On timeto StandUpSafetyHarness/NoDwellingTotesNo Writeups forProductivityHandScannerChargingon CradleEngage ateammember andfind out a funfactTAKTbelow8 secNo writeups forQualityDPMOlowerthan 4KToteReplenishmentNo food ordrinks atstation(water isokay)No UPTused ALTbelow 10T.O.Tunder15 minFind an AA atlunch from adifferentdepartment andlearn somethingnewUniversal ToteReplenishmentLeadStretches(stretchleadersexempt)Fast StartBelow 6min.On timeto StandUpSafetyHarness/NoDwellingTotesNo Writeups forProductivityHandScannerChargingon CradleEngage ateammember andfind out a funfactTAKTbelow8 secNo writeups forQualityDPMOlowerthan 4KToteReplenishmentNo food ordrinks atstation(water isokay)No UPTused ALTbelow 10T.O.Tunder15 minFind an AA atlunch from adifferentdepartment andlearn somethingnewUniversal ToteReplenishmentLeadStretches(stretchleadersexempt)Fast StartBelow 6min.

DTW1 PEAK - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. On time to Stand Up
  2. Safety Harness/No Dwelling Totes
  3. No Write ups for Productivity
  4. Hand Scanner Charging on Cradle
  5. Engage a team member and find out a fun fact
  6. TAKT below 8 sec
  7. No write ups for Quality
  8. DPMO lower than 4K
  9. Tote Replenishment
  10. No food or drinks at station (water is okay)
  11. No UPT used ALT below 10
  12. T.O.T under 15 min
  13. Find an AA at lunch from a different department and learn something new
  14. Universal Tote Replenishment
  15. Lead Stretches (stretch leaders exempt)
  16. Fast Start Below 6 min.