PrimeSymbolCoordinateDistancepreservingy-axisTransformation90degreesclockwiseRotationReflectionx-axisOrientationPreimageVectorTranslationQuadrantIsometryCenterofRotationLine ofReflectionRotationalSymmetryComposition ofTransformationsCongruentProtractor180degreesAngle ofRotationImagePrimeSymbolCoordinateDistancepreservingy-axisTransformation90degreesclockwiseRotationReflectionx-axisOrientationPreimageVectorTranslationQuadrantIsometryCenterofRotationLine ofReflectionRotationalSymmetryComposition ofTransformationsCongruentProtractor180degreesAngle ofRotationImage

Unit 2A- Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Prime Symbol
  2. Coordinate
  3. Distance preserving
  4. y-axis
  5. Transformation
  6. 90 degrees clockwise
  7. Rotation
  8. Reflection
  9. x-axis
  10. Orientation
  11. Preimage
  12. Vector
  13. Translation
  14. Quadrant
  15. Isometry
  16. Center of Rotation
  17. Line of Reflection
  18. Rotational Symmetry
  19. Composition of Transformations
  20. Congruent
  21. Protractor
  22. 180 degrees
  23. Angle of Rotation
  24. Image