2. Win as part of a team (full co-op or against another team).
  3. In a game with characters, have your character die.
  4. In a game with a traitor mechanic, be wrongfully accused of being a traitor.
  5. Be last in turn order (in a game where first player doesn't rotate between rounds).
  6. Win or lose a cooperative game exactly one turn (or one second) away from the alternative ending.
  7. In a competitive game with points, end tied with someone else (not on your team).
  8. Win or lose a cooperative game exactly one turn (or <10 seconds) away from the alternative ending.
  9. Play the same game three times in a row. (Each must last at least four minutes.)
  10. Play as the red meeple/token/team.
  11. At the start of your turn during a card game, have a hand of zero cards.
  12. Attend five days of ReyCon.
  13. When dealing, cut a deck (without counting) to exactly the number of cards needed for all players' hands.
  14. In a game with a traitor mechanic, be wrongfully accused of being a traitor.
  15. Play a game you've never played before, from start to finish.
  16. Participate in every scheduled time slot in one day of ReyCon.
  17. In a competitive game with points, end with exactly one point more or less than another player.
  18. Teach someone a game they haven't played (and have them play it).
  19. In a competitive game, come in second place.
  20. In a game using dice, roll snake eyes (two 1s in a single roll).
  21. At the start or end of your turn (not the first turn) in a game with individual tokens, have your token on the same space as another player's token.
  22. In a competitive game, come in second place.
  23. In a game using dice, roll the highest number on a die.
  24. Play the same game three times in a row. (Each round must last at least five minutes.)
  25. At the start or end of your turn in a game with individual tokens, have your token on the same space as another player's token.
  26. Be last in turn order (in a game where first player doesn't rotate between rounds).
  27. Provide (make or pay for) a meal for at least two other people.
  28. Be the only winner in a game.
  29. Play as the red meeple/token/team.
  30. Give your phone to someone else and last at least an hour before taking it back.
  31. In a game using dice, roll the highest number on a die.
  32. Be the only winner in a game.
  33. In a competitive game with points, end with exactly one point more or less than another player.
  34. At some point during a card game, have a hand of all matching cards (with a hand size of more than two).
  35. Be the first to arrive (no earlier than official "Doors Open" time) one day of ReyCon.
  36. In a game with characters, have your character die.
  37. Win as part of a team.
  38. At the start of your turn during a game with cards, have a hand of zero cards.
  39. In a game using dice, roll snake eyes (two 1s/lowest possible result in a single roll).
  40. Participate in every day of ReyCon.
  41. Rey grants you a boon. (Only Rey can initial this one.)
  42. Participate in every scheduled time slot during a day of ReyCon.
  43. At some point during a game with cards, have a hand of all matching cards (with a hand size of more than two).
  44. Rey grants you a boon. (Only Rey can initial this one.)
  45. Provide (make or pay for) a meal for at least two other people.
  46. Shuffle and deal for more than one round in a single card game.
  47. In a competitive game with points, end tied with someone else (not on your team).
  48. Be the first to arrive (no earlier than official "Doors Open" time) any day of ReyCon.