Find an AA atlunch from adifferentdepartment andlearn somethingnewSafetyHarness/NoDwellingTotesNo writeups forQualityDPMOlowerthan 4KNo Writeups forProductivityToteReplenishmentFast StartBelow 6min.No UPTused ALTbelow 10TAKTbelow8 secUniversal ToteReplenishmentT.O.Tunder15 minOn timeto StandUpLeadStretches(stretchleadersexempt)No food ordrinks atstation(water isokay)HandScannerChargingon CradleEngage ateammember andfind out a funfactFind an AA atlunch from adifferentdepartment andlearn somethingnewSafetyHarness/NoDwellingTotesNo writeups forQualityDPMOlowerthan 4KNo Writeups forProductivityToteReplenishmentFast StartBelow 6min.No UPTused ALTbelow 10TAKTbelow8 secUniversal ToteReplenishmentT.O.Tunder15 minOn timeto StandUpLeadStretches(stretchleadersexempt)No food ordrinks atstation(water isokay)HandScannerChargingon CradleEngage ateammember andfind out a funfact

DTW1 PEAK - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Find an AA at lunch from a different department and learn something new
  2. Safety Harness/No Dwelling Totes
  3. No write ups for Quality
  4. DPMO lower than 4K
  5. No Write ups for Productivity
  6. Tote Replenishment
  7. Fast Start Below 6 min.
  8. No UPT used ALT below 10
  9. TAKT below 8 sec
  10. Universal Tote Replenishment
  11. T.O.T under 15 min
  12. On time to Stand Up
  13. Lead Stretches (stretch leaders exempt)
  14. No food or drinks at station (water is okay)
  15. Hand Scanner Charging on Cradle
  16. Engage a team member and find out a fun fact