In a gameusing dice, rollsnake eyes(two 1s in asingle roll).At the start or end ofyour turn in a gamewith individualtokens, have yourtoken on the samespace as anotherplayer's token.In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Rey grantsyou a boon.(Only Reycan initialthis one.)Provide (makeor pay for) ameal for atleast two otherpeople.In a gameusing dice, rollthe highestnumber on adie.Participatein everyday ofReyCon.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.Shuffle anddeal for morethan one roundin a single cardgame.Teach someonea game theyhaven't played(and have themplay it).Participate ineveryscheduled timeslot during aday of ReyCon.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Be the first toarrive (no earlierthan official"Doors Open"time) one day ofReyCon.At some point duringa game with cards,have a hand of allmatching cards (witha hand size of morethan two).In acompetitivegame, comein secondplace.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Participate ineveryscheduled timeslot in one dayof ReyCon.Win aspart ofa team.Win or lose acooperative gameexactly one turn (orone second) awayfrom the alternativeending.At the start ofyour turn duringa game withcards, have ahand of zerocards.Win as part ofa team (fullco-op oragainstanother team).In a competitivegame with points,end with exactlyone point more orless than anotherplayer.In a game usingdice, roll snakeeyes (two1s/lowestpossible resultin a single roll).At the start or end ofyour turn (not the firstturn) in a game withindividual tokens,have your token onthe same space asanother player'stoken.Rey grantsyou a boon.(Only Reycan initialthis one.)Provide (makeor pay for) ameal for atleast two otherpeople.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Attendfive daysofReyCon.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Win or lose acooperative gameexactly one turn (or<10 seconds) awayfrom the alternativeending.In a game withcharacters,have yourcharacter die.Play the samegame threetimes in a row.(Each must lastat least fourminutes.)Be theonlywinner ina game.At some point duringa card game, have ahand of all matchingcards (with a handsize of more thantwo).In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).When dealing, cuta deck (withoutcounting) toexactly thenumber of cardsneeded for allplayers' hands.In a gameusing dice, rollthe highestnumber on adie.Be theonlywinner ina game.Play as the redmeeple/token/team.Teach someone agame they haven'tplayed. (Theymust then play afull game of it forthis to count.)Be the first toarrive (no earlierthan official"Doors Open"time) any day ofReyCon.At the start ofyour turn duringa card game,have a hand ofzero cards.Play as the redmeeple/token/team.In a game withcharacters,have yourcharacter die.Play a gameyou've neverplayed before,from start tofinish.Play the samegame three timesin a row. (Eachround must last atleast fiveminutes.)Give yourphone tosomeone elseand last at leastan hour beforetaking it back.In acompetitivegame, comein secondplace.In a gameusing dice, rollsnake eyes(two 1s in asingle roll).At the start or end ofyour turn in a gamewith individualtokens, have yourtoken on the samespace as anotherplayer's token.In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Rey grantsyou a boon.(Only Reycan initialthis one.)Provide (makeor pay for) ameal for atleast two otherpeople.In a gameusing dice, rollthe highestnumber on adie.Participatein everyday ofReyCon.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.Shuffle anddeal for morethan one roundin a single cardgame.Teach someonea game theyhaven't played(and have themplay it).Participate ineveryscheduled timeslot during aday of ReyCon.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Be the first toarrive (no earlierthan official"Doors Open"time) one day ofReyCon.At some point duringa game with cards,have a hand of allmatching cards (witha hand size of morethan two).In acompetitivegame, comein secondplace.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Participate ineveryscheduled timeslot in one dayof ReyCon.Win aspart ofa team.Win or lose acooperative gameexactly one turn (orone second) awayfrom the alternativeending.At the start ofyour turn duringa game withcards, have ahand of zerocards.Win as part ofa team (fullco-op oragainstanother team).In a competitivegame with points,end with exactlyone point more orless than anotherplayer.In a game usingdice, roll snakeeyes (two1s/lowestpossible resultin a single roll).At the start or end ofyour turn (not the firstturn) in a game withindividual tokens,have your token onthe same space asanother player'stoken.Rey grantsyou a boon.(Only Reycan initialthis one.)Provide (makeor pay for) ameal for atleast two otherpeople.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Attendfive daysofReyCon.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Win or lose acooperative gameexactly one turn (or<10 seconds) awayfrom the alternativeending.In a game withcharacters,have yourcharacter die.Play the samegame threetimes in a row.(Each must lastat least fourminutes.)Be theonlywinner ina game.At some point duringa card game, have ahand of all matchingcards (with a handsize of more thantwo).In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).When dealing, cuta deck (withoutcounting) toexactly thenumber of cardsneeded for allplayers' hands.In a gameusing dice, rollthe highestnumber on adie.Be theonlywinner ina game.Play as the redmeeple/token/team.Teach someone agame they haven'tplayed. (Theymust then play afull game of it forthis to count.)Be the first toarrive (no earlierthan official"Doors Open"time) any day ofReyCon.At the start ofyour turn duringa card game,have a hand ofzero cards.Play as the redmeeple/token/team.In a game withcharacters,have yourcharacter die.Play a gameyou've neverplayed before,from start tofinish.Play the samegame three timesin a row. (Eachround must last atleast fiveminutes.)Give yourphone tosomeone elseand last at leastan hour beforetaking it back.In acompetitivegame, comein secondplace.

