Find an AA atlunch from adifferentdepartment andlearn somethingnewLeadStretches(stretchleadersexempt)SafetyHarness/NoDwellingTotesFast StartBelow 6min.No food ordrinks atstation(water isokay)No UPTused ALTbelow 10TAKTbelow8 secToteReplenishmentOn timeto StandUpDPMOlowerthan 4KEngage ateammember andfind out a funfactUniversal ToteReplenishmentNo Writeups forProductivityHandScannerChargingon CradleT.O.Tunder15 minNo writeups forQualityFind an AA atlunch from adifferentdepartment andlearn somethingnewLeadStretches(stretchleadersexempt)SafetyHarness/NoDwellingTotesFast StartBelow 6min.No food ordrinks atstation(water isokay)No UPTused ALTbelow 10TAKTbelow8 secToteReplenishmentOn timeto StandUpDPMOlowerthan 4KEngage ateammember andfind out a funfactUniversal ToteReplenishmentNo Writeups forProductivityHandScannerChargingon CradleT.O.Tunder15 minNo writeups forQuality

DTW1 PEAK - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Find an AA at lunch from a different department and learn something new
  2. Lead Stretches (stretch leaders exempt)
  3. Safety Harness/No Dwelling Totes
  4. Fast Start Below 6 min.
  5. No food or drinks at station (water is okay)
  6. No UPT used ALT below 10
  7. TAKT below 8 sec
  8. Tote Replenishment
  9. On time to Stand Up
  10. DPMO lower than 4K
  11. Engage a team member and find out a fun fact
  12. Universal Tote Replenishment
  13. No Write ups for Productivity
  14. Hand Scanner Charging on Cradle
  15. T.O.T under 15 min
  16. No write ups for Quality