mosaic optical illusion portrait batik still life resist slip pop art naturalism 3 dimensional geometric perspective greenware shade archaelologist ornate surrealism primary colors commercial artist folk art unity style ceramics variety foreground mobile back ground tint impressionism mural expressionism tessellation realism era warm colors mixed media collage architect silhouette landscape middle ground elements of art secondary colors pattern cool colors sculpture horizon self portrait principles of design value cubism neutrals paper mache art deco pointillism medium kiln weaving texture renaissance abstract art weft print making after image mono chromatic louvre focal point warp mosaic optical illusion portrait batik still life resist slip pop art naturalism 3 dimensional geometric perspective greenware shade archaelologist ornate surrealism primary colors commercial artist folk art unity style ceramics variety foreground mobile back ground tint impressionism mural expressionism tessellation realism era warm colors mixed media collage architect silhouette landscape middle ground elements of art secondary colors pattern cool colors sculpture horizon self portrait principles of design value cubism neutrals paper mache art deco pointillism medium kiln weaving texture renaissance abstract art weft print making after image mono chromatic louvre focal point warp
bARTo - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
mosaic
optical illusion
portrait
batik
still life
resist
slip
pop art
naturalism
3 dimensional
geometric
perspective
greenware
shade
archaelologist
ornate
surrealism
primary colors
commercial artist
folk art
unity
style
ceramics
variety
foreground
mobile
back ground
tint
impressionism
mural
expressionism
tessellation
realism
era
warm colors
mixed media
collage
architect
silhouette
landscape
middle ground
elements of art
secondary colors
pattern
cool colors
sculpture
horizon
self portrait
principles of design
value
cubism
neutrals
paper mache
art deco
pointillism
medium
kiln
weaving
texture
renaissance
abstract art
weft
print making
after image
mono chromatic
louvre
focal point
warp