At focalpointDivergingLensOpticalDensityP-RaySnell'sLawTIRTowardsthenormalnInvertedReal andMagnifiedAwayfrom thenormalInvertedReal andShrunkUprightVirtualandMagnifiedRefractionNegativeImageHeightVirtualImageUprightVirtualandShrunkConvergingLensNegativeFocalLengthPositiveFocalLengthIncidentRayPrincipalAxisRefractedRayAt thecenter ofcurvatureRealImageAt focalpointDivergingLensOpticalDensityP-RaySnell'sLawTIRTowardsthenormalnInvertedReal andMagnifiedAwayfrom thenormalInvertedReal andShrunkUprightVirtualandMagnifiedRefractionNegativeImageHeightVirtualImageUprightVirtualandShrunkConvergingLensNegativeFocalLengthPositiveFocalLengthIncidentRayPrincipalAxisRefractedRayAt thecenter ofcurvatureRealImage

Ch 18 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. At focal point
  2. Diverging Lens
  3. Optical Density
  4. P-Ray
  5. Snell's Law
  6. TIR
  7. Towards the normal
  8. n
  9. Inverted Real and Magnified
  10. Away from the normal
  11. Inverted Real and Shrunk
  12. Upright Virtual and Magnified
  13. Refraction
  14. Negative Image Height
  15. Virtual Image
  16. Upright Virtual and Shrunk
  17. Converging Lens
  18. Negative Focal Length
  19. Positive Focal Length
  20. Incident Ray
  21. Principal Axis
  22. Refracted Ray
  23. At the center of curvature
  24. Real Image