DPMOlowerthan 4KNo UPTused ALTbelow 10Fast StartBelow 6min.Engage ateammember andfind out a funfactLeadStretches(stretchleadersexempt)No Writeups forProductivityHandScannerChargingon CradleFind an AA atlunch from adifferentdepartment andlearn somethingnewT.O.Tunder15 minNo food ordrinks atstation(water isokay)SafetyHarness/NoDwellingTotesToteReplenishmentOn timeto StandUpTAKTbelow8 secUniversal ToteReplenishmentNo writeups forQualityDPMOlowerthan 4KNo UPTused ALTbelow 10Fast StartBelow 6min.Engage ateammember andfind out a funfactLeadStretches(stretchleadersexempt)No Writeups forProductivityHandScannerChargingon CradleFind an AA atlunch from adifferentdepartment andlearn somethingnewT.O.Tunder15 minNo food ordrinks atstation(water isokay)SafetyHarness/NoDwellingTotesToteReplenishmentOn timeto StandUpTAKTbelow8 secUniversal ToteReplenishmentNo writeups forQuality

DTW1 PEAK - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DPMO lower than 4K
  2. No UPT used ALT below 10
  3. Fast Start Below 6 min.
  4. Engage a team member and find out a fun fact
  5. Lead Stretches (stretch leaders exempt)
  6. No Write ups for Productivity
  7. Hand Scanner Charging on Cradle
  8. Find an AA at lunch from a different department and learn something new
  9. T.O.T under 15 min
  10. No food or drinks at station (water is okay)
  11. Safety Harness/No Dwelling Totes
  12. Tote Replenishment
  13. On time to Stand Up
  14. TAKT below 8 sec
  15. Universal Tote Replenishment
  16. No write ups for Quality