ProtractorComposition ofTransformationsAngle ofRotationTranslationPrimeSymboly-axis90degreesclockwiseLine ofReflectionCoordinatex-axisOrientationCenterofRotationReflectionRotationalSymmetryQuadrantCongruentDistancepreservingPreimageIsometryVectorTransformationRotationImage180degreesProtractorComposition ofTransformationsAngle ofRotationTranslationPrimeSymboly-axis90degreesclockwiseLine ofReflectionCoordinatex-axisOrientationCenterofRotationReflectionRotationalSymmetryQuadrantCongruentDistancepreservingPreimageIsometryVectorTransformationRotationImage180degrees

Unit 2A- Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Protractor
  2. Composition of Transformations
  3. Angle of Rotation
  4. Translation
  5. Prime Symbol
  6. y-axis
  7. 90 degrees clockwise
  8. Line of Reflection
  9. Coordinate
  10. x-axis
  11. Orientation
  12. Center of Rotation
  13. Reflection
  14. Rotational Symmetry
  15. Quadrant
  16. Congruent
  17. Distance preserving
  18. Preimage
  19. Isometry
  20. Vector
  21. Transformation
  22. Rotation
  23. Image
  24. 180 degrees