Play as the redmeeple/token/team.Shuffle anddeal for morethan one roundin a single cardgame.In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).In a game withcharacters,have yourcharacter die.In a game usingdice, roll snakeeyes (two1s/lowestpossible resultin a single roll).Play the samegame three timesin a row. (Eachround must last atleast fiveminutes.)Participatein everyday ofReyCon.Win or lose acooperative gameexactly one turn (orone second) awayfrom the alternativeending.Win as part ofa team (fullco-op oragainstanother team).Provide (makeor pay for) ameal for atleast two otherpeople.In a gameusing dice, rollsnake eyes(two 1s in asingle roll).Participate ineveryscheduled timeslot in one dayof ReyCon.In a gameusing dice, rollthe highestnumber on adie.In a game withcharacters,have yourcharacter die.Teach someonea game theyhaven't played(and have themplay it).At some point duringa game with cards,have a hand of allmatching cards (witha hand size of morethan two).In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.In a gameusing dice, rollthe highestnumber on adie.Be theonlywinner ina game.Play a gameyou've neverplayed before,from start tofinish.Provide (makeor pay for) ameal for atleast two otherpeople.In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).In a competitivegame with points,end with exactlyone point more orless than anotherplayer.Give yourphone tosomeone elseand last at leastan hour beforetaking it back.When dealing, cuta deck (withoutcounting) toexactly thenumber of cardsneeded for allplayers' hands.Rey grantsyou a boon.(Only Reycan initialthis one.)Win or lose acooperative gameexactly one turn (or<10 seconds) awayfrom the alternativeending.Attendfive daysofReyCon.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.At the start ofyour turn duringa game withcards, have ahand of zerocards.Participate ineveryscheduled timeslot during aday of ReyCon.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.In acompetitivegame, comein secondplace.Be the first toarrive (no earlierthan official"Doors Open"time) any day ofReyCon.At the start ofyour turn duringa card game,have a hand ofzero cards.Play as the redmeeple/token/team.In acompetitivegame, comein secondplace.Teach someone agame they haven'tplayed. (Theymust then play afull game of it forthis to count.)Win aspart ofa team.Be theonlywinner ina game.At the start or end ofyour turn in a gamewith individualtokens, have yourtoken on the samespace as anotherplayer's token.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).At some point duringa card game, have ahand of all matchingcards (with a handsize of more thantwo).Be the first toarrive (no earlierthan official"Doors Open"time) one day ofReyCon.Play the samegame threetimes in a row.(Each must lastat least fourminutes.)At the start or end ofyour turn (not the firstturn) in a game withindividual tokens,have your token onthe same space asanother player'stoken.Rey grantsyou a boon.(Only Reycan initialthis one.)Play as the redmeeple/token/team.Shuffle anddeal for morethan one roundin a single cardgame.In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).In a game withcharacters,have yourcharacter die.In a game usingdice, roll snakeeyes (two1s/lowestpossible resultin a single roll).Play the samegame three timesin a row. (Eachround must last atleast fiveminutes.)Participatein everyday ofReyCon.Win or lose acooperative gameexactly one turn (orone second) awayfrom the alternativeending.Win as part ofa team (fullco-op oragainstanother team).Provide (makeor pay for) ameal for atleast two otherpeople.In a gameusing dice, rollsnake eyes(two 1s in asingle roll).Participate ineveryscheduled timeslot in one dayof ReyCon.In a gameusing dice, rollthe highestnumber on adie.In a game withcharacters,have yourcharacter die.Teach someonea game theyhaven't played(and have themplay it).At some point duringa game with cards,have a hand of allmatching cards (witha hand size of morethan two).In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.In a gameusing dice, rollthe highestnumber on adie.Be theonlywinner ina game.Play a gameyou've neverplayed before,from start tofinish.Provide (makeor pay for) ameal for atleast two otherpeople.In a competitivegame withpoints, end tiedwith someoneelse (not onyour team).In a competitivegame with points,end with exactlyone point more orless than anotherplayer.Give yourphone tosomeone elseand last at leastan hour beforetaking it back.When dealing, cuta deck (withoutcounting) toexactly thenumber of cardsneeded for allplayers' hands.Rey grantsyou a boon.(Only Reycan initialthis one.)Win or lose acooperative gameexactly one turn (or<10 seconds) awayfrom the alternativeending.Attendfive daysofReyCon.In a game witha traitormechanic, bewrongfullyaccused ofbeing a traitor.At the start ofyour turn duringa game withcards, have ahand of zerocards.Participate ineveryscheduled timeslot during aday of ReyCon.In a competitivegame with points,end with exactlyone point more orless than anotherplayer.In acompetitivegame, comein secondplace.Be the first toarrive (no earlierthan official"Doors Open"time) any day ofReyCon.At the start ofyour turn duringa card game,have a hand ofzero cards.Play as the redmeeple/token/team.In acompetitivegame, comein secondplace.Teach someone agame they haven'tplayed. (Theymust then play afull game of it forthis to count.)Win aspart ofa team.Be theonlywinner ina game.At the start or end ofyour turn in a gamewith individualtokens, have yourtoken on the samespace as anotherplayer's token.Be last in turnorder (in a gamewhere first playerdoesn't rotatebetween rounds).At some point duringa card game, have ahand of all matchingcards (with a handsize of more thantwo).Be the first toarrive (no earlierthan official"Doors Open"time) one day ofReyCon.Play the samegame threetimes in a row.(Each must lastat least fourminutes.)At the start or end ofyour turn (not the firstturn) in a game withindividual tokens,have your token onthe same space asanother player'stoken.Rey grantsyou a boon.(Only Reycan initialthis one.)

