In acompetitivegame, comein secondplace.Play the samegame threetimes in a row.(Each must lastat least fourminutes.)In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).In a game withcharacters,have yourcharacter die.Play as the redmeeple/token/team.Provide (makeor pay for) ameal for atleast two otherpeople.In a gameusing dice, rollthe highestnumber on adie.Be theonlywinner ina game.At the start or end ofyour turn in a gamewith individualtokens, have yourtoken on the samespace as anotherplayer's token.Win or lose acooperative gameexactly one turn (orone second) awayfrom the alternativeending.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Give yourphone tosomeone elseand last at leastan hour beforetaking it back.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Participate ineveryscheduled timeslot during aday of ReyCon.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Be the first toarrive (no earlierthan official"Doors Open"time) any day ofReyCon.In a gameusing dice, rollthe highestnumber on adie.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.In a game withcharacters,have yourcharacter die.In a gameusing dice, rollsnake eyes(two 1s in asingle roll).At some point duringa game with cards,have a hand of allmatching cards (witha hand size of morethan two).Be the first toarrive (no earlierthan official"Doors Open"time) one day ofReyCon.Play as the redmeeple/token/team.Teach someone agame they haven'tplayed. (Theymust then play afull game of it forthis to count.)In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Participatein everyday ofReyCon.Win or lose acooperative gameexactly one turn (or<10 seconds) awayfrom the alternativeending.Win aspart ofa team.At the start or end ofyour turn (not the firstturn) in a game withindividual tokens,have your token onthe same space asanother player'stoken.Attendfive daysofReyCon.Play the samegame three timesin a row. (Eachround must last atleast fiveminutes.)Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Provide (makeor pay for) ameal for atleast two otherpeople.In a game usingdice, roll snakeeyes (two1s/lowestpossible resultin a single roll).Rey grantsyou a boon.(Only Reycan initialthis one.)Play a gameyou've neverplayed before,from start tofinish.At some point duringa card game, have ahand of all matchingcards (with a handsize of more thantwo).Teach someonea game theyhaven't played(and have themplay it).Be theonlywinner ina game.At the start ofyour turn duringa game withcards, have ahand of zerocards.Shuffle anddeal for morethan one roundin a single cardgame.Rey grantsyou a boon.(Only Reycan initialthis one.)In acompetitivegame, comein secondplace.Win as part ofa team (fullco-op oragainstanother team).When dealing, cuta deck (withoutcounting) toexactly thenumber of cardsneeded for allplayers' hands.At the start ofyour turn duringa card game,have a hand ofzero cards.Participate ineveryscheduled timeslot in one dayof ReyCon.In acompetitivegame, comein secondplace.Play the samegame threetimes in a row.(Each must lastat least fourminutes.)In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).In a game withcharacters,have yourcharacter die.Play as the redmeeple/token/team.Provide (makeor pay for) ameal for atleast two otherpeople.In a gameusing dice, rollthe highestnumber on adie.Be theonlywinner ina game.At the start or end ofyour turn in a gamewith individualtokens, have yourtoken on the samespace as anotherplayer's token.Win or lose acooperative gameexactly one turn (orone second) awayfrom the alternativeending.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Give yourphone tosomeone elseand last at leastan hour beforetaking it back.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Participate ineveryscheduled timeslot during aday of ReyCon.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Be the first toarrive (no earlierthan official"Doors Open"time) any day ofReyCon.In a gameusing dice, rollthe highestnumber on adie.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.In a game withcharacters,have yourcharacter die.In a gameusing dice, rollsnake eyes(two 1s in asingle roll).At some point duringa game with cards,have a hand of allmatching cards (witha hand size of morethan two).Be the first toarrive (no earlierthan official"Doors Open"time) one day ofReyCon.Play as the redmeeple/token/team.Teach someone agame they haven'tplayed. (Theymust then play afull game of it forthis to count.)In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Participatein everyday ofReyCon.Win or lose acooperative gameexactly one turn (or<10 seconds) awayfrom the alternativeending.Win aspart ofa team.At the start or end ofyour turn (not the firstturn) in a game withindividual tokens,have your token onthe same space asanother player'stoken.Attendfive daysofReyCon.Play the samegame three timesin a row. (Eachround must last atleast fiveminutes.)Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Provide (makeor pay for) ameal for atleast two otherpeople.In a game usingdice, roll snakeeyes (two1s/lowestpossible resultin a single roll).Rey grantsyou a boon.(Only Reycan initialthis one.)Play a gameyou've neverplayed before,from start tofinish.At some point duringa card game, have ahand of all matchingcards (with a handsize of more thantwo).Teach someonea game theyhaven't played(and have themplay it).Be theonlywinner ina game.At the start ofyour turn duringa game withcards, have ahand of zerocards.Shuffle anddeal for morethan one roundin a single cardgame.Rey grantsyou a boon.(Only Reycan initialthis one.)In acompetitivegame, comein secondplace.Win as part ofa team (fullco-op oragainstanother team).When dealing, cuta deck (withoutcounting) toexactly thenumber of cardsneeded for allplayers' hands.At the start ofyour turn duringa card game,have a hand ofzero cards.Participate ineveryscheduled timeslot in one dayof ReyCon.

