At focalpointOpticalDensityP-RayNegativeFocalLengthRefractedRayVirtualImageInvertedReal andShrunkSnell'sLawInvertedReal andMagnifiedNegativeImageHeightPrincipalAxisDivergingLensAt thecenter ofcurvatureUprightVirtualandShrunkRefractionTowardsthenormalnAwayfrom thenormalTIRRealImageIncidentRayUprightVirtualandMagnifiedConvergingLensPositiveFocalLengthAt focalpointOpticalDensityP-RayNegativeFocalLengthRefractedRayVirtualImageInvertedReal andShrunkSnell'sLawInvertedReal andMagnifiedNegativeImageHeightPrincipalAxisDivergingLensAt thecenter ofcurvatureUprightVirtualandShrunkRefractionTowardsthenormalnAwayfrom thenormalTIRRealImageIncidentRayUprightVirtualandMagnifiedConvergingLensPositiveFocalLength

Ch 18 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. At focal point
  2. Optical Density
  3. P-Ray
  4. Negative Focal Length
  5. Refracted Ray
  6. Virtual Image
  7. Inverted Real and Shrunk
  8. Snell's Law
  9. Inverted Real and Magnified
  10. Negative Image Height
  11. Principal Axis
  12. Diverging Lens
  13. At the center of curvature
  14. Upright Virtual and Shrunk
  15. Refraction
  16. Towards the normal
  17. n
  18. Away from the normal
  19. TIR
  20. Real Image
  21. Incident Ray
  22. Upright Virtual and Magnified
  23. Converging Lens
  24. Positive Focal Length