QuadrantDistancepreservingVectorLine ofReflectionOrientationCongruentComposition ofTransformationsCoordinateIsometryRotationTranslationProtractorAngle ofRotationTransformationImage90degreesclockwisey-axisReflectionPrimeSymbolRotationalSymmetryx-axisPreimageCenterofRotation180degreesQuadrantDistancepreservingVectorLine ofReflectionOrientationCongruentComposition ofTransformationsCoordinateIsometryRotationTranslationProtractorAngle ofRotationTransformationImage90degreesclockwisey-axisReflectionPrimeSymbolRotationalSymmetryx-axisPreimageCenterofRotation180degrees

Unit 2A- Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Quadrant
  2. Distance preserving
  3. Vector
  4. Line of Reflection
  5. Orientation
  6. Congruent
  7. Composition of Transformations
  8. Coordinate
  9. Isometry
  10. Rotation
  11. Translation
  12. Protractor
  13. Angle of Rotation
  14. Transformation
  15. Image
  16. 90 degrees clockwise
  17. y-axis
  18. Reflection
  19. Prime Symbol
  20. Rotational Symmetry
  21. x-axis
  22. Preimage
  23. Center of Rotation
  24. 180 degrees