(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
Teach someone a game they haven't played. (They must then play a full game of it for this to count.)
Win as part of a team (full co-op or against another team).
In a game with characters, have your character die.
In a game with a traitor mechanic, be wrongfully accused of being a traitor.
Be last in turn order (in a game where first player doesn't rotate between rounds).
Win or lose a cooperative game exactly one turn (or one second) away from the alternative ending.
In a competitive game with points, end tied with someone else (not on your team).
Win or lose a cooperative game exactly one turn (or <10 seconds) away from the alternative ending.
Play the same game three times in a row. (Each must last at least four minutes.)
Play as the red meeple/token/team.
At the start of your turn during a card game, have a hand of zero cards.
Attend five days of ReyCon.
When dealing, cut a deck (without counting) to exactly the number of cards needed for all players' hands.
In a game with a traitor mechanic, be wrongfully accused of being a traitor.
Play a game you've never played before, from start to finish.
Participate in every scheduled time slot in one day of ReyCon.
In a competitive game with points, end with exactly one point more or less than another player.
Teach someone a game they haven't played (and have them play it).
In a competitive game, come in second place.
In a game using dice, roll snake eyes (two 1s in a single roll).
At the start or end of your turn (not the first turn) in a game with individual tokens, have your token on the same space as another player's token.
In a competitive game, come in second place.
In a game using dice, roll the highest number on a die.
Play the same game three times in a row. (Each round must last at least five minutes.)
At the start or end of your turn in a game with individual tokens, have your token on the same space as another player's token.
Be last in turn order (in a game where first player doesn't rotate between rounds).
Provide (make or pay for) a meal for at least two other people.
Be the only winner in a game.
Play as the red meeple/token/team.
Give your phone to someone else and last at least an hour before taking it back.
In a game using dice, roll the highest number on a die.
Be the only winner in a game.
In a competitive game with points, end with exactly one point more or less than another player.
At some point during a card game, have a hand of all matching cards (with a hand size of more than two).
Be the first to arrive (no earlier than official "Doors Open" time) one day of ReyCon.
In a game with characters, have your character die.
Win as part of a team.
At the start of your turn during a game with cards, have a hand of zero cards.
In a game using dice, roll snake eyes (two 1s/lowest possible result in a single roll).
Participate in every day of ReyCon.
Rey grants you a boon. (Only Rey can initial this one.)
Participate in every scheduled time slot during a day of ReyCon.
At some point during a game with cards, have a hand of all matching cards (with a hand size of more than two).
Rey grants you a boon. (Only Rey can initial this one.)
Provide (make or pay for) a meal for at least two other people.
Shuffle and deal for more than one round in a single card game.
In a competitive game with points, end tied with someone else (not on your team).
Be the first to arrive (no earlier than official "Doors Open" time) any day of ReyCon.