Teach someone agame they haven'tplayed. (Theymust then play afull game of it forthis to count.)Win as part ofa team (fullco-op oragainstanother team).At the start or end ofyour turn (not the firstturn) in a game withindividual tokens,have your token onthe same space asanother player'stoken.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).In acompetitivegame, comein secondplace.Play the samegame threetimes in a row.(Each must lastat least fourminutes.)Give yourphone tosomeone elseand last at leastan hour beforetaking it back.Participate ineveryscheduled timeslot during aday of ReyCon.Play the samegame three timesin a row. (Eachround must last atleast fiveminutes.)When dealing, cuta deck (withoutcounting) toexactly thenumber of cardsneeded for allplayers' hands.Teach someonea game theyhaven't played(and have themplay it).Play as the redmeeple/token/team.Shuffle anddeal for morethan one roundin a single cardgame.In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Attendfive daysofReyCon.Win or lose acooperative gameexactly one turn (or<10 seconds) awayfrom the alternativeending.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.In a gameusing dice, rollsnake eyes(two 1s in asingle roll).Provide (makeor pay for) ameal for atleast two otherpeople.Be theonlywinner ina game.At the start or end ofyour turn in a gamewith individualtokens, have yourtoken on the samespace as anotherplayer's token.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Win aspart ofa team.In a game withcharacters,have yourcharacter die.Rey grantsyou a boon.(Only Reycan initialthis one.)At the start ofyour turn duringa card game,have a hand ofzero cards.At the start ofyour turn duringa game withcards, have ahand of zerocards.In a gameusing dice, rollthe highestnumber on adie.Be the first toarrive (no earlierthan official"Doors Open"time) one day ofReyCon.Participate ineveryscheduled timeslot in one dayof ReyCon.Provide (makeor pay for) ameal for atleast two otherpeople.At some point duringa game with cards,have a hand of allmatching cards (witha hand size of morethan two).In a game usingdice, roll snakeeyes (two1s/lowestpossible resultin a single roll).In acompetitivegame, comein secondplace.Play as the redmeeple/token/team.Play a gameyou've neverplayed before,from start tofinish.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.Be theonlywinner ina game.In a gameusing dice, rollthe highestnumber on adie.At some point duringa card game, have ahand of all matchingcards (with a handsize of more thantwo).Be the first toarrive (no earlierthan official"Doors Open"time) any day ofReyCon.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.In a game withcharacters,have yourcharacter die.Win or lose acooperative gameexactly one turn (orone second) awayfrom the alternativeending.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Participatein everyday ofReyCon.Rey grantsyou a boon.(Only Reycan initialthis one.)Teach someone agame they haven'tplayed. (Theymust then play afull game of it forthis to count.)Win as part ofa team (fullco-op oragainstanother team).At the start or end ofyour turn (not the firstturn) in a game withindividual tokens,have your token onthe same space asanother player'stoken.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).In acompetitivegame, comein secondplace.Play the samegame threetimes in a row.(Each must lastat least fourminutes.)Give yourphone tosomeone elseand last at leastan hour beforetaking it back.Participate ineveryscheduled timeslot during aday of ReyCon.Play the samegame three timesin a row. (Eachround must last atleast fiveminutes.)When dealing, cuta deck (withoutcounting) toexactly thenumber of cardsneeded for allplayers' hands.Teach someonea game theyhaven't played(and have themplay it).Play as the redmeeple/token/team.Shuffle anddeal for morethan one roundin a single cardgame.In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Attendfive daysofReyCon.Win or lose acooperative gameexactly one turn (or<10 seconds) awayfrom the alternativeending.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.In a gameusing dice, rollsnake eyes(two 1s in asingle roll).Provide (makeor pay for) ameal for atleast two otherpeople.Be theonlywinner ina game.At the start or end ofyour turn in a gamewith individualtokens, have yourtoken on the samespace as anotherplayer's token.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Win aspart ofa team.In a game withcharacters,have yourcharacter die.Rey grantsyou a boon.(Only Reycan initialthis one.)At the start ofyour turn duringa card game,have a hand ofzero cards.At the start ofyour turn duringa game withcards, have ahand of zerocards.In a gameusing dice, rollthe highestnumber on adie.Be the first toarrive (no earlierthan official"Doors Open"time) one day ofReyCon.Participate ineveryscheduled timeslot in one dayof ReyCon.Provide (makeor pay for) ameal for atleast two otherpeople.At some point duringa game with cards,have a hand of allmatching cards (witha hand size of morethan two).In a game usingdice, roll snakeeyes (two1s/lowestpossible resultin a single roll).In acompetitivegame, comein secondplace.Play as the redmeeple/token/team.Play a gameyou've neverplayed before,from start tofinish.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.Be theonlywinner ina game.In a gameusing dice, rollthe highestnumber on adie.At some point duringa card game, have ahand of all matchingcards (with a handsize of more thantwo).Be the first toarrive (no earlierthan official"Doors Open"time) any day ofReyCon.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.In a game withcharacters,have yourcharacter die.Win or lose acooperative gameexactly one turn (orone second) awayfrom the alternativeending.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Participatein everyday ofReyCon.Rey grantsyou a boon.(Only Reycan initialthis one.)

