HandScannerChargingon CradleUniversal ToteReplenishmentNo UPTused ALTbelow 10T.O.Tunder15 minDPMOlowerthan 4KFind an AA atlunch from adifferentdepartment andlearn somethingnewTAKTbelow8 secNo food ordrinks atstation(water isokay)Fast StartBelow 6min.ToteReplenishmentNo Writeups forProductivitySafetyHarness/NoDwellingTotesEngage ateammember andfind out a funfactOn timeto StandUpNo writeups forQualityLeadStretches(stretchleadersexempt)HandScannerChargingon CradleUniversal ToteReplenishmentNo UPTused ALTbelow 10T.O.Tunder15 minDPMOlowerthan 4KFind an AA atlunch from adifferentdepartment andlearn somethingnewTAKTbelow8 secNo food ordrinks atstation(water isokay)Fast StartBelow 6min.ToteReplenishmentNo Writeups forProductivitySafetyHarness/NoDwellingTotesEngage ateammember andfind out a funfactOn timeto StandUpNo writeups forQualityLeadStretches(stretchleadersexempt)

DTW1 PEAK - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hand Scanner Charging on Cradle
  2. Universal Tote Replenishment
  3. No UPT used ALT below 10
  4. T.O.T under 15 min
  5. DPMO lower than 4K
  6. Find an AA at lunch from a different department and learn something new
  7. TAKT below 8 sec
  8. No food or drinks at station (water is okay)
  9. Fast Start Below 6 min.
  10. Tote Replenishment
  11. No Write ups for Productivity
  12. Safety Harness/No Dwelling Totes
  13. Engage a team member and find out a fun fact
  14. On time to Stand Up
  15. No write ups for Quality
  16. Lead Stretches (stretch leaders exempt)