Translationx-axisPreimagePrimeSymbolOrientationCoordinate180degrees90degreesclockwiseTransformationCongruenty-axisRotationImageQuadrantReflectionIsometryProtractorCenterofRotationAngle ofRotationDistancepreservingComposition ofTransformationsVectorLine ofReflectionRotationalSymmetryTranslationx-axisPreimagePrimeSymbolOrientationCoordinate180degrees90degreesclockwiseTransformationCongruenty-axisRotationImageQuadrantReflectionIsometryProtractorCenterofRotationAngle ofRotationDistancepreservingComposition ofTransformationsVectorLine ofReflectionRotationalSymmetry

Unit 2A- Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Translation
  2. x-axis
  3. Preimage
  4. Prime Symbol
  5. Orientation
  6. Coordinate
  7. 180 degrees
  8. 90 degrees clockwise
  9. Transformation
  10. Congruent
  11. y-axis
  12. Rotation
  13. Image
  14. Quadrant
  15. Reflection
  16. Isometry
  17. Protractor
  18. Center of Rotation
  19. Angle of Rotation
  20. Distance preserving
  21. Composition of Transformations
  22. Vector
  23. Line of Reflection
  24. Rotational Symmetry