ReyCon Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. In a game using dice, roll snake eyes (two 1s in a single roll).
  2. At the start or end of your turn in a game with individual tokens, have your token on the same space as another player's token.
  3. In a competitive game with points, end tied with someone else (not on your team).
  4. Rey grants you a boon. (Only Rey can initial this one.)
  5. Provide (make or pay for) a meal for at least two other people.
  6. In a game using dice, roll the highest number on a die.
  7. Participate in every day of ReyCon.
  8. In a competitive game with points, end with exactly one point more or less than another player.
  9. Shuffle and deal for more than one round in a single card game.
  10. Teach someone a game they haven't played (and have them play it).
  11. Participate in every scheduled time slot during a day of ReyCon.
  12. Be last in turn order (in a game where first player doesn't rotate between rounds).
  13. Be the first to arrive (no earlier than official "Doors Open" time) one day of ReyCon.
  14. At some point during a game with cards, have a hand of all matching cards (with a hand size of more than two).
  15. In a competitive game, come in second place.
  16. In a game with a traitor mechanic, be wrongfully accused of being a traitor.
  17. Participate in every scheduled time slot in one day of ReyCon.
  18. Win as part of a team.
  19. Win or lose a cooperative game exactly one turn (or one second) away from the alternative ending.
  20. At the start of your turn during a game with cards, have a hand of zero cards.
  21. Win as part of a team (full co-op or against another team).
  22. In a competitive game with points, end with exactly one point more or less than another player.
  23. In a game using dice, roll snake eyes (two 1s/lowest possible result in a single roll).
  24. At the start or end of your turn (not the first turn) in a game with individual tokens, have your token on the same space as another player's token.
  25. Rey grants you a boon. (Only Rey can initial this one.)
  26. Provide (make or pay for) a meal for at least two other people.
  27. In a game with a traitor mechanic, be wrongfully accused of being a traitor.
  28. Attend five days of ReyCon.
  29. Be last in turn order (in a game where first player doesn't rotate between rounds).
  30. Win or lose a cooperative game exactly one turn (or <10 seconds) away from the alternative ending.
  31. In a game with characters, have your character die.
  32. Play the same game three times in a row. (Each must last at least four minutes.)
  33. Be the only winner in a game.
  34. At some point during a card game, have a hand of all matching cards (with a hand size of more than two).
  35. In a competitive game with points, end tied with someone else (not on your team).
  36. When dealing, cut a deck (without counting) to exactly the number of cards needed for all players' hands.
  37. In a game using dice, roll the highest number on a die.
  38. Be the only winner in a game.
  39. Play as the red meeple/token/team.
  40. Teach someone a game they haven't played. (They must then play a full game of it for this to count.)
  41. Be the first to arrive (no earlier than official "Doors Open" time) any day of ReyCon.
  42. At the start of your turn during a card game, have a hand of zero cards.
  43. Play as the red meeple/token/team.
  44. In a game with characters, have your character die.
  45. Play a game you've never played before, from start to finish.
  46. Play the same game three times in a row. (Each round must last at least five minutes.)
  47. Give your phone to someone else and last at least an hour before taking it back.
  48. In a competitive game, come in second place.