ReyCon Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. In a competitive game, come in second place.
  2. Play the same game three times in a row. (Each must last at least four minutes.)
  3. In a competitive game with points, end tied with someone else (not on your team).
  4. In a game with characters, have your character die.
  5. Play as the red meeple/token/team.
  6. Provide (make or pay for) a meal for at least two other people.
  7. In a game using dice, roll the highest number on a die.
  8. Be the only winner in a game.
  9. At the start or end of your turn in a game with individual tokens, have your token on the same space as another player's token.
  10. Win or lose a cooperative game exactly one turn (or one second) away from the alternative ending.
  11. In a competitive game with points, end with exactly one point more or less than another player.
  12. In a game with a traitor mechanic, be wrongfully accused of being a traitor.
  13. Give your phone to someone else and last at least an hour before taking it back.
  14. In a game with a traitor mechanic, be wrongfully accused of being a traitor.
  15. Participate in every scheduled time slot during a day of ReyCon.
  16. Be last in turn order (in a game where first player doesn't rotate between rounds).
  17. Be the first to arrive (no earlier than official "Doors Open" time) any day of ReyCon.
  18. In a game using dice, roll the highest number on a die.
  19. In a competitive game with points, end with exactly one point more or less than another player.
  20. In a game with characters, have your character die.
  21. In a game using dice, roll snake eyes (two 1s in a single roll).
  22. At some point during a game with cards, have a hand of all matching cards (with a hand size of more than two).
  23. Be the first to arrive (no earlier than official "Doors Open" time) one day of ReyCon.
  24. Play as the red meeple/token/team.
  25. Teach someone a game they haven't played. (They must then play a full game of it for this to count.)
  26. In a competitive game with points, end tied with someone else (not on your team).
  27. Participate in every day of ReyCon.
  28. Win or lose a cooperative game exactly one turn (or <10 seconds) away from the alternative ending.
  29. Win as part of a team.
  30. At the start or end of your turn (not the first turn) in a game with individual tokens, have your token on the same space as another player's token.
  31. Attend five days of ReyCon.
  32. Play the same game three times in a row. (Each round must last at least five minutes.)
  33. Be last in turn order (in a game where first player doesn't rotate between rounds).
  34. Provide (make or pay for) a meal for at least two other people.
  35. In a game using dice, roll snake eyes (two 1s/lowest possible result in a single roll).
  36. Rey grants you a boon. (Only Rey can initial this one.)
  37. Play a game you've never played before, from start to finish.
  38. At some point during a card game, have a hand of all matching cards (with a hand size of more than two).
  39. Teach someone a game they haven't played (and have them play it).
  40. Be the only winner in a game.
  41. At the start of your turn during a game with cards, have a hand of zero cards.
  42. Shuffle and deal for more than one round in a single card game.
  43. Rey grants you a boon. (Only Rey can initial this one.)
  44. In a competitive game, come in second place.
  45. Win as part of a team (full co-op or against another team).
  46. When dealing, cut a deck (without counting) to exactly the number of cards needed for all players' hands.
  47. At the start of your turn during a card game, have a hand of zero cards.
  48. Participate in every scheduled time slot in one day of ReyCon.