ReyCon Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Teach someone a game they haven't played. (They must then play a full game of it for this to count.)
  2. Win as part of a team (full co-op or against another team).
  3. At the start or end of your turn (not the first turn) in a game with individual tokens, have your token on the same space as another player's token.
  4. Be last in turn order (in a game where first player doesn't rotate between rounds).
  5. In a competitive game, come in second place.
  6. Play the same game three times in a row. (Each must last at least four minutes.)
  7. Give your phone to someone else and last at least an hour before taking it back.
  8. Participate in every scheduled time slot during a day of ReyCon.
  9. Play the same game three times in a row. (Each round must last at least five minutes.)
  10. When dealing, cut a deck (without counting) to exactly the number of cards needed for all players' hands.
  11. Teach someone a game they haven't played (and have them play it).
  12. Play as the red meeple/token/team.
  13. Shuffle and deal for more than one round in a single card game.
  14. In a competitive game with points, end tied with someone else (not on your team).
  15. Attend five days of ReyCon.
  16. Win or lose a cooperative game exactly one turn (or <10 seconds) away from the alternative ending.
  17. In a competitive game with points, end with exactly one point more or less than another player.
  18. In a game using dice, roll snake eyes (two 1s in a single roll).
  19. Provide (make or pay for) a meal for at least two other people.
  20. Be the only winner in a game.
  21. At the start or end of your turn in a game with individual tokens, have your token on the same space as another player's token.
  22. In a game with a traitor mechanic, be wrongfully accused of being a traitor.
  23. Win as part of a team.
  24. In a game with characters, have your character die.
  25. Rey grants you a boon. (Only Rey can initial this one.)
  26. At the start of your turn during a card game, have a hand of zero cards.
  27. At the start of your turn during a game with cards, have a hand of zero cards.
  28. In a game using dice, roll the highest number on a die.
  29. Be the first to arrive (no earlier than official "Doors Open" time) one day of ReyCon.
  30. Participate in every scheduled time slot in one day of ReyCon.
  31. Provide (make or pay for) a meal for at least two other people.
  32. At some point during a game with cards, have a hand of all matching cards (with a hand size of more than two).
  33. In a game using dice, roll snake eyes (two 1s/lowest possible result in a single roll).
  34. In a competitive game, come in second place.
  35. Play as the red meeple/token/team.
  36. Play a game you've never played before, from start to finish.
  37. In a competitive game with points, end with exactly one point more or less than another player.
  38. Be the only winner in a game.
  39. In a game using dice, roll the highest number on a die.
  40. At some point during a card game, have a hand of all matching cards (with a hand size of more than two).
  41. Be the first to arrive (no earlier than official "Doors Open" time) any day of ReyCon.
  42. In a game with a traitor mechanic, be wrongfully accused of being a traitor.
  43. In a game with characters, have your character die.
  44. Win or lose a cooperative game exactly one turn (or one second) away from the alternative ending.
  45. Be last in turn order (in a game where first player doesn't rotate between rounds).
  46. In a competitive game with points, end tied with someone else (not on your team).
  47. Participate in every day of ReyCon.
  48. Rey grants you a boon. (Only Rey can initial this one.)