No Writeups forProductivityDPMOlowerthan 4KNo UPTused ALTbelow 10On timeto StandUpNo writeups forQualityFast StartBelow 6min.Universal ToteReplenishmentT.O.Tunder15 minNo food ordrinks atstation(water isokay)Find an AA atlunch from adifferentdepartment andlearn somethingnewEngage ateammember andfind out a funfactToteReplenishmentSafetyHarness/NoDwellingTotesHandScannerChargingon CradleTAKTbelow8 secLeadStretches(stretchleadersexempt)No Writeups forProductivityDPMOlowerthan 4KNo UPTused ALTbelow 10On timeto StandUpNo writeups forQualityFast StartBelow 6min.Universal ToteReplenishmentT.O.Tunder15 minNo food ordrinks atstation(water isokay)Find an AA atlunch from adifferentdepartment andlearn somethingnewEngage ateammember andfind out a funfactToteReplenishmentSafetyHarness/NoDwellingTotesHandScannerChargingon CradleTAKTbelow8 secLeadStretches(stretchleadersexempt)

DTW1 PEAK - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. No Write ups for Productivity
  2. DPMO lower than 4K
  3. No UPT used ALT below 10
  4. On time to Stand Up
  5. No write ups for Quality
  6. Fast Start Below 6 min.
  7. Universal Tote Replenishment
  8. T.O.T under 15 min
  9. No food or drinks at station (water is okay)
  10. Find an AA at lunch from a different department and learn something new
  11. Engage a team member and find out a fun fact
  12. Tote Replenishment
  13. Safety Harness/No Dwelling Totes
  14. Hand Scanner Charging on Cradle
  15. TAKT below 8 sec
  16. Lead Stretches (stretch leaders exempt)