At the start or end ofyour turn in a gamewith individualtokens, have yourtoken on the samespace as anotherplayer's token.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Be theonlywinner ina game.Play a gameyou've neverplayed before,from start tofinish.Provide (makeor pay for) ameal for atleast two otherpeople.In a game withcharacters,have yourcharacter die.Play the samegame threetimes in a row.(Each must lastat least fourminutes.)Be theonlywinner ina game.Participate ineveryscheduled timeslot during aday of ReyCon.Win as part ofa team (fullco-op oragainstanother team).In a game withcharacters,have yourcharacter die.Play the samegame three timesin a row. (Eachround must last atleast fiveminutes.)Rey grantsyou a boon.(Only Reycan initialthis one.)In a gameusing dice, rollthe highestnumber on adie.Win or lose acooperative gameexactly one turn (orone second) awayfrom the alternativeending.Attendfive daysofReyCon.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.In acompetitivegame, comein secondplace.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Teach someone agame they haven'tplayed. (Theymust then play afull game of it forthis to count.)Be the first toarrive (no earlierthan official"Doors Open"time) any day ofReyCon.Play as the redmeeple/token/team.Win or lose acooperative gameexactly one turn (or<10 seconds) awayfrom the alternativeending.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Teach someonea game theyhaven't played(and have themplay it).In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).At some point duringa game with cards,have a hand of allmatching cards (witha hand size of morethan two).Rey grantsyou a boon.(Only Reycan initialthis one.)Win aspart ofa team.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.In acompetitivegame, comein secondplace.When dealing, cuta deck (withoutcounting) toexactly thenumber of cardsneeded for allplayers' hands.In a gameusing dice, rollthe highestnumber on adie.Provide (makeor pay for) ameal for atleast two otherpeople.Play as the redmeeple/token/team.Be the first toarrive (no earlierthan official"Doors Open"time) one day ofReyCon.At the start ofyour turn duringa card game,have a hand ofzero cards.In a gameusing dice, rollsnake eyes(two 1s in asingle roll).In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Shuffle anddeal for morethan one roundin a single cardgame.At the start or end ofyour turn (not the firstturn) in a game withindividual tokens,have your token onthe same space asanother player'stoken.In a game usingdice, roll snakeeyes (two1s/lowestpossible resultin a single roll).Participate ineveryscheduled timeslot in one dayof ReyCon.Participatein everyday ofReyCon.At the start ofyour turn duringa game withcards, have ahand of zerocards.At some point duringa card game, have ahand of all matchingcards (with a handsize of more thantwo).Give yourphone tosomeone elseand last at leastan hour beforetaking it back.At the start or end ofyour turn in a gamewith individualtokens, have yourtoken on the samespace as anotherplayer's token.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Be theonlywinner ina game.Play a gameyou've neverplayed before,from start tofinish.Provide (makeor pay for) ameal for atleast two otherpeople.In a game withcharacters,have yourcharacter die.Play the samegame threetimes in a row.(Each must lastat least fourminutes.)Be theonlywinner ina game.Participate ineveryscheduled timeslot during aday of ReyCon.Win as part ofa team (fullco-op oragainstanother team).In a game withcharacters,have yourcharacter die.Play the samegame three timesin a row. (Eachround must last atleast fiveminutes.)Rey grantsyou a boon.(Only Reycan initialthis one.)In a gameusing dice, rollthe highestnumber on adie.Win or lose acooperative gameexactly one turn (orone second) awayfrom the alternativeending.Attendfive daysofReyCon.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.In acompetitivegame, comein secondplace.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Teach someone agame they haven'tplayed. (Theymust then play afull game of it forthis to count.)Be the first toarrive (no earlierthan official"Doors Open"time) any day ofReyCon.Play as the redmeeple/token/team.Win or lose acooperative gameexactly one turn (or<10 seconds) awayfrom the alternativeending.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Teach someonea game theyhaven't played(and have themplay it).In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).At some point duringa game with cards,have a hand of allmatching cards (witha hand size of morethan two).Rey grantsyou a boon.(Only Reycan initialthis one.)Win aspart ofa team.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.In acompetitivegame, comein secondplace.When dealing, cuta deck (withoutcounting) toexactly thenumber of cardsneeded for allplayers' hands.In a gameusing dice, rollthe highestnumber on adie.Provide (makeor pay for) ameal for atleast two otherpeople.Play as the redmeeple/token/team.Be the first toarrive (no earlierthan official"Doors Open"time) one day ofReyCon.At the start ofyour turn duringa card game,have a hand ofzero cards.In a gameusing dice, rollsnake eyes(two 1s in asingle roll).In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Shuffle anddeal for morethan one roundin a single cardgame.At the start or end ofyour turn (not the firstturn) in a game withindividual tokens,have your token onthe same space asanother player'stoken.In a game usingdice, roll snakeeyes (two1s/lowestpossible resultin a single roll).Participate ineveryscheduled timeslot in one dayof ReyCon.Participatein everyday ofReyCon.At the start ofyour turn duringa game withcards, have ahand of zerocards.At some point duringa card game, have ahand of all matchingcards (with a handsize of more thantwo).Give yourphone tosomeone elseand last at leastan hour beforetaking it back.

