At the start or end ofyour turn (not the firstturn) in a game withindividual tokens,have your token onthe same space asanother player'stoken.Participatein everyday ofReyCon.Attendfive daysofReyCon.When dealing, cuta deck (withoutcounting) toexactly thenumber of cardsneeded for allplayers' hands.Be the first toarrive (no earlierthan official"Doors Open"time) any day ofReyCon.At the start ofyour turn duringa game withcards, have ahand of zerocards.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.At some point duringa card game, have ahand of all matchingcards (with a handsize of more thantwo).In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Give yourphone tosomeone elseand last at leastan hour beforetaking it back.Play a gameyou've neverplayed before,from start tofinish.In a gameusing dice, rollthe highestnumber on adie.Rey grantsyou a boon.(Only Reycan initialthis one.)In a gameusing dice, rollthe highestnumber on adie.Participate ineveryscheduled timeslot during aday of ReyCon.In a game usingdice, roll snakeeyes (two1s/lowestpossible resultin a single roll).Win or lose acooperative gameexactly one turn (or<10 seconds) awayfrom the alternativeending.At some point duringa game with cards,have a hand of allmatching cards (witha hand size of morethan two).Win as part ofa team (fullco-op oragainstanother team).Be the first toarrive (no earlierthan official"Doors Open"time) one day ofReyCon.Be theonlywinner ina game.Teach someone agame they haven'tplayed. (Theymust then play afull game of it forthis to count.)Teach someonea game theyhaven't played(and have themplay it).In acompetitivegame, comein secondplace.Rey grantsyou a boon.(Only Reycan initialthis one.)In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Provide (makeor pay for) ameal for atleast two otherpeople.At the start or end ofyour turn in a gamewith individualtokens, have yourtoken on the samespace as anotherplayer's token.In a game withcharacters,have yourcharacter die.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).In a game withcharacters,have yourcharacter die.Play as the redmeeple/token/team.Play the samegame three timesin a row. (Eachround must last atleast fiveminutes.)Participate ineveryscheduled timeslot in one dayof ReyCon.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Win or lose acooperative gameexactly one turn (orone second) awayfrom the alternativeending.Win aspart ofa team.At the start ofyour turn duringa card game,have a hand ofzero cards.Shuffle anddeal for morethan one roundin a single cardgame.Provide (makeor pay for) ameal for atleast two otherpeople.Play as the redmeeple/token/team.Be theonlywinner ina game.In a gameusing dice, rollsnake eyes(two 1s in asingle roll).In acompetitivegame, comein secondplace.Play the samegame threetimes in a row.(Each must lastat least fourminutes.)At the start or end ofyour turn (not the firstturn) in a game withindividual tokens,have your token onthe same space asanother player'stoken.Participatein everyday ofReyCon.Attendfive daysofReyCon.When dealing, cuta deck (withoutcounting) toexactly thenumber of cardsneeded for allplayers' hands.Be the first toarrive (no earlierthan official"Doors Open"time) any day ofReyCon.At the start ofyour turn duringa game withcards, have ahand of zerocards.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.At some point duringa card game, have ahand of all matchingcards (with a handsize of more thantwo).In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Give yourphone tosomeone elseand last at leastan hour beforetaking it back.Play a gameyou've neverplayed before,from start tofinish.In a gameusing dice, rollthe highestnumber on adie.Rey grantsyou a boon.(Only Reycan initialthis one.)In a gameusing dice, rollthe highestnumber on adie.Participate ineveryscheduled timeslot during aday of ReyCon.In a game usingdice, roll snakeeyes (two1s/lowestpossible resultin a single roll).Win or lose acooperative gameexactly one turn (or<10 seconds) awayfrom the alternativeending.At some point duringa game with cards,have a hand of allmatching cards (witha hand size of morethan two).Win as part ofa team (fullco-op oragainstanother team).Be the first toarrive (no earlierthan official"Doors Open"time) one day ofReyCon.Be theonlywinner ina game.Teach someone agame they haven'tplayed. (Theymust then play afull game of it forthis to count.)Teach someonea game theyhaven't played(and have themplay it).In acompetitivegame, comein secondplace.Rey grantsyou a boon.(Only Reycan initialthis one.)In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Provide (makeor pay for) ameal for atleast two otherpeople.At the start or end ofyour turn in a gamewith individualtokens, have yourtoken on the samespace as anotherplayer's token.In a game withcharacters,have yourcharacter die.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).In a game withcharacters,have yourcharacter die.Play as the redmeeple/token/team.Play the samegame three timesin a row. (Eachround must last atleast fiveminutes.)Participate ineveryscheduled timeslot in one dayof ReyCon.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).Win or lose acooperative gameexactly one turn (orone second) awayfrom the alternativeending.Win aspart ofa team.At the start ofyour turn duringa card game,have a hand ofzero cards.Shuffle anddeal for morethan one roundin a single cardgame.Provide (makeor pay for) ameal for atleast two otherpeople.Play as the redmeeple/token/team.Be theonlywinner ina game.In a gameusing dice, rollsnake eyes(two 1s in asingle roll).In acompetitivegame, comein secondplace.Play the samegame threetimes in a row.(Each must lastat least fourminutes.)

