Principal Axis Inverted Real and Magnified Diverging Lens TIR Positive Focal Length Negative Image Height Converging Lens Snell's Law At focal point Away from the normal Optical Density Upright Virtual and Magnified n Upright Virtual and Shrunk Refracted Ray P- Ray Negative Focal Length Real Image At the center of curvature Virtual Image Refraction Inverted Real and Shrunk Incident Ray Towards the normal Principal Axis Inverted Real and Magnified Diverging Lens TIR Positive Focal Length Negative Image Height Converging Lens Snell's Law At focal point Away from the normal Optical Density Upright Virtual and Magnified n Upright Virtual and Shrunk Refracted Ray P- Ray Negative Focal Length Real Image At the center of curvature Virtual Image Refraction Inverted Real and Shrunk Incident Ray Towards the normal
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Principal Axis
Inverted Real and Magnified
Diverging Lens
TIR
Positive Focal Length
Negative Image Height
Converging Lens
Snell's Law
At focal point
Away from the normal
Optical Density
Upright Virtual and Magnified
n
Upright Virtual and Shrunk
Refracted Ray
P-Ray
Negative Focal Length
Real Image
At the center of curvature
Virtual Image
Refraction
Inverted Real and Shrunk
Incident Ray
Towards the normal