ReyCon Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. At the start or end of your turn in a game with individual tokens, have your token on the same space as another player's token.
  2. Be last in turn order (in a game where first player doesn't rotate between rounds).
  3. Be the only winner in a game.
  4. Play a game you've never played before, from start to finish.
  5. Provide (make or pay for) a meal for at least two other people.
  6. In a game with characters, have your character die.
  7. Play the same game three times in a row. (Each must last at least four minutes.)
  8. Be the only winner in a game.
  9. Participate in every scheduled time slot during a day of ReyCon.
  10. Win as part of a team (full co-op or against another team).
  11. In a game with characters, have your character die.
  12. Play the same game three times in a row. (Each round must last at least five minutes.)
  13. Rey grants you a boon. (Only Rey can initial this one.)
  14. In a game using dice, roll the highest number on a die.
  15. Win or lose a cooperative game exactly one turn (or one second) away from the alternative ending.
  16. Attend five days of ReyCon.
  17. In a game with a traitor mechanic, be wrongfully accused of being a traitor.
  18. In a competitive game, come in second place.
  19. Be last in turn order (in a game where first player doesn't rotate between rounds).
  20. Teach someone a game they haven't played. (They must then play a full game of it for this to count.)
  21. Be the first to arrive (no earlier than official "Doors Open" time) any day of ReyCon.
  22. Play as the red meeple/token/team.
  23. Win or lose a cooperative game exactly one turn (or <10 seconds) away from the alternative ending.
  24. In a game with a traitor mechanic, be wrongfully accused of being a traitor.
  25. Teach someone a game they haven't played (and have them play it).
  26. In a competitive game with points, end tied with someone else (not on your team).
  27. At some point during a game with cards, have a hand of all matching cards (with a hand size of more than two).
  28. Rey grants you a boon. (Only Rey can initial this one.)
  29. Win as part of a team.
  30. In a competitive game with points, end with exactly one point more or less than another player.
  31. In a competitive game with points, end with exactly one point more or less than another player.
  32. In a competitive game, come in second place.
  33. When dealing, cut a deck (without counting) to exactly the number of cards needed for all players' hands.
  34. In a game using dice, roll the highest number on a die.
  35. Provide (make or pay for) a meal for at least two other people.
  36. Play as the red meeple/token/team.
  37. Be the first to arrive (no earlier than official "Doors Open" time) one day of ReyCon.
  38. At the start of your turn during a card game, have a hand of zero cards.
  39. In a game using dice, roll snake eyes (two 1s in a single roll).
  40. In a competitive game with points, end tied with someone else (not on your team).
  41. Shuffle and deal for more than one round in a single card game.
  42. At the start or end of your turn (not the first turn) in a game with individual tokens, have your token on the same space as another player's token.
  43. In a game using dice, roll snake eyes (two 1s/lowest possible result in a single roll).
  44. Participate in every scheduled time slot in one day of ReyCon.
  45. Participate in every day of ReyCon.
  46. At the start of your turn during a game with cards, have a hand of zero cards.
  47. At some point during a card game, have a hand of all matching cards (with a hand size of more than two).
  48. Give your phone to someone else and last at least an hour before taking it back.