ReyCon Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Play as the red meeple/token/team.
  2. Shuffle and deal for more than one round in a single card game.
  3. In a competitive game with points, end tied with someone else (not on your team).
  4. Be last in turn order (in a game where first player doesn't rotate between rounds).
  5. In a game with characters, have your character die.
  6. In a game using dice, roll snake eyes (two 1s/lowest possible result in a single roll).
  7. Play the same game three times in a row. (Each round must last at least five minutes.)
  8. Participate in every day of ReyCon.
  9. Win or lose a cooperative game exactly one turn (or one second) away from the alternative ending.
  10. Win as part of a team (full co-op or against another team).
  11. Provide (make or pay for) a meal for at least two other people.
  12. In a game using dice, roll snake eyes (two 1s in a single roll).
  13. Participate in every scheduled time slot in one day of ReyCon.
  14. In a game using dice, roll the highest number on a die.
  15. In a game with characters, have your character die.
  16. Teach someone a game they haven't played (and have them play it).
  17. At some point during a game with cards, have a hand of all matching cards (with a hand size of more than two).
  18. In a game with a traitor mechanic, be wrongfully accused of being a traitor.
  19. In a game using dice, roll the highest number on a die.
  20. Be the only winner in a game.
  21. Play a game you've never played before, from start to finish.
  22. Provide (make or pay for) a meal for at least two other people.
  23. In a competitive game with points, end tied with someone else (not on your team).
  24. In a competitive game with points, end with exactly one point more or less than another player.
  25. Give your phone to someone else and last at least an hour before taking it back.
  26. When dealing, cut a deck (without counting) to exactly the number of cards needed for all players' hands.
  27. Rey grants you a boon. (Only Rey can initial this one.)
  28. Win or lose a cooperative game exactly one turn (or <10 seconds) away from the alternative ending.
  29. Attend five days of ReyCon.
  30. In a game with a traitor mechanic, be wrongfully accused of being a traitor.
  31. At the start of your turn during a game with cards, have a hand of zero cards.
  32. Participate in every scheduled time slot during a day of ReyCon.
  33. In a competitive game with points, end with exactly one point more or less than another player.
  34. In a competitive game, come in second place.
  35. Be the first to arrive (no earlier than official "Doors Open" time) any day of ReyCon.
  36. At the start of your turn during a card game, have a hand of zero cards.
  37. Play as the red meeple/token/team.
  38. In a competitive game, come in second place.
  39. Teach someone a game they haven't played. (They must then play a full game of it for this to count.)
  40. Win as part of a team.
  41. Be the only winner in a game.
  42. At the start or end of your turn in a game with individual tokens, have your token on the same space as another player's token.
  43. Be last in turn order (in a game where first player doesn't rotate between rounds).
  44. At some point during a card game, have a hand of all matching cards (with a hand size of more than two).
  45. Be the first to arrive (no earlier than official "Doors Open" time) one day of ReyCon.
  46. Play the same game three times in a row. (Each must last at least four minutes.)
  47. At the start or end of your turn (not the first turn) in a game with individual tokens, have your token on the same space as another player's token.
  48. Rey grants you a boon. (Only Rey can initial this one.)