Real Image P- Ray Positive Focal Length Principal Axis Incident Ray Inverted Real and Magnified Upright Virtual and Shrunk Negative Focal Length At focal point Diverging Lens Converging Lens Inverted Real and Shrunk Refraction Snell's Law n TIR Virtual Image Away from the normal Towards the normal Refracted Ray At the center of curvature Upright Virtual and Magnified Optical Density Negative Image Height Real Image P- Ray Positive Focal Length Principal Axis Incident Ray Inverted Real and Magnified Upright Virtual and Shrunk Negative Focal Length At focal point Diverging Lens Converging Lens Inverted Real and Shrunk Refraction Snell's Law n TIR Virtual Image Away from the normal Towards the normal Refracted Ray At the center of curvature Upright Virtual and Magnified Optical Density Negative Image Height
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Real Image
P-Ray
Positive Focal Length
Principal Axis
Incident Ray
Inverted Real and Magnified
Upright Virtual and Shrunk
Negative Focal Length
At focal point
Diverging Lens
Converging Lens
Inverted Real and Shrunk
Refraction
Snell's Law
n
TIR
Virtual Image
Away from the normal
Towards the normal
Refracted Ray
At the center of curvature
Upright Virtual and Magnified
Optical Density
Negative Image Height