ReyCon Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. At the start or end of your turn (not the first turn) in a game with individual tokens, have your token on the same space as another player's token.
  2. Participate in every day of ReyCon.
  3. Attend five days of ReyCon.
  4. When dealing, cut a deck (without counting) to exactly the number of cards needed for all players' hands.
  5. Be the first to arrive (no earlier than official "Doors Open" time) any day of ReyCon.
  6. At the start of your turn during a game with cards, have a hand of zero cards.
  7. In a competitive game with points, end with exactly one point more or less than another player.
  8. At some point during a card game, have a hand of all matching cards (with a hand size of more than two).
  9. In a competitive game with points, end tied with someone else (not on your team).
  10. Give your phone to someone else and last at least an hour before taking it back.
  11. Play a game you've never played before, from start to finish.
  12. In a game using dice, roll the highest number on a die.
  13. Rey grants you a boon. (Only Rey can initial this one.)
  14. In a game using dice, roll the highest number on a die.
  15. Participate in every scheduled time slot during a day of ReyCon.
  16. In a game using dice, roll snake eyes (two 1s/lowest possible result in a single roll).
  17. Win or lose a cooperative game exactly one turn (or <10 seconds) away from the alternative ending.
  18. At some point during a game with cards, have a hand of all matching cards (with a hand size of more than two).
  19. Win as part of a team (full co-op or against another team).
  20. Be the first to arrive (no earlier than official "Doors Open" time) one day of ReyCon.
  21. Be the only winner in a game.
  22. Teach someone a game they haven't played. (They must then play a full game of it for this to count.)
  23. Teach someone a game they haven't played (and have them play it).
  24. In a competitive game, come in second place.
  25. Rey grants you a boon. (Only Rey can initial this one.)
  26. In a game with a traitor mechanic, be wrongfully accused of being a traitor.
  27. In a competitive game with points, end tied with someone else (not on your team).
  28. Provide (make or pay for) a meal for at least two other people.
  29. At the start or end of your turn in a game with individual tokens, have your token on the same space as another player's token.
  30. In a game with characters, have your character die.
  31. In a competitive game with points, end with exactly one point more or less than another player.
  32. In a game with a traitor mechanic, be wrongfully accused of being a traitor.
  33. Be last in turn order (in a game where first player doesn't rotate between rounds).
  34. In a game with characters, have your character die.
  35. Play as the red meeple/token/team.
  36. Play the same game three times in a row. (Each round must last at least five minutes.)
  37. Participate in every scheduled time slot in one day of ReyCon.
  38. Be last in turn order (in a game where first player doesn't rotate between rounds).
  39. Win or lose a cooperative game exactly one turn (or one second) away from the alternative ending.
  40. Win as part of a team.
  41. At the start of your turn during a card game, have a hand of zero cards.
  42. Shuffle and deal for more than one round in a single card game.
  43. Provide (make or pay for) a meal for at least two other people.
  44. Play as the red meeple/token/team.
  45. Be the only winner in a game.
  46. In a game using dice, roll snake eyes (two 1s in a single roll).
  47. In a competitive game, come in second place.
  48. Play the same game three times in a row. (Each must last at least four minutes.)