Flashback Persuasive Personification Conflict Characterization Hyperbole Protagonist Resolution/Denouement Foreshadow Lyrical Poem Mythology Mood Exposition Imagery Climax Metaphor Antagonist 3rd Person Omniscient 3rd Person Limited Simile Expository 1st Person Point of View Narrative Poem Conclusion Falling Action Theme Epic Poem Free Verse Poem Rising Action Stanza Ode Tone Flashback Persuasive Personification Conflict Characterization Hyperbole Protagonist Resolution/Denouement Foreshadow Lyrical Poem Mythology Mood Exposition Imagery Climax Metaphor Antagonist 3rd Person Omniscient 3rd Person Limited Simile Expository 1st Person Point of View Narrative Poem Conclusion Falling Action Theme Epic Poem Free Verse Poem Rising Action Stanza Ode Tone
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Flashback
Persuasive
Personification
Conflict
Characterization
Hyperbole
Protagonist
Resolution/Denouement
Foreshadow
Lyrical Poem
Mythology
Mood
Exposition
Imagery
Climax
Metaphor
Antagonist
3rd Person Omniscient
3rd Person Limited
Simile
Expository
1st Person Point of View
Narrative Poem
Conclusion
Falling Action
Theme
Epic Poem
Free Verse Poem
Rising Action
Stanza
Ode
Tone